Player Matchup

Zeus
Zeus
KingBarlos_IV
Zeus
Level 109
God Stats
0W - 1L
1,842 SR
Queue Stats
8W - 9L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
KingMajin_VI
Danzaburou
Level 29
God Stats
6W - 10L
1,436 SR
Queue Stats
14W - 16L
1,392 Elo+
Party 1
Skadi
Skadi
KingPain_IX
Skadi
Level 61
God Stats
1W - 4L
1,082 SR
Queue Stats
3W - 7L
1,265 Elo+
Party 1
Loki
Loki
KingSimba_XI
Loki
Level 68
God Stats
7W - 4L
1,533 SR
Queue Stats
26W - 25L
1,445 Elo+
Party 1
Ganesha
Ganesha
Kvng__kai-
Ganesha
Level 63
God Stats
7W - 4L
1,485 SR
Queue Stats
12W - 8L
1,488 Elo+
Party 1
Team Averages
Level 66
1,476 SR
1,408 Elo+

VS

Team Averages
Level 100
1,628 SR
1,492 Elo+
Thanatos
Thanatos
Garf Dungus
Thanatos
Level 133
God Stats
5W - 1L
1,710 SR
Queue Stats
41W - 20L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
Hizedite
Cthulhu
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Nuts Perhaps
Heimdallr
Level 125
God Stats
1W - 1L
1,628 SR
Queue Stats
28W - 14L
1,540 Elo+
Party 2
Anubis
Anubis
Schmoe Jiden
Anubis
Level 141
God Stats
2W - 0L
1,698 SR
Queue Stats
57W - 36L
1,346 Elo+
Party 2
Thor
Thor
XB3ASTxPenguinX
Thor
Level 93
God Stats
11W - 4L
1,604 SR
Queue Stats
99W - 80L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
9,431
1,048
6,957
10,954
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
KingMajin_VI
Danzaburou
14
0 / 7 / 3
8,439
938
6,118
13,086
3,397
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 6 / 2
9,311
1,035
13,416
16,897
4,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 0
8,394
933
1,790
4,728
1,942
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Kvng__kai-
Ganesha
15
0 / 7 / 6
8,979
998
7,003
14,267
5,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

121

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Garf Dungus
Thanatos
16
8 / 1 / 9
11,171
1,241
14,427
7,122
2,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Hizedite
Cthulhu
16
0 / 2 / 11
9,589
1,065
4,722
8,923
7,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Nuts Perhaps
Heimdallr
15
2 / 3 / 12
9,515
1,057
10,224
8,172
3,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
5 / 1 / 11
10,347
1,150
14,567
8,394
3,947
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
13 / 0 / 12
11,932
1,326
12,820
7,639
3,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
7
Kills
28
29
Deaths
7
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Garf Dungus
Thanatos
8
1
9
12.5
W
Cthulhu
Hizedite
Cthulhu
0
2
11
2.75
L
2
6
3
0.58
L
Danzaburou
KingMajin_VI
Danzaburou
0
7
3
0.21
L
3
6
2
0.67
L
2
3
0
0.67
L
Ganesha
Kvng__kai-
Ganesha
0
7
6
0.43
W
Heimdallr
Nuts Perhaps
Heimdallr
2
3
12
2.67
W
Anubis
5
1
11
10.5
W
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,284
Damage
56,760
59,932
Taken
40,250
18,710
Mitigated
20,629
1,236
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Garf Dungus
Thanatos
14,427
4,693
0
6,278
7,122
2,850
0
3,091
4,031
0
25,714
W
Cthulhu
Hizedite
Cthulhu
4,722
111
107
1,194
8,923
7,297
0
3,337
5,586
12,692
0
L
6,957
1,825
0
41
10,954
2,982
0
2,663
8,291
31,505
0
L
Danzaburou
KingMajin_VI
Danzaburou
6,118
2,548
0
334
13,086
3,397
0
5,016
8,070
0
13,784
L
13,416
6,956
0
321
16,897
4,942
0
5,308
11,589
0
21,132
L
1,790
602
0
0
4,728
1,942
0
1,108
3,620
0
4,649
L
Ganesha
Kvng__kai-
Ganesha
7,003
483
203
337
14,267
5,447
0
5,194
9,073
13,317
0
W
Heimdallr
Nuts Perhaps
Heimdallr
10,224
4,735
0
607
8,172
3,226
0
3,778
4,394
0
23,662
W
Anubis
14,567
217
0
4,485
8,394
3,947
0
2,838
5,556
30,399
0
W
12,820
2,318
0
0
7,639
3,309
0
916
6,723
0
28,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,554
Gold Earned
52,554
116
Minions Killed
168
3
Camps Cleared
9
678,913
Distance Traveled
795,981
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,171
1,241
24
3
1
172,721
2
W
Cthulhu
9,589
1,065
20
2
1
153,930
1
L
Zeus
9,431
1,048
60
7
1
137,887
0
L
Danzaburou
8,439
938
26
3
1
143,101
0
L
Skadi
9,311
1,035
24
3
0
176,869
0
L
Loki
8,394
933
6
1
1
93,437
0
L
Ganesha
8,979
998
0
0
0
127,619
0
W
Heimdallr
9,515
1,057
44
5
2
136,489
1
W
Anubis
10,347
1,150
42
5
2
154,887
0
W
Thor
11,932
1,326
38
4
3
177,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role