Player Matchup

Geb
Geb
Basicks
Geb
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 64L
1,545 Elo+
Party 1
Arachne
Arachne
Bcharlez
Arachne
Level 140
God Stats
13W - 8L
1,741 SR
Queue Stats
67W - 86L
1,433 Elo+
Party 1
Hera
Hera
SSStylish-AGMAT
Hera
Level 83
God Stats
3W - 6L
1,474 SR
Queue Stats
16W - 23L
1,474 Elo+
Party 1
Chiron
Chiron
tew_MuchSauce
Chiron
Level 120
God Stats
2W - 3L
1,684 SR
Queue Stats
90W - 111L
1,442 Elo+
Party 1
Chaac
Chaac
Đryad
Chaac
Level 127
God Stats
1W - 1L
1,757 SR
Queue Stats
9W - 3L
1,730 Elo+
Party 1
Team Averages
Level 124
1,631 SR
1,525 Elo+

VS

Team Averages
Level 113
1,616 SR
1,547 Elo+
Sun Wukong
Sun Wukong
BlueShoeSteve
Sun Wukong
Level 140
God Stats
7W - 6L
1,630 SR
Queue Stats
426W - 434L
1,543 Elo+
Solo
Yu Huang
Yu Huang
NameEmTodd
Yu Huang
Level 107
God Stats
16W - 10L
1,866 SR
Queue Stats
213W - 198L
1,625 Elo+
Party 2
Kali
Kali
RazyTazy
Kali
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 122L
1,564 Elo+
Party 2
Sol
Sol
XellionUwU
Sol
Level 122
God Stats
2W - 5L
1,490 SR
Queue Stats
399W - 379L
1,503 Elo+
Solo
Ares
Ares
kbillinghurst
Ares
Level 88
God Stats
3W - 2L
1,591 SR
Queue Stats
109W - 103L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
0 / 1 / 3
9,461
411
8,626
24,708
31,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Bcharlez
Arachne
16
1 / 7 / 2
10,501
457
14,266
28,724
16,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 11 / 0
8,887
386
7,662
21,201
10,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 6 / 2
10,976
477
16,281
18,819
9,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Đryad
Chaac
16
2 / 5 / 1
11,402
496
19,115
34,879
32,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlueShoeSteve
Sun Wukong
17
3 / 0 / 9
11,405
496
17,080
20,165
18,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
NameEmTodd
Yu Huang
18
7 / 1 / 14
12,446
541
28,628
12,749
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
20
12 / 1 / 6
14,212
618
28,147
31,990
19,608
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 2 / 4
12,041
524
20,005
24,515
10,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 13
10,719
466
8,816
18,535
24,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
5
Kills
30
30
Deaths
6
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Geb
0
1
3
1.5
L
Arachne
Bcharlez
Arachne
1
7
2
0.29
W
Sun Wukong
BlueShoeSteve
Sun Wukong
3
0
9
7.5
W
Yu Huang
NameEmTodd
Yu Huang
7
1
14
14
W
Kali
12
1
6
15
L
0
11
0
0
W
6
2
4
4
W
2
2
13
4.25
L
2
6
2
0.5
L
Chaac
Đryad
Chaac
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,950
Damage
102,676
128,331
Taken
107,954
100,438
Mitigated
80,418
33,197
Healing
36,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
8,626
764
0
2,098
24,708
31,404
0
12,015
12,693
33,309
0
L
Arachne
Bcharlez
Arachne
14,266
7,543
0
10,665
28,724
16,203
0
11,046
17,678
0
101,015
W
Sun Wukong
BlueShoeSteve
Sun Wukong
17,080
1,853
0
6,953
20,165
18,728
1,790
3,729
16,436
0
81,147
W
Yu Huang
NameEmTodd
Yu Huang
28,628
1,734
112
1,190
12,749
7,069
1,970
2,623
10,126
94,432
0
W
Kali
28,147
15,345
0
9,215
31,990
19,608
0
5,703
26,287
10,033
152,752
L
7,662
3,020
0
230
21,201
10,499
0
9,400
11,801
59,675
0
W
20,005
8,599
0
16,877
24,515
10,062
8,005
900
23,615
116,571
0
W
8,816
595
0
2,238
18,535
24,951
327
3,333
15,202
29,735
0
L
16,281
5,662
1,207
4,712
18,819
9,377
1,194
12,867
5,896
0
105,391
L
Chaac
Đryad
Chaac
19,115
3,121
0
14,285
34,879
32,955
0
16,748
18,131
0
83,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,227
Gold Earned
60,823
555
Minions Killed
689
0
Camps Cleared
0
2,272,102
Distance Traveled
2,371,180
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,461
411
29
1
0
492,526
5
L
Arachne
10,501
457
122
5
0
483,527
5
W
Sun Wukong
11,405
496
155
7
0
468,703
5
W
Yu Huang
12,446
541
139
6
0
442,289
4
W
Kali
14,212
618
205
9
0
543,726
0
L
Hera
8,887
386
105
5
0
394,077
3
W
Sol
12,041
524
156
7
0
430,532
0
W
Ares
10,719
466
34
1
0
485,930
8
L
Chiron
10,976
477
159
7
0
427,036
6
L
Chaac
11,402
496
140
6
0
474,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role