Player Matchup

Chaac
Chaac
Grizzly DRM
Chaac
Level 156
God Stats
3W - 6L
1,518 SR
Queue Stats
124W - 105L
1,582 Elo+
Solo
Lancelot
Lancelot
Gøŕr
Lancelot
Level 123
God Stats
1W - 4L
1,281 SR
Queue Stats
74W - 71L
1,564 Elo+
Solo
Janus
Janus
KAKARAURI
Janus
Level 121
God Stats
1W - 2L
1,439 SR
Queue Stats
55W - 55L
1,573 Elo+
Solo
Hou Yi
Hou Yi
Requirе
Hou Yi
Level 102
God Stats
0W - 1L
1,714 SR
Queue Stats
45W - 43L
1,575 Elo+
Solo
Cabrakan
Cabrakan
待到红旗满天下马踏东京赏樱花
Cabrakan
Level 146
God Stats
0W - 1L
1,993 SR
Queue Stats
13W - 8L
1,629 Elo+
Solo
Team Averages
Level 130
1,589 SR
1,584 Elo+

VS

Team Averages
Level 137
1,595 SR
1,543 Elo+
Achilles
Achilles
Hans_Munchenpuss
Achilles
Level 158
God Stats
3W - 1L
1,490 SR
Queue Stats
172W - 171L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
LG Dyln1734
Cthulhu
Level 112
God Stats
33W - 16L
1,728 SR
Queue Stats
174W - 168L
1,526 Elo+
Party 1
Chernobog
Chernobog
PapasGotYa
Chernobog
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
305W - 232L
1,573 Elo+
Party 2
Bastet
Bastet
The Czar Of Dro
Bastet
Level 147
God Stats
61W - 54L
1,553 SR
Queue Stats
147W - 169L
1,489 Elo+
Solo
Merlin
Merlin
oParlayy
Merlin
Level 158
God Stats
3W - 0L
1,702 SR
Queue Stats
425W - 409L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 7
9,228
385
8,360
22,286
16,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Gøŕr
Lancelot
17
5 / 4 / 6
11,311
471
15,029
19,289
11,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
KAKARAURI
Janus
19
4 / 3 / 5
11,987
499
14,706
16,147
7,188
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Requirе
Hou Yi
16
2 / 4 / 4
10,247
427
12,601
22,660
9,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 4 / 3
12,728
530
13,143
18,364
17,077
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 11
13,049
544
12,917
23,413
24,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
LG Dyln1734
Cthulhu
16
1 / 1 / 13
11,123
463
11,191
16,498
21,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
PapasGotYa
Chernobog
20
4 / 4 / 5
13,245
552
14,944
19,354
10,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 6 / 7
12,961
540
21,286
26,827
13,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
oParlayy
Merlin
19
4 / 2 / 4
12,920
538
12,015
12,780
7,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
14
Kills
19
19
Deaths
14
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
L
Lancelot
Gøŕr
Lancelot
5
4
6
2
W
3
1
11
8.5
L
Janus
KAKARAURI
Janus
4
3
5
2.17
W
Cthulhu
LG Dyln1734
Cthulhu
1
1
13
7.5
W
Chernobog
PapasGotYa
Chernobog
4
4
5
1.63
L
Hou Yi
Requirе
Hou Yi
2
4
4
1
W
7
6
7
1.75
W
Merlin
oParlayy
Merlin
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,839
Damage
72,353
98,746
Taken
98,872
61,933
Mitigated
76,844
34,468
Healing
33,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,360
1,552
0
8,470
22,286
16,119
21
8,528
13,758
0
38,971
L
Lancelot
Gøŕr
Lancelot
15,029
3,810
0
6,991
19,289
11,662
0
3,388
15,901
0
97,926
W
12,917
1,927
0
11,879
23,413
24,136
74
9,891
13,522
0
91,080
L
Janus
KAKARAURI
Janus
14,706
1,405
324
3,810
16,147
7,188
0
4,171
11,976
111,453
0
W
Cthulhu
LG Dyln1734
Cthulhu
11,191
1,752
1,027
4,157
16,498
21,819
72
4,939
11,559
38,927
0
W
Chernobog
PapasGotYa
Chernobog
14,944
9,089
0
3,095
19,354
10,484
3,620
2,558
16,796
0
130,969
L
Hou Yi
Requirе
Hou Yi
12,601
7,362
0
8,580
22,660
9,887
729
3,605
19,055
0
85,761
W
21,286
5,900
0
12,154
26,827
13,230
196
6,501
20,326
0
100,231
W
Merlin
oParlayy
Merlin
12,015
734
0
1,640
12,780
7,175
324
4,314
8,466
133,686
0
L
13,143
1,396
0
6,293
18,364
17,077
0
4,431
13,933
102,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,501
Gold Earned
63,298
709
Minions Killed
709
0
Camps Cleared
0
2,226,989
Distance Traveled
2,386,367
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,228
385
80
3
0
479,515
7
L
Lancelot
11,311
471
127
5
0
514,680
6
W
Achilles
13,049
544
166
7
0
474,519
7
L
Janus
11,987
499
181
8
0
444,187
1
W
Cthulhu
11,123
463
45
2
0
501,264
3
W
Chernobog
13,245
552
186
8
0
470,048
6
L
Hou Yi
10,247
427
107
4
0
390,441
0
W
Bastet
12,961
540
117
5
0
490,955
3
W
Merlin
12,920
538
195
8
0
449,581
3
L
Cabrakan
12,728
530
214
9
0
398,166
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role