Player Matchup

Discordia
Discordia
O echoa
Discordia
Level 23
God Stats
3W - 3L
1,580 SR
Queue Stats
6W - 3L
1,579 Elo+
Party 1
Ratatoskr
Ratatoskr
Pinkme109
Ratatoskr
Level 119
God Stats
48W - 58L
1,422 SR
Queue Stats
727W - 813L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
PrtyTilwePasOut
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,221 Elo+
Party 1
Team Averages
Level 76
1,501 SR
1,405 Elo+

VS

Team Averages
Level 52
1,441 SR
1,380 Elo+
Sol
Sol
LompeGarcia
Sol
Level 82
God Stats
2W - 6L
1,410 SR
Queue Stats
211W - 337L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
Saruhiko54
Gilgamesh
Level 49
God Stats
2W - 4L
1,338 SR
Queue Stats
128W - 180L
1,411 Elo+
Party 2
Skadi
Skadi
uwubunnyowo
Skadi
Level 26
God Stats
29W - 44L
1,576 SR
Queue Stats
114W - 171L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
O echoa
Discordia
11
1 / 0 / 4
7,101
710
8,205
4,360
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Pinkme109
Ratatoskr
11
3 / 4 / 2
7,028
703
3,845
9,238
4,424
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 3
7,150
715
4,958
8,319
6,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,068
707
5,191
6,486
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Saruhiko54
Gilgamesh
11
2 / 2 / 3
7,012
701
4,463
8,780
6,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 2
6,662
666
5,603
6,627
2,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
5
5
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Discordia
O echoa
Discordia
1
0
4
3
W
Ratatoskr
Pinkme109
Ratatoskr
3
4
2
1
W
1
1
3
2.5
L
Gilgamesh
Saruhiko54
Gilgamesh
2
2
3
1.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,008
Damage
15,257
21,917
Taken
21,893
12,860
Mitigated
11,664
5,036
Healing
4,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,191
839
0
2,941
6,486
2,811
0
4,178
1,990
23,020
2,093
W
Discordia
O echoa
Discordia
8,205
639
169
1,999
4,360
1,707
70
1,854
2,506
26,443
0
W
Ratatoskr
Pinkme109
Ratatoskr
3,845
921
0
1,612
9,238
4,424
0
1,135
8,103
0
16,712
W
4,958
482
0
1,256
8,319
6,729
0
2,140
6,179
13,100
0
L
Gilgamesh
Saruhiko54
Gilgamesh
4,463
1,462
50
577
8,780
6,133
0
4,972
3,496
0
16,401
L
5,603
2,843
0
758
6,627
2,720
0
3,965
2,334
0
15,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,279
Gold Earned
20,742
105
Minions Killed
100
4
Camps Cleared
5
567,401
Distance Traveled
522,123
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,068
707
49
5
2
184,047
4
W
Discordia
7,101
710
58
6
1
197,776
4
W
Ratatoskr
7,028
703
27
3
3
176,033
4
W
Cthulhu
7,150
715
20
2
0
193,592
1
L
Gilgamesh
7,012
701
24
2
3
177,083
2
L
Skadi
6,662
666
27
3
0
160,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role