Player Matchup

Baron Samedi
Baron Samedi
COWBOYJOE4960
Baron Samedi
Level 80
God Stats
1W - 5L
1,532 SR
Queue Stats
17W - 36L
1,320 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Strix7131
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,202 SR
Queue Stats
19W - 29L
1,348 Elo+
Party 1
Fenrir
Fenrir
TrashCan0721
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,431 Elo+
Party 1
Team Averages
Level 76
1,411 SR
1,367 Elo+

VS

Team Averages
Level 68
1,430 SR
1,373 Elo+
Fenrir
Fenrir
Nixon231
Fenrir
Level 125
God Stats
11W - 5L
1,539 SR
Queue Stats
279W - 285L
1,401 Elo+
Solo
Cupid
Cupid
Parasyyt
Cupid
Level 11
God Stats
2W - 3L
1,252 SR
Queue Stats
15W - 20L
1,351 Elo+
Party 2
Cerberus
Cerberus
clownboyleezy
Cerberus
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 22L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
COWBOYJOE4960
Baron Samedi
12
2 / 5 / 2
8,237
749
6,407
8,464
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Strix7131
Ah Muzen Cab
12
2 / 5 / 1
7,599
691
9,260
10,942
4,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
11
0 / 6 / 1
7,615
692
6,434
12,483
10,867
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nixon231
Fenrir
15
9 / 2 / 5
9,334
849
12,546
9,919
4,981
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
Parasyyt
Cupid
14
6 / 1 / 7
8,970
815
8,645
8,931
3,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
clownboyleezy
Cerberus
12
1 / 1 / 10
7,849
714
4,190
11,497
10,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
16
16
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
COWBOYJOE4960
Baron Samedi
2
5
2
0.6
W
Fenrir
Nixon231
Fenrir
9
2
5
5.75
W
Cupid
Parasyyt
Cupid
6
1
7
9.5
L
Ah Muzen Cab
Strix7131
Ah Muzen Cab
2
5
1
0.5
L
Fenrir
0
6
1
0.08
W
Cerberus
clownboyleezy
Cerberus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,101
Damage
25,381
31,889
Taken
30,347
18,648
Mitigated
19,328
4,550
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
COWBOYJOE4960
Baron Samedi
6,407
323
179
1,650
8,464
3,666
0
1,890
6,574
19,811
0
W
Fenrir
Nixon231
Fenrir
12,546
3,865
0
1,800
9,919
4,981
0
1,734
8,185
0
27,546
W
Cupid
Parasyyt
Cupid
8,645
5,544
1,237
4,551
8,931
3,963
0
2,364
6,567
0
26,251
L
Ah Muzen Cab
Strix7131
Ah Muzen Cab
9,260
2,785
0
1,483
10,942
4,115
0
1,894
9,048
0
35,141
L
Fenrir
6,434
836
0
1,238
12,483
10,867
10
816
11,667
0
12,889
W
Cerberus
clownboyleezy
Cerberus
4,190
495
0
768
11,497
10,384
0
2,897
8,600
20,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,451
Gold Earned
26,153
107
Minions Killed
139
6
Camps Cleared
4
570,446
Distance Traveled
640,132
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,237
749
29
3
3
191,040
1
W
Fenrir
9,334
849
51
5
2
218,578
1
W
Cupid
8,970
815
45
4
1
198,756
2
L
Ah Muzen Cab
7,599
691
61
6
2
185,008
0
L
Fenrir
7,615
692
17
2
1
194,398
4
W
Cerberus
7,849
714
43
4
1
222,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role