Player Matchup

Yemoja
Yemoja
ClapFist
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 86L
1,729 Elo+
Party 1
Thor
Thor
EvergardenBeast
Thor
Level 25
God Stats
1W - 2L
1,277 SR
Queue Stats
48W - 19L
1,678 Elo+
Party 1
Ratatoskr
Ratatoskr
Haxolute
Ratatoskr
Level 47
God Stats
11W - 17L
1,440 SR
Queue Stats
189W - 233L
1,427 Elo+
Solo
Izanami
Izanami
LetMeSeeMyKids44
Izanami
Level 27
God Stats
16W - 4L
1,872 SR
Queue Stats
93W - 45L
1,725 Elo+
Party 1
Charybdis
Charybdis
Tzaal
Charybdis
Level 63
God Stats
2W - 3L
1,549 SR
Queue Stats
150W - 78L
1,718 Elo+
Party 1
Team Averages
Level 53
1,528 SR
1,656 Elo+

VS

Team Averages
Level 102
1,709 SR
1,594 Elo+
Thanatos
Thanatos
IxbaBaby
Thanatos
Level 156
God Stats
3W - 0L
1,994 SR
Queue Stats
99W - 71L
1,691 Elo+
Party 2
Heimdallr
Heimdallr
TTVRubenAlto
Heimdallr
Level 158
God Stats
22W - 14L
1,631 SR
Queue Stats
432W - 471L
1,524 Elo+
Solo
Janus
Janus
ZuLu149
Janus
Level 159
God Stats
2W - 0L
1,723 SR
Queue Stats
49W - 18L
1,678 Elo+
Party 2
Ymir
Ymir
pablo22072001
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 2
Ra
Ra
redditmod
Ra
Level 30
God Stats
4W - 1L
1,699 SR
Queue Stats
39W - 31L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ClapFist
Yemoja
13
2 / 8 / 4
8,400
467
7,220
15,535
7,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 1 / 7
8,331
463
7,057
11,516
8,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Haxolute
Ratatoskr
13
0 / 7 / 3
7,949
442
3,962
15,711
4,394
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
7 / 4 / 1
10,281
571
11,863
13,530
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Tzaal
Charybdis
16
1 / 7 / 0
9,712
540
8,347
16,606
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IxbaBaby
Thanatos
18
16 / 1 / 7
11,912
662
26,939
17,469
10,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
TTVRubenAlto
Heimdallr
15
4 / 2 / 1
9,632
535
6,593
11,060
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Janus
ZuLu149
Janus
16
5 / 4 / 7
10,575
588
11,612
10,510
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 3 / 7
8,698
483
2,135
13,358
14,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 1 / 3
11,295
628
4,112
10,185
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
27
27
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ClapFist
Yemoja
2
8
4
0.5
L
1
1
7
4.5
L
Ratatoskr
Haxolute
Ratatoskr
0
7
3
0.21
W
Thanatos
IxbaBaby
Thanatos
16
1
7
19.5
L
7
4
1
1.88
W
Heimdallr
TTVRubenAlto
Heimdallr
4
2
1
2.25
L
Charybdis
Tzaal
Charybdis
1
7
0
0.14
W
Janus
ZuLu149
Janus
5
4
7
2.13
W
0
3
7
1.17
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,449
Damage
51,391
72,898
Taken
62,582
31,079
Mitigated
39,172
13,697
Healing
34,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ClapFist
Yemoja
7,220
1,578
423
500
15,535
7,872
0
5,600
9,628
49,801
0
L
7,057
1,542
178
195
11,516
8,327
0
1,539
9,922
0
38,084
L
Ratatoskr
Haxolute
Ratatoskr
3,962
482
0
4,096
15,711
4,394
0
2,058
13,547
0
59,740
W
Thanatos
IxbaBaby
Thanatos
26,939
12,037
0
22,143
17,469
10,316
0
2,531
14,938
0
104,298
L
11,863
8,928
1
3,770
13,530
5,081
0
3,832
9,553
0
81,723
W
Heimdallr
TTVRubenAlto
Heimdallr
6,593
2,415
0
4,422
11,060
5,120
1,136
576
10,484
0
71,877
L
Charybdis
Tzaal
Charybdis
8,347
4,895
0
4,534
16,606
5,405
936
4,366
12,240
0
89,820
W
Janus
ZuLu149
Janus
11,612
1,173
222
1,960
10,510
4,411
512
2,716
7,794
84,647
0
W
2,135
419
0
1,406
13,358
14,640
90
1,254
12,104
22,987
0
W
4,112
733
161
4,167
10,185
4,685
0
606
9,579
104,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
52,112
551
Minions Killed
628
0
Camps Cleared
0
1,733,399
Distance Traveled
1,773,908
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,400
467
84
5
0
304,538
0
L
Thor
8,331
463
40
2
0
398,829
10
L
Ratatoskr
7,949
442
97
5
0
392,343
3
W
Thanatos
11,912
662
116
6
0
417,575
6
L
Izanami
10,281
571
160
9
0
354,956
1
W
Heimdallr
9,632
535
128
7
0
311,039
3
L
Charybdis
9,712
540
170
9
0
282,733
3
W
Janus
10,575
588
143
8
0
340,353
2
W
Ymir
8,698
483
31
2
0
336,705
1
W
Ra
11,295
628
210
12
0
368,236
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role