Player Matchup

Ares
Ares
Jon140818
Ares
Level 28
God Stats
6W - 3L
1,721 SR
Queue Stats
50W - 44L
1,367 Elo+
Party 3
Cthulhu
Cthulhu
REX_MKX
Cthulhu
Level 147
God Stats
2W - 2L
1,393 SR
Queue Stats
141W - 145L
1,373 Elo+
Party 3
Terra
Terra
RjweroM
Terra
Level 104
God Stats
7W - 5L
1,449 SR
Queue Stats
88W - 102L
1,366 Elo+
Party 3
Atlas
Atlas
Skrawberriez
Atlas
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,553 Elo+
Solo
Achilles
Achilles
iamkingkiko
Achilles
Level 43
God Stats
174W - 178L
1,450 SR
Queue Stats
249W - 286L
1,358 Elo+
Solo
Team Averages
Level 71
1,503 SR
1,403 Elo+

VS

Team Averages
Level 41
1,436 SR
1,362 Elo+
Artio
Artio
Faithicles
Artio
Level 26
God Stats
0W - 4L
1,266 SR
Queue Stats
6W - 11L
1,359 Elo+
Party 2
Hera
Hera
FlNALGlRL
Hera
Level 82
God Stats
4W - 4L
1,381 SR
Queue Stats
74W - 51L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SlySylvan
Cu Chulainn
Level 38
God Stats
1W - 6L
1,434 SR
Queue Stats
7W - 15L
1,230 Elo+
Party 2
Medusa
Medusa
Thicc Waifu
Medusa
Level 26
God Stats
2W - 1L
1,701 SR
Queue Stats
41W - 39L
1,400 Elo+
Party 1
Chang'e
Chang'e
UnknownOfAndy
Chang'e
Level 35
God Stats
4W - 6L
1,397 SR
Queue Stats
87W - 80L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 1 / 6
10,250
1,025
8,169
14,461
17,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
REX_MKX
Cthulhu
15
3 / 1 / 3
9,936
994
18,418
15,668
16,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
RjweroM
Terra
15
1 / 0 / 4
10,054
1,005
4,291
9,877
7,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 0 / 2
10,765
1,077
11,704
14,572
17,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
iamkingkiko
Achilles
15
1 / 0 / 5
9,414
941
12,303
11,616
15,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

281

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
0 / 2 / 2
9,859
986
3,703
12,248
14,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
14
1 / 2 / 1
9,297
930
14,258
8,153
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SlySylvan
Cu Chulainn
15
0 / 2 / 2
8,981
898
11,350
16,580
10,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
15
0 / 0 / 2
9,444
944
16,639
10,323
5,025
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
15
1 / 1 / 1
9,443
944
11,309
10,869
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
7
Kills
2
2
Deaths
7
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
0
2
2
0.5
L
Hera
1
2
1
0.75
W
Ares
0
1
6
3
W
Cthulhu
REX_MKX
Cthulhu
3
1
3
4.5
W
Terra
RjweroM
Terra
1
0
4
3
W
2
0
2
3
L
Cu Chulainn
SlySylvan
Cu Chulainn
0
2
2
0.5
L
Medusa
0
0
2
1
L
Chang'e
1
1
1
1.5
W
Achilles
iamkingkiko
Achilles
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,885
Damage
57,259
66,194
Taken
58,173
74,715
Mitigated
38,774
18,182
Healing
19,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
3,703
156
2,060
2,215
12,248
14,094
0
8,424
3,212
9,437
0
L
Hera
14,258
3,976
0
140
8,153
3,736
0
5,429
2,526
22,414
0
W
Ares
8,169
274
0
1,088
14,461
17,278
0
6,693
7,527
22,525
0
W
Cthulhu
REX_MKX
Cthulhu
18,418
728
1,001
235
15,668
16,328
0
5,308
10,184
35,219
0
W
Terra
RjweroM
Terra
4,291
1,039
10,319
3,442
9,877
7,421
0
4,758
5,047
12,650
0
W
11,704
5,561
0
914
14,572
17,905
0
7,604
6,515
28,702
0
L
Cu Chulainn
SlySylvan
Cu Chulainn
11,350
2,409
0
238
16,580
10,930
0
13,042
2,804
2,160
21,328
L
Medusa
16,639
9,924
0
1,896
10,323
5,025
0
6,607
3,297
0
45,373
L
Chang'e
11,309
1,299
8,258
4,367
10,869
4,989
0
7,692
2,817
28,256
0
W
Achilles
iamkingkiko
Achilles
12,303
986
0
1,183
11,616
15,783
0
4,826
6,550
0
20,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,419
Gold Earned
47,024
159
Minions Killed
187
3
Camps Cleared
4
1,020,094
Distance Traveled
980,172
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,859
986
11
1
0
201,732
2
L
Hera
9,297
930
29
3
1
179,750
0
W
Ares
10,250
1,025
27
3
0
195,373
0
W
Cthulhu
9,936
994
60
6
2
215,526
0
W
Terra
10,054
1,005
22
2
0
211,134
2
W
Atlas
10,765
1,077
35
4
1
196,672
0
L
Cu Chulainn
8,981
898
29
3
1
203,047
0
L
Medusa
9,444
944
64
6
0
194,443
0
L
Chang'e
9,443
944
54
5
2
201,200
3
W
Achilles
9,414
941
15
2
0
201,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role