Player Matchup

King Arthur
King Arthur
Clawtank96
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,560 Elo+
Party 2
Nemesis
Nemesis
FooshyFooshy
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,560 Elo+
Party 2
Ymir
Ymir
Makael144
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,560 Elo+
Party 2
Rama
Rama
ProminenceDrew
Rama
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,312 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
chronopath
Morgan Le Fay
Level 65
God Stats
1W - 4L
1,338 SR
Queue Stats
18W - 13L
1,560 Elo+
Party 2
Team Averages
Level 49
1,468 SR
1,511 Elo+

VS

Team Averages
Level 135
1,458 SR
1,469 Elo+
Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
mrfamousz_np
Artemis
Level 67
God Stats
1W - 4L
1,290 SR
Queue Stats
109W - 168L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Clawtank96
King Arthur
15
2 / 4 / 2
7,720
772
6,218
12,297
9,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
FooshyFooshy
Nemesis
12
0 / 3 / 1
6,633
663
4,762
9,303
4,334
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
14
1 / 3 / 1
7,307
731
4,172
12,200
8,886
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 1
7,355
736
7,128
10,541
4,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
chronopath
Morgan Le Fay
12
0 / 3 / 1
6,601
660
6,927
6,779
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 1 / 6
8,339
834
6,803
12,273
8,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
 
Ah Puch
15
4 / 2 / 8
8,068
807
11,110
9,349
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
 
Janus
14
5 / 0 / 4
7,927
793
7,720
3,109
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
 
Odin
15
2 / 1 / 9
7,824
782
8,706
12,617
10,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
mrfamousz_np
Artemis
14
1 / 1 / 9
7,617
762
5,668
6,811
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
16
16
Deaths
5
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
6
7
W
Ah Puch
 
Ah Puch
4
2
8
4
W
Janus
 
Janus
5
0
4
7
W
Odin
 
Odin
2
1
9
6.5
L
King Arthur
Clawtank96
King Arthur
2
4
2
0.75
L
Nemesis
FooshyFooshy
Nemesis
0
3
1
0.17
L
Ymir
1
3
1
0.5
L
1
3
1
0.5
L
Morgan Le Fay
chronopath
Morgan Le Fay
0
3
1
0.17
W
Artemis
mrfamousz_np
Artemis
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,207
Damage
40,007
51,120
Taken
44,159
30,399
Mitigated
27,732
4,608
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,803
1,760
0
1,760
12,273
8,982
0
1,588
10,290
0
25,898
W
Ah Puch
 
Ah Puch
11,110
662
0
3,154
9,349
3,769
779
915
7,234
25,782
0
W
Janus
 
Janus
7,720
337
0
375
3,109
1,053
342
690
2,419
19,438
0
W
Odin
 
Odin
8,706
955
0
2,656
12,617
10,981
0
4,637
7,980
0
23,447
L
King Arthur
Clawtank96
King Arthur
6,218
1,098
0
1,336
12,297
9,647
0
4,248
7,731
0
24,872
L
Nemesis
FooshyFooshy
Nemesis
4,762
2,244
0
1,257
9,303
4,334
149
2,700
6,433
0
13,976
L
Ymir
4,172
844
295
798
12,200
8,886
0
3,210
6,656
13,430
0
L
7,128
5,290
0
804
10,541
4,625
43
6,041
3,870
0
19,129
L
Morgan Le Fay
chronopath
Morgan Le Fay
6,927
1,321
0
118
6,779
2,907
0
1,740
4,876
16,564
0
W
Artemis
mrfamousz_np
Artemis
5,668
1,810
156
797
6,811
2,947
335
3,269
3,542
0
18,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,616
Gold Earned
39,775
156
Minions Killed
195
0
Camps Cleared
0
871,326
Distance Traveled
1,038,125
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,339
834
46
5
0
206,334
2
W
Ah Puch
8,068
807
46
5
0
191,423
3
W
Janus
7,927
793
44
4
0
214,979
1
W
Odin
7,824
782
35
4
0
222,676
2
L
King Arthur
7,720
772
52
5
0
202,825
0
L
Nemesis
6,633
663
22
2
0
169,838
0
L
Ymir
7,307
731
18
2
0
166,014
1
L
Rama
7,355
736
36
4
0
193,801
2
L
Morgan Le Fay
6,601
660
28
3
0
138,848
2
W
Artemis
7,617
762
24
2
0
202,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role