Player Matchup

Osiris
Osiris
Lt Monroes
Osiris
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 57L
1,626 Elo+
Party 2
Hel
Hel
Shabbazon236
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
SickDoktor
Sun Wukong
Level 138
God Stats
2W - 7L
1,104 SR
Queue Stats
578W - 588L
1,470 Elo+
Solo
Kukulkan
Kukulkan
alkhnfriksa
Kukulkan
Level 154
God Stats
0W - 3L
1,391 SR
Queue Stats
118W - 125L
1,459 Elo+
Solo
Hun Batz
Hun Batz
ii NATH lo
Hun Batz
Level 67
God Stats
2W - 3L
1,148 SR
Queue Stats
223W - 175L
1,558 Elo+
Party 2
Team Averages
Level 98
1,329 SR
1,497 Elo+

VS

Team Averages
Level 93
1,570 SR
1,569 Elo+
Aphrodite
Aphrodite
BaronSquirrel
Aphrodite
Level 126
God Stats
1W - 2L
1,285 SR
Queue Stats
162W - 146L
1,506 Elo+
Solo
Bellona
Bellona
PpmJAkub
Bellona
Level 134
God Stats
1W - 1L
1,602 SR
Queue Stats
34W - 12L
1,641 Elo+
Party 1
Ares
Ares
Ridianok
Ares
Level 89
God Stats
6W - 3L
1,582 SR
Queue Stats
304W - 292L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tefso
Morgan Le Fay
Level 88
God Stats
7W - 1L
1,879 SR
Queue Stats
158W - 118L
1,614 Elo+
Party 1
Sol
Sol
xstepggjunior
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Lt Monroes
Osiris
16
1 / 3 / 9
10,950
684
7,128
18,088
25,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 4 / 5
11,190
699
12,060
19,928
12,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SickDoktor
Sun Wukong
16
1 / 4 / 7
9,914
620
19,508
25,173
33,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
alkhnfriksa
Kukulkan
19
0 / 2 / 8
10,914
682
20,121
8,035
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
ii NATH lo
Hun Batz
18
4 / 5 / 7
11,348
709
20,326
21,231
11,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BaronSquirrel
Aphrodite
17
1 / 3 / 12
10,671
667
14,406
16,993
14,005
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
PpmJAkub
Bellona
18
6 / 3 / 9
12,266
767
13,996
22,749
28,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
17
1 / 3 / 13
11,669
729
10,692
26,406
39,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Tefso
Morgan Le Fay
19
4 / 1 / 12
11,434
715
21,880
12,104
7,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 10
12,124
758
22,887
18,233
11,219
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
74
12
Kills
18
18
Deaths
12
36
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BaronSquirrel
Aphrodite
1
3
12
2.33
L
Osiris
Lt Monroes
Osiris
1
3
9
1.83
W
Bellona
PpmJAkub
Bellona
6
3
9
3.5
W
Ares
1
3
13
2.5
L
6
4
5
2.13
L
Sun Wukong
SickDoktor
Sun Wukong
1
4
7
1.13
W
Morgan Le Fay
Tefso
Morgan Le Fay
4
1
12
10
L
Kukulkan
alkhnfriksa
Kukulkan
0
2
8
2
L
Hun Batz
ii NATH lo
Hun Batz
4
5
7
1.5
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,143
Damage
83,861
92,455
Taken
96,485
87,769
Mitigated
101,201
45,899
Healing
51,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BaronSquirrel
Aphrodite
14,406
2,567
15,715
10,006
16,993
14,005
1,239
7,586
9,407
30,251
0
L
Osiris
Lt Monroes
Osiris
7,128
1,725
3,116
2,658
18,088
25,003
903
14,108
3,980
0
11,714
W
Bellona
PpmJAkub
Bellona
13,996
5,544
5,485
5,606
22,749
28,839
1,160
6,591
16,158
0
19,770
W
Ares
10,692
1,533
0
1,643
26,406
39,489
581
7,736
18,670
19,280
0
L
12,060
735
13,555
9,236
19,928
12,560
106
14,685
5,243
17,272
0
L
Sun Wukong
SickDoktor
Sun Wukong
19,508
1,745
2,981
8,926
25,173
33,688
0
16,941
8,232
0
31,177
W
Morgan Le Fay
Tefso
Morgan Le Fay
21,880
2,420
2,390
2,041
12,104
7,649
1,782
3,425
8,679
50,825
0
L
Kukulkan
alkhnfriksa
Kukulkan
20,121
410
274
375
8,035
4,620
1,398
7,169
866
54,984
0
L
Hun Batz
ii NATH lo
Hun Batz
20,326
3,802
2,762
2,016
21,231
11,898
1,867
16,962
4,269
0
36,552
W
22,887
11,539
48
8,791
18,233
11,219
5,065
6,843
11,390
56,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,316
Gold Earned
58,164
168
Minions Killed
180
0
Camps Cleared
0
1,653,152
Distance Traveled
1,552,562
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,671
667
49
3
0
288,387
0
L
Osiris
10,950
684
8
1
0
325,435
5
W
Bellona
12,266
767
4
0
0
341,460
7
W
Ares
11,669
729
6
0
0
321,535
0
L
Hel
11,190
699
20
1
0
324,030
1
L
Sun Wukong
9,914
620
23
1
0
344,977
5
W
Morgan Le Fay
11,434
715
60
4
0
336,991
3
L
Kukulkan
10,914
682
77
5
0
353,726
5
L
Hun Batz
11,348
709
40
3
0
304,984
3
W
Sol
12,124
758
61
4
0
264,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role