Player Matchup

Achilles
Achilles
Silver I
ArGus2611
Achilles
Silver I
Level 69
God Stats
11W - 18L
1,334 SR
Queue Stats
165W - 172L
1,042 MMR
Solo
Heimdallr
Heimdallr
Silver II
ChocTheGoat
Heimdallr
Silver II
Level 122
God Stats
1W - 3L
1,616 SR
Queue Stats
465W - 484L
1,028 MMR
Party 1
Hun Batz
Hun Batz
Silver II
DIeguillito
Hun Batz
Silver II
Level 126
God Stats
8W - 8L
1,575 SR
Queue Stats
393W - 424L
1,032 MMR
Solo
Merlin
Merlin
Silver II
Holorunt
Merlin
Silver II
Level 142
God Stats
11W - 11L
1,547 SR
Queue Stats
213W - 220L
1,050 MMR
Party 1
Ymir
Ymir
Silver II
ThatSlickNick
Ymir
Silver II
Level 126
God Stats
3W - 7L
1,391 SR
Queue Stats
79W - 96L
941 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,493 SR
1,019 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,558 SR
1,019 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
CaptKarluk
Ah Muzen Cab
Silver I
Level 109
God Stats
4W - 3L
1,390 SR
Queue Stats
77W - 78L
1,034 MMR
Solo
Loki
Loki
Silver II
Kchiporra4050
Loki
Silver II
Level 129
God Stats
8W - 1L
1,859 SR
Queue Stats
570W - 583L
998 MMR
Solo
King Arthur
King Arthur
Silver III
T3stiTikl3r
King Arthur
Silver III
Level 136
God Stats
20W - 43L
1,309 SR
Queue Stats
377W - 366L
983 MMR
Solo
Nu Wa
Nu Wa
Silver II
XXCharbel_16XX
Nu Wa
Silver II
Level 76
God Stats
22W - 20L
1,493 SR
Queue Stats
161W - 192L
1,076 MMR
Solo
Artio
Artio
Silver II
Xl Tiger IX
Artio
Silver II
Level 160
God Stats
2W - 1L
1,742 SR
Queue Stats
229W - 246L
1,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArGus2611
Achilles
17
4 / 8 / 4
11,223
488
11,644
27,806
15,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ChocTheGoat
Heimdallr
17
2 / 6 / 4
11,109
483
11,123
19,691
9,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
DIeguillito
Hun Batz
19
9 / 9 / 4
12,677
551
17,906
26,315
12,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Holorunt
Merlin
17
4 / 5 / 8
11,365
494
22,047
18,443
8,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 5 / 9
10,107
439
8,363
26,493
29,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
HorusPoseidonCliodhnaNemesisLancelot

VS

Bans
AwilixArachneCu ChulainnThanatosKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaptKarluk
Ah Muzen Cab
20
9 / 2 / 4
13,134
571
18,239
13,550
6,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
7 / 7 / 8
11,916
518
11,882
19,670
9,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
T3stiTikl3r
King Arthur
20
9 / 5 / 7
13,390
582
28,027
32,034
23,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
6 / 3 / 8
11,722
510
23,558
14,431
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 2 / 18
9,942
432
10,874
33,690
32,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
19
Kills
33
33
Deaths
19
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Achilles
ArGus2611
Achilles
4
8
4
0.75
W
Ah Muzen Cab
CaptKarluk
Ah Muzen Cab
9
2
4
5.5
L
Heimdallr
ChocTheGoat
Heimdallr
2
6
4
0.67
L
Hun Batz
DIeguillito
Hun Batz
9
9
4
1.22
L
Merlin
Holorunt
Merlin
4
5
8
1.6
W
7
7
8
1.57
W
King Arthur
T3stiTikl3r
King Arthur
9
5
7
2.5
L
0
5
9
0.9
W
6
3
8
3.33
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,083
Damage
92,580
118,748
Taken
113,375
74,465
Mitigated
79,787
20,546
Healing
38,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ArGus2611
Achilles
11,644
2,371
0
5,343
27,806
15,633
2,718
7,850
19,956
4,418
73,142
W
Ah Muzen Cab
CaptKarluk
Ah Muzen Cab
18,239
6,535
0
4,354
13,550
6,847
2,666
1,999
11,499
0
107,405
L
Heimdallr
ChocTheGoat
Heimdallr
11,123
4,411
0
2,978
19,691
9,122
1,182
3,147
16,544
0
92,849
L
Hun Batz
DIeguillito
Hun Batz
17,906
3,067
0
6,183
26,315
12,074
0
5,397
20,918
0
92,600
L
Merlin
Holorunt
Merlin
22,047
2,435
0
4,039
18,443
8,618
327
5,861
12,582
82,540
0
W
11,882
2,688
0
4,233
19,670
9,343
518
5,091
14,302
0
70,314
W
King Arthur
T3stiTikl3r
King Arthur
28,027
4,188
0
12,839
32,034
23,745
2,758
7,863
23,976
57
121,185
L
8,363
1,398
0
2,003
26,493
29,018
0
12,234
14,259
41,731
0
W
23,558
7,801
0
1,000
14,431
6,887
1,623
4,968
9,207
115,722
0
W
10,874
1,419
2,211
14,257
33,690
32,965
660
10,093
23,125
34,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,481
Gold Earned
60,104
597
Minions Killed
602
0
Camps Cleared
0
1,950,939
Distance Traveled
2,213,457
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,223
488
109
5
0
416,363
6
W
Ah Muzen Cab
13,134
571
168
7
0
519,089
2
L
Heimdallr
11,109
483
175
8
0
393,712
5
L
Hun Batz
12,677
551
126
5
0
407,934
3
L
Merlin
11,365
494
140
6
0
358,351
4
W
Loki
11,916
518
94
4
0
451,011
2
W
King Arthur
13,390
582
161
7
0
395,114
4
L
Ymir
10,107
439
47
2
0
374,579
1
W
Nu Wa
11,722
510
136
6
0
381,298
1
W
Artio
9,942
432
43
2
0
466,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role