Player Matchup

Mercury
Mercury
Jonruuu
Mercury
Level 124
God Stats
14W - 14L
1,500 SR
Queue Stats
19W - 19L
1,568 Elo+
Party 1
Achilles
Achilles
Justkalemae
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,636 Elo+
Party 3
Chang'e
Chang'e
MissDiabolical
Chang'e
Level 89
God Stats
13W - 13L
1,535 SR
Queue Stats
107W - 105L
1,544 Elo+
Party 1
Anubis
Anubis
Naarwal
Anubis
Level 160
God Stats
4W - 0L
1,909 SR
Queue Stats
487W - 434L
1,624 Elo+
Party 1
Heimdallr
Heimdallr
RGBweston
Heimdallr
Level 131
God Stats
2W - 2L
1,684 SR
Queue Stats
140W - 138L
1,607 Elo+
Party 3
Team Averages
Level 105
1,626 SR
1,596 Elo+

VS

Team Averages
Level 97
1,576 SR
1,514 Elo+
Thanatos
Thanatos
ChungusWungus
Thanatos
Level 49
God Stats
35W - 26L
1,519 SR
Queue Stats
142W - 138L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Hkelly205
Sun Wukong
Level 127
God Stats
8W - 5L
1,701 SR
Queue Stats
349W - 358L
1,554 Elo+
Party 2
Artemis
Artemis
Ryuu160
Artemis
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
205W - 235L
1,487 Elo+
Party 2
Baba Yaga
Baba Yaga
Sangureiza
Baba Yaga
Level 84
God Stats
4W - 10L
1,458 SR
Queue Stats
65W - 82L
1,469 Elo+
Party 2
Yemoja
Yemoja
Soapytatas
Yemoja
Level 109
God Stats
8W - 3L
1,702 SR
Queue Stats
122W - 131L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jonruuu
Mercury
20
6 / 2 / 11
16,046
594
12,220
26,168
13,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Justkalemae
Achilles
19
5 / 2 / 14
14,786
548
15,877
31,730
55,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
0 / 2 / 12
13,581
503
10,056
17,677
9,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Anubis
Naarwal
Anubis
20
10 / 0 / 8
18,422
682
30,464
25,325
19,506
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
RGBweston
Heimdallr
20
8 / 3 / 9
16,400
607
16,039
22,142
12,800
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChungusWungus
Thanatos
17
2 / 9 / 4
11,035
409
7,207
29,542
15,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Hkelly205
Sun Wukong
17
2 / 7 / 1
11,284
418
17,324
31,634
25,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Ryuu160
Artemis
19
0 / 5 / 5
11,456
424
8,977
15,173
6,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Sangureiza
Baba Yaga
17
1 / 4 / 2
11,034
409
10,980
16,614
7,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Soapytatas
Yemoja
17
2 / 4 / 3
10,260
380
16,092
22,142
26,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
29
Kills
7
9
Deaths
29
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ChungusWungus
Thanatos
2
9
4
0.44
L
Sun Wukong
Hkelly205
Sun Wukong
2
7
1
0.36
W
Mercury
Jonruuu
Mercury
6
2
11
5.75
W
Achilles
Justkalemae
Achilles
5
2
14
6
W
0
2
12
3
W
Anubis
Naarwal
Anubis
10
0
8
14
W
Heimdallr
RGBweston
Heimdallr
8
3
9
4.17
L
Artemis
Ryuu160
Artemis
0
5
5
0.5
L
Baba Yaga
Sangureiza
Baba Yaga
1
4
2
0.5
L
Yemoja
Soapytatas
Yemoja
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,656
Damage
60,580
123,042
Taken
115,105
110,448
Mitigated
80,692
59,440
Healing
36,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ChungusWungus
Thanatos
7,207
2,129
0
17,739
29,542
15,190
0
8,281
21,261
0
107,336
L
Sun Wukong
Hkelly205
Sun Wukong
17,324
5,049
0
11,074
31,634
25,135
0
15,274
16,360
0
97,342
W
Mercury
Jonruuu
Mercury
12,220
3,964
0
12,385
26,168
13,716
1,540
6,141
19,701
0
198,762
W
Achilles
Justkalemae
Achilles
15,877
1,613
1,062
7,286
31,730
55,378
442
9,252
21,722
0
45,983
W
10,056
536
2,455
8,036
17,677
9,048
2,307
6,429
10,954
99,945
0
W
Anubis
Naarwal
Anubis
30,464
4,103
0
19,357
25,325
19,506
1,000
3,694
21,422
180,672
0
W
Heimdallr
RGBweston
Heimdallr
16,039
6,100
0
8,859
22,142
12,800
9,586
5,201
16,625
0
145,711
L
Artemis
Ryuu160
Artemis
8,977
3,590
0
1,991
15,173
6,114
0
2,901
12,269
0
86,351
L
Baba Yaga
Sangureiza
Baba Yaga
10,980
373
0
3,832
16,614
7,855
0
7,380
9,234
87,140
0
L
Yemoja
Soapytatas
Yemoja
16,092
2,281
1,155
500
22,142
26,398
0
6,684
15,458
70,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,235
Gold Earned
55,069
853
Minions Killed
681
0
Camps Cleared
0
2,621,709
Distance Traveled
2,649,056
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,035
409
144
5
0
530,896
4
L
Sun Wukong
11,284
418
130
5
0
504,321
1
W
Mercury
16,046
594
202
7
0
605,116
5
W
Achilles
14,786
548
51
2
0
563,363
7
W
Chang'e
13,581
503
141
5
0
497,229
0
W
Anubis
18,422
682
273
10
0
465,124
6
W
Heimdallr
16,400
607
186
7
0
490,877
5
L
Artemis
11,456
424
148
5
0
553,024
7
L
Baba Yaga
11,034
409
146
5
0
530,644
4
L
Yemoja
10,260
380
113
4
0
530,171
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role