Player Matchup

Sobek
Sobek
Azzriel
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 107L
1,430 Elo+
Party 2
Charybdis
Charybdis
BigBoyDeluxe
Charybdis
Level 128
God Stats
1W - 1L
1,224 SR
Queue Stats
79W - 74L
1,447 Elo+
Party 1
Chiron
Chiron
CaptainCoco1
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
Stratenguard
Nu Wa
Level 125
God Stats
4W - 3L
1,242 SR
Queue Stats
206W - 193L
1,527 Elo+
Party 2
Odin
Odin
ninds0123
Odin
Level 93
God Stats
1W - 2L
1,146 SR
Queue Stats
69W - 60L
1,456 Elo+
Party 1
Team Averages
Level 88
1,323 SR
1,446 Elo+

VS

Team Averages
Level 129
1,467 SR
1,324 Elo+
Awilix
Awilix
HELMET82
Awilix
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,176 Elo+
Party 3
Danzaburou
Danzaburou
Nebula2Storm3
Danzaburou
Level 125
God Stats
0W - 3L
1,259 SR
Queue Stats
191W - 195L
1,367 Elo+
Solo
Fenrir
Fenrir
WarMachinGOD
Fenrir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,427 Elo+
Party 3
Achilles
Achilles
ezekiel951
Achilles
Level 126
God Stats
1W - 4L
1,816 SR
Queue Stats
76W - 95L
1,412 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kin9face
Tsukuyomi
Level 132
God Stats
2W - 1L
1,262 SR
Queue Stats
16W - 22L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Azzriel
Sobek
19
2 / 6 / 21
12,772
751
8,865
32,249
54,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
BigBoyDeluxe
Charybdis
20
10 / 3 / 18
13,076
769
27,349
19,957
10,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
20
7 / 3 / 20
12,757
750
25,651
20,236
10,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 6 / 26
12,671
745
32,123
16,150
7,670
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
20
16 / 5 / 15
14,209
836
19,826
20,927
20,469
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HELMET82
Awilix
18
4 / 12 / 9
12,499
735
13,527
24,981
12,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Nebula2Storm3
Danzaburou
17
4 / 7 / 8
11,278
663
16,083
19,543
8,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
18
1 / 8 / 12
10,574
622
15,243
27,561
13,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
ezekiel951
Achilles
20
5 / 8 / 13
12,166
716
14,813
31,543
38,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
kin9face
Tsukuyomi
20
8 / 6 / 11
13,884
817
25,128
25,184
12,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
75
41
Kills
22
23
Deaths
41
100
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sobek
Azzriel
Sobek
2
6
21
2.08
W
Charybdis
BigBoyDeluxe
Charybdis
10
3
18
6.33
W
Chiron
7
3
20
5.67
L
Awilix
HELMET82
Awilix
4
12
9
0.71
L
Danzaburou
Nebula2Storm3
Danzaburou
4
7
8
1.14
W
6
6
26
3.17
L
Fenrir
1
8
12
0.88
L
Achilles
ezekiel951
Achilles
5
8
13
1.44
L
Tsukuyomi
kin9face
Tsukuyomi
8
6
11
2.25
W
Odin
16
5
15
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,814
Damage
84,794
109,519
Taken
128,812
104,571
Mitigated
86,507
34,786
Healing
42,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Azzriel
Sobek
8,865
1,232
1,064
8,112
32,249
54,872
255
0
31,989
17,411
0
W
Charybdis
BigBoyDeluxe
Charybdis
27,349
14,225
2,819
6,183
19,957
10,896
3,706
0
19,769
0
54,845
W
Chiron
25,651
11,088
3,988
7,685
20,236
10,664
2,430
0
20,107
0
47,945
L
Awilix
HELMET82
Awilix
13,527
3,755
1,792
3,161
24,981
12,027
125
6,735
18,246
0
24,368
L
Danzaburou
Nebula2Storm3
Danzaburou
16,083
6,799
2,532
4,470
19,543
8,743
837
8,753
10,790
0
32,161
W
32,123
6,371
1,481
2,073
16,150
7,670
1,417
0
15,842
53,326
0
L
Fenrir
15,243
3,487
1,783
6,763
27,561
13,947
384
7,299
20,262
0
28,265
L
Achilles
ezekiel951
Achilles
14,813
2,401
2,376
10,098
31,543
38,917
153
7,907
23,636
0
34,891
L
Tsukuyomi
kin9face
Tsukuyomi
25,128
3,224
2,032
7,932
25,184
12,873
1,139
10,294
14,890
0
57,750
W
Odin
19,826
8,435
424
957
20,927
20,469
1,998
0
20,676
0
30,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,485
Gold Earned
60,401
176
Minions Killed
175
0
Camps Cleared
0
1,421,901
Distance Traveled
1,511,422
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,772
751
7
0
0
283,406
3
W
Charybdis
13,076
769
58
3
0
290,782
0
W
Chiron
12,757
750
39
2
0
275,452
0
L
Awilix
12,499
735
18
1
0
308,722
0
L
Danzaburou
11,278
663
31
2
0
300,149
0
W
Nu Wa
12,671
745
39
2
0
275,225
1
L
Fenrir
10,574
622
30
2
0
317,643
2
L
Achilles
12,166
716
42
2
0
298,902
0
L
Tsukuyomi
13,884
817
54
3
0
286,006
1
W
Odin
14,209
836
33
2
0
297,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role