Player Matchup

Anhur
Anhur
 
Anhur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Aikosen
Thanatos
Level 29
God Stats
16W - 19L
1,483 SR
Queue Stats
98W - 132L
1,330 Elo+
Party 2
Hades
Hades
freddy_anderson-
Hades
Level 67
God Stats
4W - 3L
1,683 SR
Queue Stats
233W - 218L
1,432 Elo+
Party 3
Horus
Horus
kiritoblack503
Horus
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 166L
1,413 Elo+
Party 3
Team Averages
Level 58
1,533 SR
1,435 Elo+

VS

Team Averages
Level 101
1,402 SR
1,362 Elo+
Mercury
Mercury
DE4THS7AR
Mercury
Level 128
God Stats
3W - 2L
1,258 SR
Queue Stats
25W - 40L
1,275 Elo+
Party 1
Ymir
Ymir
Dragoearth
Ymir
Level 123
God Stats
10W - 7L
1,637 SR
Queue Stats
439W - 433L
1,351 Elo+
Solo
Yu Huang
Yu Huang
Tlayohualli
Yu Huang
Level 104
God Stats
3W - 7L
1,157 SR
Queue Stats
151W - 141L
1,349 Elo+
Solo
Heimdallr
Heimdallr
Vers4tile
Heimdallr
Level 67
God Stats
2W - 2L
1,375 SR
Queue Stats
179W - 197L
1,412 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XLiamX
Cu Chulainn
Level 85
God Stats
6W - 3L
1,583 SR
Queue Stats
51W - 44L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
0 / 4 / 2
10,474
436
9,251
20,090
8,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
 
Kuzenbo
15
0 / 2 / 4
9,419
392
9,426
19,293
20,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Aikosen
Thanatos
17
5 / 7 / 3
11,664
486
9,427
22,674
10,252
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 5 / 2
12,010
500
9,866
19,753
12,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 4 / 3
9,763
407
6,498
16,996
16,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DE4THS7AR
Mercury
19
4 / 2 / 7
12,203
508
12,612
17,626
8,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

1
0 / 0 / 0
4,913
205
0
0
0
Yu Huang
Tlayohualli
Yu Huang
20
8 / 2 / 4
13,603
567
15,697
16,956
7,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Vers4tile
Heimdallr
18
3 / 2 / 0
11,565
482
9,892
15,923
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
XLiamX
Cu Chulainn
19
7 / 2 / 1
12,727
530
20,284
22,236
23,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
8
Kills
22
22
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
2
0.25
L
Kuzenbo
 
Kuzenbo
0
2
4
1
L
Thanatos
Aikosen
Thanatos
5
7
3
0.93
W
Mercury
DE4THS7AR
Mercury
4
2
7
3.75
W
0
0
0
0
W
Yu Huang
Tlayohualli
Yu Huang
8
2
4
5
W
Heimdallr
Vers4tile
Heimdallr
3
2
0
1.5
W
Cu Chulainn
XLiamX
Cu Chulainn
7
2
1
3.75
L
3
5
2
0.8
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,468
Damage
58,485
98,806
Taken
72,741
67,823
Mitigated
47,184
35,357
Healing
15,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,251
4,584
0
7,018
20,090
8,402
190
1,271
18,819
0
105,896
L
Kuzenbo
 
Kuzenbo
9,426
3,572
15
1,322
19,293
20,596
1,263
989
18,304
50,213
0
L
Thanatos
Aikosen
Thanatos
9,427
3,315
0
12,546
22,674
10,252
33
4,997
17,677
0
77,430
W
Mercury
DE4THS7AR
Mercury
12,612
5,677
0
3,990
17,626
8,760
0
5,231
12,355
0
109,552
W
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
Tlayohualli
Yu Huang
15,697
2,418
0
2,722
16,956
7,815
0
5,416
11,459
124,386
0
W
Heimdallr
Vers4tile
Heimdallr
9,892
4,764
0
6,308
15,923
6,864
448
5,010
10,913
0
96,659
W
Cu Chulainn
XLiamX
Cu Chulainn
20,284
3,602
0
2,261
22,236
23,745
310
3,635
17,890
0
100,225
L
9,866
602
162
8,926
19,753
12,345
0
8,364
11,389
67,773
0
L
6,498
2,323
1,159
4,209
16,996
16,228
117
76
16,920
0
57,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,330
Gold Earned
55,011
577
Minions Killed
644
0
Camps Cleared
0
2,121,119
Distance Traveled
1,734,610
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,474
436
164
7
0
435,677
13
L
Kuzenbo
9,419
392
60
3
0
408,214
3
L
Thanatos
11,664
486
94
4
0
422,260
1
W
Mercury
12,203
508
152
6
0
534,952
0
W
Ymir
4,913
205
0
0
0
0
0
W
Yu Huang
13,603
567
189
8
0
449,219
7
W
Heimdallr
11,565
482
140
6
0
350,745
3
W
Cu Chulainn
12,727
530
163
7
0
399,694
1
L
Hades
12,010
500
142
6
0
427,693
5
L
Horus
9,763
407
117
5
0
427,275
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role