Player Matchup

Izanami
Izanami
 
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FREDDYDEMONS666
Hachiman
Level 78
God Stats
2W - 2L
1,622 SR
Queue Stats
12W - 15L
1,330 Elo+
Solo
Skadi
Skadi
RecklessDads
Skadi
Level 23
God Stats
0W - 2L
1,320 SR
Queue Stats
6W - 10L
1,118 Elo+
Party 1
Ratatoskr
Ratatoskr
Trampus Cofer
Ratatoskr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 71L
1,352 Elo+
Party 1
Geb
Geb
suddenblessing
Geb
Level 78
God Stats
0W - 1L
1,804 SR
Queue Stats
78W - 110L
1,331 Elo+
Party 1
Team Averages
Level 71
1,549 SR
1,326 Elo+

VS

Team Averages
Level 99
1,440 SR
1,423 Elo+
Guan Yu
Guan Yu
EJJJ
Guan Yu
Level 60
God Stats
17W - 14L
1,343 SR
Queue Stats
186W - 191L
1,416 Elo+
Party 2
Cupid
Cupid
JamminJelly
Cupid
Level 47
God Stats
4W - 9L
1,178 SR
Queue Stats
145W - 166L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
StealthyWookie6
Jormungandr
Level 135
God Stats
3W - 1L
1,829 SR
Queue Stats
348W - 365L
1,462 Elo+
Solo
He Bo
He Bo
shadowman7412
He Bo
Level 143
God Stats
1W - 0L
1,403 SR
Queue Stats
23W - 31L
1,292 Elo+
Solo
Anubis
Anubis
xkill3333
Anubis
Level 108
God Stats
4W - 4L
1,449 SR
Queue Stats
57W - 53L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 1 / 0
7,022
702
5,050
9,138
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
13
1 / 7 / 0
6,663
666
3,374
11,489
3,733
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 1
6,740
674
5,290
9,142
3,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Trampus Cofer
Ratatoskr
14
0 / 2 / 1
7,165
717
5,265
10,100
4,898
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 1
6,787
679
5,641
10,767
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EJJJ
Guan Yu
13
1 / 1 / 5
7,126
713
6,693
9,146
4,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
7 / 0 / 5
8,579
858
10,599
5,891
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
StealthyWookie6
Jormungandr
15
6 / 0 / 4
8,422
842
12,901
9,838
5,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 0 / 4
7,342
734
4,668
4,836
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
xkill3333
Anubis
15
2 / 1 / 6
8,185
819
8,429
4,619
2,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
18
18
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
W
Guan Yu
EJJJ
Guan Yu
1
1
5
3.5
L
Hachiman
1
7
0
0.14
W
7
0
5
9.5
L
0
5
1
0.1
W
Jormungandr
StealthyWookie6
Jormungandr
6
0
4
8
L
Ratatoskr
Trampus Cofer
Ratatoskr
0
2
1
0.25
W
2
0
4
4
L
0
3
1
0.17
W
Anubis
xkill3333
Anubis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,620
Damage
43,290
50,636
Taken
34,330
22,465
Mitigated
17,728
4,899
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,050
3,166
0
1,544
9,138
3,298
0
5,970
3,064
0
26,659
W
Guan Yu
EJJJ
Guan Yu
6,693
973
565
2,558
9,146
4,741
0
1,422
7,724
0
14,032
L
Hachiman
3,374
1,543
17
718
11,489
3,733
0
4,675
6,766
0
14,348
W
10,599
6,735
230
2,105
5,891
2,743
1,147
806
5,085
0
25,909
L
5,290
2,085
0
0
9,142
3,626
0
5,475
3,605
0
23,068
W
Jormungandr
StealthyWookie6
Jormungandr
12,901
2,757
0
0
9,838
5,950
0
1,020
8,818
38,589
0
L
Ratatoskr
Trampus Cofer
Ratatoskr
5,265
962
0
985
10,100
4,898
0
3,562
6,472
0
23,491
W
4,668
286
50
546
4,836
1,854
76
1,705
3,131
15,422
0
L
5,641
776
307
1,328
10,767
6,910
0
5,836
4,731
11,287
0
W
Anubis
xkill3333
Anubis
8,429
547
0
2,210
4,619
2,440
0
688
3,931
36,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
39,654
151
Minions Killed
214
0
Camps Cleared
0
956,508
Distance Traveled
1,070,159
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,022
702
55
6
0
207,414
1
W
Guan Yu
7,126
713
18
2
0
232,811
1
L
Hachiman
6,663
666
17
2
0
180,851
0
W
Cupid
8,579
858
43
4
0
220,518
1
L
Skadi
6,740
674
26
3
0
168,306
0
W
Jormungandr
8,422
842
56
6
0
221,547
4
L
Ratatoskr
7,165
717
49
5
0
224,081
1
W
He Bo
7,342
734
26
3
0
210,480
1
L
Geb
6,787
679
4
0
0
175,856
0
W
Anubis
8,185
819
71
7
0
184,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role