Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AceWolfRJtv
Sun Wukong
Level 137
God Stats
8W - 8L
1,589 SR
Queue Stats
132W - 131L
1,507 Elo+
Party 1
Bellona
Bellona
HalfMountain909
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 133L
1,488 Elo+
Solo
Neith
Neith
KittyBelleBelle
Neith
Level 156
God Stats
5W - 4L
1,411 SR
Queue Stats
103W - 90L
1,545 Elo+
Party 1
Team Averages
Level 144
1,500 SR
1,508 Elo+

VS

Team Averages
Level 110
1,721 SR
1,516 Elo+
Bellona
Bellona
MAYJOL
Bellona
Level 124
God Stats
0W - 2L
1,925 SR
Queue Stats
16W - 24L
1,427 Elo+
Solo
Loki
Loki
Panera2
Loki
Level 143
God Stats
14W - 8L
2,003 SR
Queue Stats
164W - 159L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
SLICExMONTANA
Danzaburou
Level 127
God Stats
5W - 5L
1,576 SR
Queue Stats
26W - 31L
1,491 Elo+
Party 2
Eset
Eset
ShiftToOgredrive
Eset
Level 69
God Stats
8W - 7L
1,601 SR
Queue Stats
150W - 155L
1,560 Elo+
Party 3
Zhong Kui
Zhong Kui
nickcramer
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 1 / 7
8,684
789
13,084
8,482
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
13
2 / 1 / 5
7,880
716
4,827
14,068
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
AceWolfRJtv
Sun Wukong
14
1 / 3 / 6
7,756
705
6,502
10,711
12,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 3
8,333
758
6,825
11,908
12,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 4
9,052
823
5,632
5,083
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MAYJOL
Bellona
13
0 / 2 / 4
7,089
644
8,095
14,549
14,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
Panera2
Loki
15
4 / 2 / 2
8,223
748
10,163
8,366
4,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SLICExMONTANA
Danzaburou
15
0 / 0 / 1
8,085
735
6,162
5,807
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 6 / 2
6,902
627
7,212
8,465
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
nickcramer
Zhong Kui
15
2 / 3 / 2
7,847
713
8,681
9,300
8,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
13
Kills
6
6
Deaths
13
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
7
7.5
W
Athena
 
Athena
2
1
5
4.5
W
Sun Wukong
AceWolfRJtv
Sun Wukong
1
3
6
1.33
W
3
1
3
4.5
W
3
0
4
5
L
Bellona
MAYJOL
Bellona
0
2
4
1
L
Loki
Panera2
Loki
4
2
2
2.5
L
Danzaburou
SLICExMONTANA
Danzaburou
0
0
1
0.5
L
0
6
2
0.17
L
Zhong Kui
nickcramer
Zhong Kui
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,870
Damage
40,313
50,252
Taken
46,487
47,669
Mitigated
33,401
7,626
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,084
438
64
1,210
8,482
4,365
0
2,219
6,263
36,079
0
W
Athena
 
Athena
4,827
1,590
0
1,359
14,068
15,400
0
5,672
8,396
6,149
0
W
Sun Wukong
AceWolfRJtv
Sun Wukong
6,502
941
0
869
10,711
12,810
0
2,995
7,716
0
15,871
W
6,825
2,560
0
2,014
11,908
12,397
0
2,865
9,043
0
21,153
W
5,632
1,022
0
2,110
5,083
2,697
1,150
2,142
2,941
0
43,946
L
Bellona
MAYJOL
Bellona
8,095
2,701
0
2,835
14,549
14,097
0
4,690
9,548
0
17,236
L
Loki
Panera2
Loki
10,163
2,448
0
560
8,366
4,310
0
1,870
6,430
0
30,436
L
Danzaburou
SLICExMONTANA
Danzaburou
6,162
2,119
0
1,362
5,807
3,134
0
3,033
2,634
0
33,398
L
7,212
397
209
655
8,465
3,637
0
3,112
5,242
18,229
0
L
Zhong Kui
nickcramer
Zhong Kui
8,681
1,100
0
3,509
9,300
8,223
344
4,254
4,722
24,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,705
Gold Earned
38,146
234
Minions Killed
228
0
Camps Cleared
0
1,182,169
Distance Traveled
1,086,807
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,684
789
61
6
0
242,821
1
W
Athena
7,880
716
2
0
0
241,852
0
W
Sun Wukong
7,756
705
28
3
0
239,846
1
W
Bellona
8,333
758
42
4
0
231,165
0
W
Neith
9,052
823
101
9
0
226,485
3
L
Bellona
7,089
644
18
2
0
227,397
4
L
Loki
8,223
748
45
4
0
214,191
2
L
Danzaburou
8,085
735
79
7
0
227,490
4
L
Eset
6,902
627
29
3
0
203,093
1
L
Zhong Kui
7,847
713
57
5
0
214,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role