Player Matchup

Kuzenbo
Kuzenbo
CaptCKelly
Kuzenbo
Level 135
God Stats
1W - 0L
1,477 SR
Queue Stats
7W - 8L
1,528 Elo+
Solo
Sol
Sol
ITsNuskiii
Sol
Level 124
God Stats
2W - 2L
1,433 SR
Queue Stats
147W - 156L
1,489 Elo+
Party 1
Pele
Pele
SwampMech
Pele
Level 83
God Stats
4W - 2L
1,664 SR
Queue Stats
37W - 43L
1,497 Elo+
Solo
Guan Yu
Guan Yu
casanovakelZ
Guan Yu
Level 107
God Stats
3W - 1L
1,804 SR
Queue Stats
60W - 56L
1,528 Elo+
Party 1
Neith
Neith
xJUICEYx-_-
Neith
Level 93
God Stats
68W - 56L
1,559 SR
Queue Stats
246W - 232L
1,467 Elo+
Solo
Team Averages
Level 108
1,587 SR
1,502 Elo+

VS

Team Averages
Level 106
1,551 SR
1,513 Elo+
Thanatos
Thanatos
AirFranklin
Thanatos
Level 112
God Stats
0W - 1L
1,334 SR
Queue Stats
7W - 13L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
Asyllum
Cernunnos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ImpactedStorm95
Cthulhu
Level 105
God Stats
5W - 5L
1,623 SR
Queue Stats
89W - 90L
1,480 Elo+
Party 2
Mulan
Mulan
MarshmalloVodka
Mulan
Level 128
God Stats
10W - 4L
1,797 SR
Queue Stats
15W - 14L
1,596 Elo+
Party 2
Lancelot
Lancelot
Troy Scaletta
Lancelot
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
264W - 265L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CaptCKelly
Kuzenbo
18
5 / 4 / 2
11,404
543
9,682
19,289
19,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 1 / 6
12,104
576
15,534
19,489
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
17
4 / 4 / 3
11,047
526
8,289
21,615
9,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
casanovakelZ
Guan Yu
16
2 / 3 / 9
10,157
484
10,518
20,487
26,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 1 / 7
11,772
561
22,922
19,058
9,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AirFranklin
Thanatos
13
3 / 5 / 2
8,207
391
8,015
16,041
8,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Asyllum
Cernunnos
14
1 / 3 / 3
8,661
412
14,387
18,283
8,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 4 / 6
9,141
435
10,980
26,211
34,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 2 / 0
7,646
364
6,056
7,553
4,292
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Troy Scaletta
Lancelot
17
4 / 4 / 0
10,218
487
14,690
19,363
9,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
18
Kills
12
13
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AirFranklin
Thanatos
3
5
2
0.8
L
Cernunnos
Asyllum
Cernunnos
1
3
3
0.83
W
Kuzenbo
CaptCKelly
Kuzenbo
5
4
2
1.5
W
1
1
6
4
L
1
4
6
1
L
3
2
0
1.5
W
Pele
4
4
3
1.38
L
Lancelot
Troy Scaletta
Lancelot
4
4
0
1
W
Guan Yu
casanovakelZ
Guan Yu
2
3
9
2.17
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,945
Damage
54,128
99,938
Taken
87,451
72,122
Mitigated
65,627
35,391
Healing
24,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AirFranklin
Thanatos
8,015
1,264
0
8,182
16,041
8,485
0
5,230
10,811
0
36,574
L
Cernunnos
Asyllum
Cernunnos
14,387
9,321
0
7,231
18,283
8,725
402
8,065
10,218
0
61,323
W
Kuzenbo
CaptCKelly
Kuzenbo
9,682
2,643
0
2,286
19,289
19,086
1,670
887
18,402
70,410
0
W
15,534
6,880
0
12,789
19,489
8,084
8,923
1,954
17,535
116,790
0
L
10,980
1,802
834
3,487
26,211
34,502
90
4,570
21,641
56,189
0
L
6,056
1,063
0
1,617
7,553
4,292
168
4,110
3,443
0
30,821
W
Pele
8,289
1,584
0
2,951
21,615
9,125
1,283
1,591
20,024
0
101,334
L
Lancelot
Troy Scaletta
Lancelot
14,690
2,319
0
3,454
19,363
9,623
0
3,241
16,122
0
87,226
W
Guan Yu
casanovakelZ
Guan Yu
10,518
532
2,092
5,280
20,487
26,779
545
3,977
16,510
0
49,904
W
22,922
12,285
865
9,128
19,058
9,048
6,004
2,571
16,487
0
97,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,484
Gold Earned
43,873
605
Minions Killed
446
0
Camps Cleared
0
1,993,370
Distance Traveled
1,716,232
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,207
391
64
3
0
385,427
2
L
Cernunnos
8,661
412
100
5
0
382,528
0
W
Kuzenbo
11,404
543
94
4
0
349,888
1
W
Sol
12,104
576
168
8
0
380,494
6
L
Cthulhu
9,141
435
67
3
0
391,827
3
L
Mulan
7,646
364
57
3
0
161,582
0
W
Pele
11,047
526
128
6
0
432,075
3
L
Lancelot
10,218
487
158
8
0
394,868
5
W
Guan Yu
10,157
484
69
3
0
434,445
4
W
Neith
11,772
561
146
7
0
396,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role