Player Matchup

Lancelot
Lancelot
CrimsonSailor
Lancelot
Level 17
God Stats
6W - 1L
1,732 SR
Queue Stats
21W - 16L
1,519 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Darkshadow2564
Morgan Le Fay
Level 83
God Stats
2W - 1L
1,805 SR
Queue Stats
64W - 53L
1,641 Elo+
Party 3
Cupid
Cupid
Peterson651
Cupid
Level 98
God Stats
3W - 0L
2,068 SR
Queue Stats
54W - 48L
1,535 Elo+
Party 1
Thor
Thor
Romaniv
Thor
Level 44
God Stats
1W - 1L
1,302 SR
Queue Stats
6W - 6L
1,560 Elo+
Solo
Ymir
Ymir
icyshark4602
Ymir
Level 29
God Stats
14W - 5L
1,716 SR
Queue Stats
26W - 19L
1,581 Elo+
Party 1
Team Averages
Level 54
1,725 SR
1,567 Elo+

VS

Team Averages
Level 69
1,500 SR
1,545 Elo+
Lancelot
Lancelot
Devthemage
Lancelot
Level 26
God Stats
0W - 2L
1,710 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Artio
Artio
LCGnf
Artio
Level 75
God Stats
18W - 20L
1,626 SR
Queue Stats
175W - 144L
1,605 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PraiseDatSun97
Morgan Le Fay
Level 154
God Stats
4W - 6L
1,455 SR
Queue Stats
217W - 203L
1,578 Elo+
Party 2
Ullr
Ullr
SixStringCure
Ullr
Level 67
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Bellona
Bellona
Zooks710
Bellona
Level 25
God Stats
1W - 2L
1,231 SR
Queue Stats
104W - 88L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CrimsonSailor
Lancelot
16
2 / 5 / 8
10,648
463
18,191
24,014
16,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Darkshadow2564
Morgan Le Fay
18
9 / 2 / 10
12,346
537
30,419
16,966
9,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 3 / 7
12,940
563
16,836
16,799
8,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thor
Romaniv
Thor
18
8 / 4 / 5
12,677
551
12,335
19,440
12,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 0 / 13
11,025
479
8,733
16,847
22,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Devthemage
Lancelot
16
5 / 8 / 7
10,768
468
17,872
21,394
12,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
LCGnf
Artio
15
6 / 4 / 8
11,239
489
9,454
33,205
48,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
PraiseDatSun97
Morgan Le Fay
17
2 / 5 / 7
10,467
455
17,703
23,380
13,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 4 / 6
10,073
438
7,399
18,177
9,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Zooks710
Bellona
15
0 / 6 / 5
9,743
424
10,968
21,939
28,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
47
26
Kills
14
14
Deaths
27
43
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CrimsonSailor
Lancelot
2
5
8
1.2
W
Morgan Le Fay
Darkshadow2564
Morgan Le Fay
9
2
10
7
L
Lancelot
Devthemage
Lancelot
5
8
7
1.06
L
Artio
LCGnf
Artio
6
4
8
2.5
W
6
3
7
3.17
L
Morgan Le Fay
PraiseDatSun97
Morgan Le Fay
2
5
7
1.1
W
Thor
Romaniv
Thor
8
4
5
2.63
L
1
4
6
1
L
Bellona
Zooks710
Bellona
0
6
5
0.42
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,514
Damage
63,396
94,066
Taken
118,095
69,405
Mitigated
112,712
35,237
Healing
21,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CrimsonSailor
Lancelot
18,191
2,322
0
6,803
24,014
16,853
1,400
5,525
18,489
0
67,250
W
Morgan Le Fay
Darkshadow2564
Morgan Le Fay
30,419
1,556
0
4,179
16,966
9,570
101
7,495
9,471
100,904
0
L
Lancelot
Devthemage
Lancelot
17,872
3,404
0
1,025
21,394
12,895
0
7,367
13,833
0
77,726
L
Artio
LCGnf
Artio
9,454
331
3,506
7,143
33,205
48,151
0
11,509
21,231
20,431
0
W
16,836
9,143
712
8,229
16,799
8,519
2,384
3,742
13,057
0
131,072
L
Morgan Le Fay
PraiseDatSun97
Morgan Le Fay
17,703
1,118
0
2,675
23,380
13,722
1,250
10,321
12,537
96,705
0
W
Thor
Romaniv
Thor
12,335
3,825
0
7,302
19,440
12,003
831
5,105
14,335
0
103,157
L
7,399
4,256
0
2,303
18,177
9,723
802
4,644
13,407
0
76,681
L
Bellona
Zooks710
Bellona
10,968
3,545
0
5,009
21,939
28,221
2,201
6,422
15,220
0
63,608
W
8,733
1,420
747
7,265
16,847
22,460
38
9,326
7,521
27,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,636
Gold Earned
52,290
560
Minions Killed
538
0
Camps Cleared
0
2,061,697
Distance Traveled
2,096,151
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,648
463
84
4
0
431,152
1
W
Morgan Le Fay
12,346
537
126
5
0
428,991
5
L
Lancelot
10,768
468
89
4
0
489,320
1
L
Artio
11,239
489
20
1
0
441,273
2
W
Cupid
12,940
563
177
8
0
383,167
4
L
Morgan Le Fay
10,467
455
164
7
0
430,311
4
W
Thor
12,677
551
145
6
0
406,813
2
L
Ullr
10,073
438
142
6
0
373,180
0
L
Bellona
9,743
424
123
5
0
362,067
0
W
Ymir
11,025
479
28
1
0
411,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role