Player Matchup

Charybdis
Charybdis
Alleistyr0
Charybdis
Level 108
God Stats
7W - 3L
1,849 SR
Queue Stats
101W - 57L
1,638 Elo+
Party 1
Baron Samedi
Baron Samedi
Surbs-
Baron Samedi
Level 68
God Stats
4W - 4L
1,499 SR
Queue Stats
58W - 49L
1,638 Elo+
Party 1
Chaac
Chaac
i3l00d5la5h
Chaac
Level 27
God Stats
10W - 3L
1,432 SR
Queue Stats
41W - 35L
1,370 Elo+
Party 1
Team Averages
Level 68
1,593 SR
1,549 Elo+

VS

Team Averages
Level 56
1,603 SR
1,464 Elo+
Erlang Shen
Erlang Shen
Baharaja
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,472 Elo+
Party 2
Nox
Nox
FILIPsitoWE
Nox
Level 87
God Stats
1W - 4L
1,405 SR
Queue Stats
53W - 74L
1,406 Elo+
Solo
Jing Wei
Jing Wei
Stuua14
Jing Wei
Level 60
God Stats
1W - 1L
1,905 SR
Queue Stats
71W - 64L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alleistyr0
Charybdis
18
5 / 0 / 7
11,959
703
18,070
10,319
4,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
Surbs-
Baron Samedi
17
6 / 2 / 6
11,883
699
16,257
13,207
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 9
11,094
653
12,312
17,166
16,463
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Baharaja
Erlang Shen
14
1 / 5 / 0
9,964
586
6,778
21,508
20,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 2
10,113
595
6,460
13,010
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Stuua14
Jing Wei
14
0 / 3 / 1
9,520
560
17,831
17,202
6,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alleistyr0
Charybdis
5
0
7
8.5
L
Erlang Shen
Baharaja
Erlang Shen
1
5
0
0.2
L
1
6
2
0.33
L
Jing Wei
Stuua14
Jing Wei
0
3
1
0.17
W
Baron Samedi
Surbs-
Baron Samedi
6
2
6
4.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,639
Damage
31,069
40,692
Taken
51,720
28,243
Mitigated
33,351
16,125
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alleistyr0
Charybdis
18,070
8,839
0
3,556
10,319
4,811
2,079
1,635
8,684
0
72,983
L
Erlang Shen
Baharaja
Erlang Shen
6,778
3,484
373
3,136
21,508
20,493
0
5,238
16,270
0
12,504
L
6,460
353
0
590
13,010
5,927
0
4,040
8,970
48,008
0
L
Jing Wei
Stuua14
Jing Wei
17,831
15,286
0
1,326
17,202
6,931
87
7,376
9,826
0
42,385
W
Baron Samedi
Surbs-
Baron Samedi
16,257
942
2,665
5,816
13,207
6,969
251
3,295
9,912
43,334
0
W
12,312
2,252
0
4,088
17,166
16,463
170
2,054
15,112
0
32,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,936
Gold Earned
29,597
215
Minions Killed
169
10
Camps Cleared
5
972,710
Distance Traveled
959,202
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,959
703
126
7
9
326,327
3
L
Erlang Shen
9,964
586
9
1
1
353,422
4
L
Nox
10,113
595
90
5
3
285,833
4
L
Jing Wei
9,520
560
70
4
1
319,947
3
W
Baron Samedi
11,883
699
61
4
1
309,627
2
W
Chaac
11,094
653
28
2
0
336,756
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role