Player Matchup

Bakasura
Bakasura
DJNutBuster
Bakasura
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 34L
1,664 Elo+
Party 2
Discordia
Discordia
DYNAMITE 420886
Discordia
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 177L
1,583 Elo+
Party 3
Nox
Nox
HeavyPants69
Nox
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 87L
1,588 Elo+
Party 2
Chaac
Chaac
Redstone Robber
Chaac
Level 124
God Stats
5W - 1L
1,971 SR
Queue Stats
174W - 180L
1,583 Elo+
Party 3
Thanatos
Thanatos
Velocity1300
Thanatos
Level 128
God Stats
1W - 0L
1,349 SR
Queue Stats
91W - 74L
1,627 Elo+
Party 2
Team Averages
Level 130
1,564 SR
1,609 Elo+

VS

Team Averages
Level 135
1,716 SR
1,609 Elo+
Bastet
Bastet
AladdinSane973
Bastet
Level 127
God Stats
16W - 13L
1,609 SR
Queue Stats
154W - 129L
1,598 Elo+
Party 1
King Arthur
King Arthur
Brandonz1
King Arthur
Level 125
God Stats
0W - 2L
1,706 SR
Queue Stats
177W - 149L
1,596 Elo+
Solo
Geb
Geb
MajesticStyles
Geb
Level 123
God Stats
15W - 8L
1,995 SR
Queue Stats
197W - 133L
1,629 Elo+
Party 1
Chiron
Chiron
Princevahn
Chiron
Level 152
God Stats
5W - 6L
1,627 SR
Queue Stats
223W - 187L
1,612 Elo+
Party 1
Agni
Agni
koalaXsenpai
Agni
Level 146
God Stats
27W - 15L
1,645 SR
Queue Stats
210W - 188L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DJNutBuster
Bakasura
20
7 / 2 / 10
13,766
529
25,571
29,944
17,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
DYNAMITE 420886
Discordia
20
4 / 4 / 9
13,362
514
16,140
16,590
7,614
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 0 / 9
13,071
503
12,182
14,060
7,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 0 / 8
15,673
603
26,402
27,084
41,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Velocity1300
Thanatos
18
4 / 0 / 8
12,412
477
10,561
22,281
28,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 1
10,277
395
12,017
26,102
10,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Brandonz1
King Arthur
17
0 / 8 / 0
10,803
416
11,618
29,451
34,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 4 / 2
9,880
380
6,861
27,066
31,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Princevahn
Chiron
19
2 / 0 / 0
12,255
471
14,253
19,352
15,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 5 / 2
11,077
426
19,203
17,952
8,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
23
Kills
5
6
Deaths
23
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
King Arthur
Brandonz1
King Arthur
0
8
0
0
W
Bakasura
DJNutBuster
Bakasura
7
2
10
6
W
Discordia
DYNAMITE 420886
Discordia
4
4
9
2.13
W
2
0
9
6.5
L
0
4
2
0.25
L
Chiron
Princevahn
Chiron
2
0
0
2
W
6
0
8
10
W
Thanatos
Velocity1300
Thanatos
4
0
8
8
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,856
Damage
63,952
109,959
Taken
119,923
102,605
Mitigated
100,657
50,556
Healing
29,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,017
3,603
0
10,705
26,102
10,613
0
5,335
19,386
0
100,742
L
King Arthur
Brandonz1
King Arthur
11,618
1,613
0
2,528
29,451
34,210
0
5,227
22,840
0
82,047
W
Bakasura
DJNutBuster
Bakasura
25,571
15,891
0
9,815
29,944
17,801
1,468
6,572
23,054
0
163,381
W
Discordia
DYNAMITE 420886
Discordia
16,140
457
0
1,631
16,590
7,614
76
4,133
12,125
121,043
0
W
12,182
273
0
1,742
14,060
7,080
667
3,540
10,466
121,851
0
L
6,861
785
575
4,007
27,066
31,879
0
7,898
18,070
23,825
0
L
Chiron
Princevahn
Chiron
14,253
4,714
1,294
5,970
19,352
15,548
0
5,670
13,252
0
128,548
W
26,402
4,303
0
16,120
27,084
41,570
533
5,149
21,635
0
152,770
W
Thanatos
Velocity1300
Thanatos
10,561
1,298
4,224
17,024
22,281
28,540
114
5,838
15,921
0
51,721
L
19,203
1,328
0
4,725
17,952
8,407
0
4,192
13,209
102,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,284
Gold Earned
54,292
884
Minions Killed
658
0
Camps Cleared
0
2,691,781
Distance Traveled
2,461,137
37
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,277
395
109
4
0
549,045
4
L
King Arthur
10,803
416
156
6
0
438,211
0
W
Bakasura
13,766
529
204
8
0
589,804
7
W
Discordia
13,362
514
198
8
0
513,971
9
W
Nox
13,071
503
177
7
0
522,919
9
L
Geb
9,880
380
25
1
0
503,467
8
L
Chiron
12,255
471
194
7
0
515,675
2
W
Chaac
15,673
603
245
9
0
533,394
4
W
Thanatos
12,412
477
60
2
0
531,693
8
L
Agni
11,077
426
174
7
0
454,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role