Player Matchup

Cthulhu
Cthulhu
AV3RAG3_JO3448
Cthulhu
Level 78
God Stats
1W - 0L
1,489 SR
Queue Stats
10W - 4L
1,670 Elo+
Party 2
Baba Yaga
Baba Yaga
Connman14
Baba Yaga
Level 140
God Stats
1W - 0L
1,332 SR
Queue Stats
7W - 5L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
FallenIcarus
Ao Kuang
Level 89
God Stats
2W - 0L
1,739 SR
Queue Stats
79W - 70L
1,501 Elo+
Solo
Medusa
Medusa
OGK Skrillz
Medusa
Level 146
God Stats
3W - 0L
1,840 SR
Queue Stats
178W - 194L
1,437 Elo+
Solo
Cupid
Cupid
awesomemaximus9
Cupid
Level 125
God Stats
1W - 1L
1,253 SR
Queue Stats
113W - 115L
1,492 Elo+
Solo
Team Averages
Level 116
1,530 SR
1,524 Elo+

VS

Team Averages
Level 93
1,477 SR
1,471 Elo+
Erlang Shen
Erlang Shen
KingKongDaHairy
Erlang Shen
Level 100
God Stats
0W - 1L
1,289 SR
Queue Stats
18W - 13L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
Masaochism
Baron Samedi
Level 63
God Stats
0W - 1L
1,320 SR
Queue Stats
22W - 16L
1,513 Elo+
Solo
Rama
Rama
RIPKOWSKY
Rama
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,441 Elo+
Party 1
Mercury
Mercury
Zerrkoh
Mercury
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,433 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
subparpercs
Ah Muzen Cab
Level 147
God Stats
0W - 1L
1,776 SR
Queue Stats
37W - 42L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 29
12,158
675
18,930
26,618
45,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baba Yaga
Connman14
Baba Yaga
20
10 / 2 / 24
13,919
773
27,894
18,800
10,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
FallenIcarus
Ao Kuang
20
14 / 7 / 17
14,149
786
17,442
24,634
14,341
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
20
12 / 1 / 19
13,463
748
20,626
20,668
11,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 1 / 28
11,673
649
16,121
13,344
7,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingKongDaHairy
Erlang Shen
17
1 / 10 / 6
11,206
623
13,171
29,460
28,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Masaochism
Baron Samedi
20
4 / 8 / 8
12,287
683
16,872
22,196
13,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
19
1 / 6 / 10
11,248
625
9,936
17,249
9,082
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Zerrkoh
Mercury
18
5 / 11 / 7
12,180
677
7,388
23,684
18,021
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
subparpercs
Ah Muzen Cab
20
5 / 7 / 6
13,342
741
37,093
21,242
10,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
53
42
Kills
16
16
Deaths
42
117
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
5
29
3.5
W
Baba Yaga
Connman14
Baba Yaga
10
2
24
11
W
Ao Kuang
FallenIcarus
Ao Kuang
14
7
17
3.21
L
Erlang Shen
KingKongDaHairy
Erlang Shen
1
10
6
0.4
L
Baron Samedi
Masaochism
Baron Samedi
4
8
8
1
W
Medusa
12
1
19
21.5
L
Rama
1
6
10
1
L
Mercury
Zerrkoh
Mercury
5
11
7
0.77
W
3
1
28
17
L
Ah Muzen Cab
subparpercs
Ah Muzen Cab
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,013
Damage
84,460
104,064
Taken
113,831
89,054
Mitigated
79,965
56,487
Healing
29,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,930
992
6,719
4,357
26,618
45,481
174
4,635
21,983
32,145
0
W
Baba Yaga
Connman14
Baba Yaga
27,894
3,197
2,991
4,862
18,800
10,474
3,219
3,037
15,763
59,549
0
W
Ao Kuang
FallenIcarus
Ao Kuang
17,442
6,168
3,207
8,224
24,634
14,341
2,355
4,261
20,373
22,310
0
L
Erlang Shen
KingKongDaHairy
Erlang Shen
13,171
7,034
2,980
4,815
29,460
28,770
969
16,426
13,034
0
18,755
L
Baron Samedi
Masaochism
Baron Samedi
16,872
1,925
4,868
4,098
22,196
13,366
270
12,955
9,241
32,940
0
W
Medusa
20,626
9,656
4,538
6,534
20,668
11,734
972
2,735
17,933
0
46,514
L
Rama
9,936
8,427
1,023
3,080
17,249
9,082
1,964
11,520
5,729
0
25,972
L
Mercury
Zerrkoh
Mercury
7,388
4,955
1,321
2,844
23,684
18,021
578
11,645
12,039
0
12,066
W
16,121
5,946
10,377
4,678
13,344
7,024
922
2,204
11,140
0
32,934
L
Ah Muzen Cab
subparpercs
Ah Muzen Cab
37,093
3,296
0
4,718
21,242
10,726
792
11,720
9,522
0
75,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,362
Gold Earned
60,263
231
Minions Killed
165
0
Camps Cleared
0
1,780,003
Distance Traveled
1,445,753
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,158
675
36
2
0
352,200
1
W
Baba Yaga
13,919
773
78
4
0
337,069
0
W
Ao Kuang
14,149
786
15
1
0
303,888
0
L
Erlang Shen
11,206
623
10
1
0
285,080
0
L
Baron Samedi
12,287
683
36
2
0
256,365
0
W
Medusa
13,463
748
68
4
0
419,563
0
L
Rama
11,248
625
44
2
0
284,777
0
L
Mercury
12,180
677
6
0
0
299,623
0
W
Cupid
11,673
649
34
2
0
367,283
2
L
Ah Muzen Cab
13,342
741
69
4
0
319,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role