Player Matchup

Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
BlueKidPlug
Chaac
Platinum V
Level 158
God Stats
7W - 3L
2,071 SR
Queue Stats
251W - 259L
1,648 MMR
Solo
Discordia
Discordia
Platinum II
FREEZING_ACE
Discordia
Platinum II
Level 160
God Stats
32W - 27L
1,600 SR
Queue Stats
473W - 471L
1,713 MMR
Party 2
Chronos
Chronos
Platinum V
MeliodasXx_xX
Chronos
Platinum V
Level 155
God Stats
30W - 30L
1,537 SR
Queue Stats
479W - 475L
1,594 MMR
Party 2
Anhur
Anhur
Gold V
gatobananado57
Anhur
Gold V
Level 89
God Stats
2W - 0L
1,574 SR
Queue Stats
3W - 0L
1,646 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,656 SR
1,620 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,534 SR
1,654 MMR
Danzaburou
Danzaburou
Platinum IV
EastSide Killaa
Danzaburou
Platinum IV
Level 155
God Stats
75W - 88L
1,638 SR
Queue Stats
283W - 282L
1,641 MMR
Party 1
Da Ji
Da Ji
Gold I
Microwaver
Da Ji
Gold I
Level 160
God Stats
0W - 2L
1,490 SR
Queue Stats
324W - 317L
1,699 MMR
Party 1
Merlin
Merlin
Silver I
SkullcruncherX
Merlin
Silver I
Level 129
God Stats
0W - 2L
1,542 SR
Queue Stats
12W - 13L
1,638 MMR
Solo
Terra
Terra
Gold I
TimRelax
Terra
Gold I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 84L
1,744 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver II
YeahitsTreYT
Cu Chulainn
Silver II
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,549 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 1 / 5
8,207
513
7,384
14,076
9,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 4
9,846
615
13,516
14,861
16,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
FREEZING_ACE
Discordia
15
1 / 0 / 4
8,948
559
13,512
8,447
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
14
2 / 1 / 8
8,973
561
8,897
11,812
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 2 / 4
8,997
562
8,003
13,171
4,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Ah Muzen CabLancelotKaliFenrir

VS

Bans
KhepriFreyaAgniYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EastSide Killaa
Danzaburou
13
1 / 2 / 3
7,819
489
11,168
13,050
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
12
2 / 3 / 1
7,376
461
7,388
15,725
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 2 / 0
7,205
450
5,214
12,076
6,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Terra
TimRelax
Terra
10
0 / 1 / 2
6,810
426
5,212
14,923
11,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
YeahitsTreYT
Cu Chulainn
13
2 / 3 / 0
8,042
503
8,123
17,354
17,116
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
11
Kills
6
6
Deaths
11
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
5
4.5
W
3
2
4
2.5
L
Danzaburou
EastSide Killaa
Danzaburou
1
2
3
1.25
W
Discordia
FREEZING_ACE
Discordia
1
0
4
3
W
Chronos
2
1
8
6
L
Da Ji
2
3
1
0.83
L
1
2
0
0.5
L
Terra
TimRelax
Terra
0
1
2
1
L
Cu Chulainn
YeahitsTreYT
Cu Chulainn
2
3
0
0.67
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,312
Damage
37,105
62,367
Taken
73,128
40,488
Mitigated
47,762
26,696
Healing
19,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,384
303
2,112
6,775
14,076
9,478
37
3,771
10,305
27,173
0
W
13,516
3,341
0
4,202
14,861
16,981
48
897
13,964
0
77,283
L
Danzaburou
EastSide Killaa
Danzaburou
11,168
4,741
0
3,981
13,050
5,197
85
2,877
10,173
0
70,827
W
Discordia
FREEZING_ACE
Discordia
13,512
1,121
124
2,424
8,447
3,610
524
3,089
5,358
90,319
0
W
Chronos
8,897
3,450
0
6,864
11,812
5,436
254
1,313
10,499
62,983
13,687
L
Da Ji
7,388
1,995
0
3,773
15,725
7,146
0
6,489
9,236
0
51,825
L
5,214
129
0
1,250
12,076
6,727
0
9,000
3,076
56,016
0
L
Terra
TimRelax
Terra
5,212
1,182
2,843
4,796
14,923
11,576
0
7,006
7,917
23,143
0
L
Cu Chulainn
YeahitsTreYT
Cu Chulainn
8,123
2,317
0
3,000
17,354
17,116
0
3,331
14,023
0
56,467
W
8,003
4,902
0
4,195
13,171
4,983
1,797
1,356
11,815
0
72,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,971
Gold Earned
37,252
573
Minions Killed
426
0
Camps Cleared
0
1,574,418
Distance Traveled
1,527,321
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,207
513
39
2
0
347,882
5
W
Chaac
9,846
615
151
9
0
296,124
0
L
Danzaburou
7,819
489
99
6
0
282,792
5
W
Discordia
8,948
559
136
9
0
313,788
5
W
Chronos
8,973
561
119
7
0
332,012
0
L
Da Ji
7,376
461
88
6
0
340,314
6
L
Merlin
7,205
450
104
7
0
293,216
3
L
Terra
6,810
426
34
2
0
337,901
2
L
Cu Chulainn
8,042
503
101
6
0
273,098
4
W
Anhur
8,997
562
128
8
0
284,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role