Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
EskimoBro2k18
Atlas
Level 122
God Stats
2W - 2L
1,740 SR
Queue Stats
215W - 212L
1,422 Elo+
Solo
Nemesis
Nemesis
HeyAdrian
Nemesis
Level 86
God Stats
2W - 6L
1,414 SR
Queue Stats
215W - 247L
1,372 Elo+
Party 1
Nu Wa
Nu Wa
ToXicDream90
Nu Wa
Level 66
God Stats
58W - 73L
1,530 SR
Queue Stats
150W - 195L
1,343 Elo+
Party 1
Achilles
Achilles
XxxDanielxxX269
Achilles
Level 75
God Stats
0W - 2L
1,203 SR
Queue Stats
244W - 265L
1,450 Elo+
Solo
Team Averages
Level 76
1,477 SR
1,417 Elo+

VS

Team Averages
Level 102
1,411 SR
1,362 Elo+
Fenrir
Fenrir
Exstoplay5
Fenrir
Level 148
God Stats
32W - 36L
1,384 SR
Queue Stats
242W - 259L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Itherael911
Nu Wa
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 75L
1,435 Elo+
Party 2
Scylla
Scylla
Peach2398
Scylla
Level 66
God Stats
21W - 21L
1,463 SR
Queue Stats
131W - 148L
1,427 Elo+
Party 2
Jormungandr
Jormungandr
joker8061
Jormungandr
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 149L
1,434 Elo+
Party 2
Charybdis
Charybdis
lIMaNgOlI
Charybdis
Level 18
God Stats
11W - 18L
1,206 SR
Queue Stats
54W - 60L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 5 / 1
6,808
400
7,583
13,418
5,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 2
7,915
466
9,295
16,997
16,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
HeyAdrian
Nemesis
12
0 / 2 / 3
7,082
417
5,347
13,602
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 0
8,697
512
11,081
8,963
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
14
1 / 2 / 0
8,139
479
1,587
12,387
13,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Exstoplay5
Fenrir
17
7 / 0 / 3
9,926
584
8,883
17,265
8,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 1 / 1
8,875
522
10,385
9,915
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Peach2398
Scylla
13
0 / 2 / 1
8,280
487
2,493
5,653
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
joker8061
Jormungandr
13
3 / 1 / 3
8,537
502
12,398
13,942
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
lIMaNgOlI
Charybdis
11
1 / 2 / 3
6,827
402
4,522
9,575
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
12
12
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
5
1
0.5
L
1
1
2
2
W
Fenrir
Exstoplay5
Fenrir
7
0
3
8.5
L
Nemesis
HeyAdrian
Nemesis
0
2
3
0.75
W
1
1
1
1.5
W
Scylla
Peach2398
Scylla
0
2
1
0.25
L
2
2
0
1
L
Achilles
1
2
0
0.5
W
Jormungandr
joker8061
Jormungandr
3
1
3
4.5
W
Charybdis
lIMaNgOlI
Charybdis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,893
Damage
38,681
65,367
Taken
56,350
44,421
Mitigated
31,010
17,568
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,583
4,232
0
2,531
13,418
5,474
248
4,941
8,477
0
44,165
L
9,295
5,225
261
4,902
16,997
16,311
0
7,284
9,713
40,187
0
W
Fenrir
Exstoplay5
Fenrir
8,883
1,408
0
8,329
17,265
8,878
0
3,388
13,877
0
88,776
L
Nemesis
HeyAdrian
Nemesis
5,347
2,017
17
4,673
13,602
6,216
0
3,989
9,613
0
50,867
W
10,385
2,423
65
4,073
9,915
3,609
0
5,812
4,103
98,081
0
W
Scylla
Peach2398
Scylla
2,493
228
0
0
5,653
2,350
867
1,523
4,130
53,085
0
L
11,081
3,491
29
3,128
8,963
3,100
321
6,557
2,406
77,701
0
L
Achilles
1,587
497
0
2,027
12,387
13,320
1,002
2,505
9,882
0
56,677
W
Jormungandr
joker8061
Jormungandr
12,398
3,768
0
3,005
13,942
12,289
198
5,173
8,769
57,704
0
W
Charybdis
lIMaNgOlI
Charybdis
4,522
2,296
0
2,144
9,575
3,884
328
4,480
5,095
0
23,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,641
Gold Earned
42,445
423
Minions Killed
521
0
Camps Cleared
0
1,564,649
Distance Traveled
1,537,260
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,808
400
73
4
0
293,659
3
L
Atlas
7,915
466
43
3
0
326,532
0
W
Fenrir
9,926
584
121
7
0
387,483
2
L
Nemesis
7,082
417
71
4
0
371,597
0
W
Nu Wa
8,875
522
161
9
0
271,071
4
W
Scylla
8,280
487
105
6
0
298,356
6
L
Nu Wa
8,697
512
126
7
0
291,532
6
L
Achilles
8,139
479
110
6
0
281,329
1
W
Jormungandr
8,537
502
82
5
0
301,538
5
W
Charybdis
6,827
402
52
3
0
278,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role