Player Matchup

Janus
Janus
Belashar
Janus
Level 16
God Stats
3W - 8L
1,395 SR
Queue Stats
26W - 41L
1,419 Elo+
Solo
Ravana
Ravana
Dreenbeans
Ravana
Level 15
God Stats
1W - 2L
1,722 SR
Queue Stats
65W - 100L
1,381 Elo+
Party 3
Ratatoskr
Ratatoskr
ThatFirePizzaMan
Ratatoskr
Level 124
God Stats
2W - 5L
1,538 SR
Queue Stats
59W - 91L
1,401 Elo+
Party 3
Sobek
Sobek
donuttt27
Sobek
Level 100
God Stats
1W - 3L
1,374 SR
Queue Stats
11W - 33L
1,318 Elo+
Party 3
Kukulkan
Kukulkan
tinaparty
Kukulkan
Level 27
God Stats
1W - 2L
1,143 SR
Queue Stats
17W - 23L
1,387 Elo+
Solo
Team Averages
Level 56
1,434 SR
1,381 Elo+

VS

Team Averages
Level 44
1,483 SR
1,536 Elo+
Janus
Janus
BlackxHunter
Janus
Level 46
God Stats
10W - 10L
1,502 SR
Queue Stats
45W - 44L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Jack29Jack
Cthulhu
Level 46
God Stats
63W - 78L
1,466 SR
Queue Stats
76W - 82L
1,462 Elo+
Party 1
Sol
Sol
ZaileXzayvier
Sol
Level 27
God Stats
33W - 39L
1,446 SR
Queue Stats
34W - 41L
1,400 Elo+
Party 1
Odin
Odin
theDeadperseus
Odin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,711 Elo+
Party 2
Hachiman
Hachiman
xdvck
Hachiman
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 154L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Belashar
Janus
13
0 / 1 / 1
6,821
682
4,679
3,890
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Dreenbeans
Ravana
12
0 / 2 / 0
6,188
619
2,703
7,468
3,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
13
2 / 1 / 1
7,305
731
3,951
9,087
4,409
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
donuttt27
Sobek
13
0 / 2 / 1
7,067
707
3,510
13,548
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
tinaparty
Kukulkan
11
0 / 3 / 0
6,286
629
1,217
4,390
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,193
919
10,080
5,588
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Jack29Jack
Cthulhu
15
3 / 1 / 5
8,498
850
6,966
8,529
8,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 3
7,281
728
2,281
6,717
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 1
7,295
730
3,786
5,881
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
xdvck
Hachiman
16
0 / 0 / 2
8,415
842
6,825
5,125
2,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
Belashar
Janus
0
1
1
0.5
W
6
0
3
7.5
L
Ravana
Dreenbeans
Ravana
0
2
0
0
W
Cthulhu
Jack29Jack
Cthulhu
3
1
5
5.5
L
Ratatoskr
2
1
1
2.5
W
0
2
3
0.75
L
Sobek
donuttt27
Sobek
0
2
1
0.25
W
0
0
1
0.5
L
Kukulkan
tinaparty
Kukulkan
0
3
0
0
W
Hachiman
xdvck
Hachiman
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,060
Damage
29,938
38,383
Taken
31,840
24,543
Mitigated
20,104
3,715
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Belashar
Janus
4,679
129
0
226
3,890
1,670
0
2,746
863
19,459
0
W
10,080
560
152
1,567
5,588
2,388
1,245
1,483
4,105
40,530
0
L
Ravana
Dreenbeans
Ravana
2,703
175
0
135
7,468
3,392
0
4,611
2,598
0
5,702
W
Cthulhu
Jack29Jack
Cthulhu
6,966
219
80
295
8,529
8,162
1,003
1,999
6,530
21,024
0
L
Ratatoskr
3,951
159
0
520
9,087
4,409
0
4,141
4,612
0
17,331
W
2,281
837
0
648
6,717
2,567
5,540
3,100
3,617
13,020
0
L
Sobek
donuttt27
Sobek
3,510
373
0
2,589
13,548
13,070
0
4,253
8,798
16,064
0
W
3,786
931
121
566
5,881
4,658
453
1,527
4,354
0
14,085
L
Kukulkan
tinaparty
Kukulkan
1,217
169
156
89
4,390
2,002
0
2,328
1,787
8,313
0
W
Hachiman
xdvck
Hachiman
6,825
4,026
0
2,090
5,125
2,329
2,495
1,297
3,828
0
38,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,667
Gold Earned
40,682
121
Minions Killed
241
0
Camps Cleared
0
882,268
Distance Traveled
999,389
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,821
682
37
4
0
152,139
1
W
Janus
9,193
919
83
8
0
208,867
2
L
Ravana
6,188
619
9
1
0
185,194
0
W
Cthulhu
8,498
850
44
4
0
233,479
1
L
Ratatoskr
7,305
731
34
3
0
239,157
3
W
Sol
7,281
728
17
2
0
190,202
0
L
Sobek
7,067
707
23
2
0
206,445
1
W
Odin
7,295
730
23
2
0
175,121
1
L
Kukulkan
6,286
629
18
2
0
99,333
1
W
Hachiman
8,415
842
74
7
0
191,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role