Player Matchup

Scylla
Scylla
AstroHygiea
Scylla
Level 46
God Stats
7W - 5L
1,257 SR
Queue Stats
53W - 53L
1,351 Elo+
Party 4
Baron Samedi
Baron Samedi
HarvestmoonX
Baron Samedi
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 60L
1,641 Elo+
Party 2
Gilgamesh
Gilgamesh
Miyak
Gilgamesh
Level 128
God Stats
6W - 5L
1,548 SR
Queue Stats
480W - 344L
1,634 Elo+
Party 2
Sylvanus
Sylvanus
anghellx
Sylvanus
Level 67
God Stats
12W - 6L
1,723 SR
Queue Stats
430W - 308L
1,633 Elo+
Party 2
Cupid
Cupid
cornerstorekreep
Cupid
Level 26
God Stats
11W - 11L
1,542 SR
Queue Stats
49W - 46L
1,436 Elo+
Party 4
Team Averages
Level 62
1,514 SR
1,539 Elo+

VS

Team Averages
Level 54
1,584 SR
1,419 Elo+
Chiron
Chiron
BRENNANSON
Chiron
Level 64
God Stats
66W - 72L
1,528 SR
Queue Stats
309W - 418L
1,418 Elo+
Party 3
Cliodhna
Cliodhna
BygoneShip38618
Cliodhna
Level 20
God Stats
5W - 5L
1,559 SR
Queue Stats
23W - 34L
1,401 Elo+
Party 1
Ao Kuang
Ao Kuang
WarMarz
Ao Kuang
Level 68
God Stats
1W - 1L
1,710 SR
Queue Stats
223W - 252L
1,437 Elo+
Party 1
Atlas
Atlas
speed number 34
Atlas
Level 28
God Stats
50W - 68L
1,436 SR
Queue Stats
324W - 425L
1,390 Elo+
Party 3
Hou Yi
Hou Yi
xTonyMax
Hou Yi
Level 88
God Stats
1W - 1L
1,686 SR
Queue Stats
35W - 51L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 0 / 10
10,800
1,080
14,373
2,719
1,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
HarvestmoonX
Baron Samedi
16
5 / 0 / 8
10,908
1,091
20,401
6,769
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Miyak
Gilgamesh
16
3 / 1 / 13
11,064
1,106
14,766
13,633
17,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
anghellx
Sylvanus
16
1 / 0 / 15
10,825
1,083
9,957
15,570
20,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
3 / 0 / 12
10,292
1,029
12,766
4,154
2,296
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Team 1 Tickets

309

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BRENNANSON
Chiron
14
0 / 3 / 0
9,064
906
12,244
14,261
6,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
14
0 / 2 / 0
8,659
866
7,000
12,320
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ao Kuang
WarMarz
Ao Kuang
15
1 / 7 / 0
9,333
933
8,968
23,272
11,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 4 / 1
9,905
991
5,434
21,853
20,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
xTonyMax
Hou Yi
14
0 / 2 / 1
8,773
877
4,013
5,668
3,066
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
3
18
Kills
1
1
Deaths
18
58
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
0
10
11
L
Chiron
BRENNANSON
Chiron
0
3
0
0
L
Cliodhna
0
2
0
0
W
Baron Samedi
HarvestmoonX
Baron Samedi
5
0
8
9
W
Gilgamesh
Miyak
Gilgamesh
3
1
13
9.5
L
Ao Kuang
WarMarz
Ao Kuang
1
7
0
0.14
W
Sylvanus
anghellx
Sylvanus
1
0
15
8.5
W
3
0
12
9
L
0
4
1
0.13
L
Hou Yi
xTonyMax
Hou Yi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,263
Damage
37,659
42,845
Taken
77,374
45,999
Mitigated
47,732
24,805
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,373
1,564
70
259
2,719
1,335
0
837
1,882
23,313
0
L
Chiron
BRENNANSON
Chiron
12,244
5,802
515
1,723
14,261
6,666
0
7,421
6,840
0
39,516
L
Cliodhna
7,000
112
0
0
12,320
5,927
0
6,599
5,721
0
16,207
W
Baron Samedi
HarvestmoonX
Baron Samedi
20,401
929
3,405
4,405
6,769
4,757
0
2,305
4,464
54,320
0
W
Gilgamesh
Miyak
Gilgamesh
14,766
4,761
2,092
1,697
13,633
17,205
0
3,735
9,898
0
26,382
L
Ao Kuang
WarMarz
Ao Kuang
8,968
2,064
0
5,109
23,272
11,605
0
13,903
9,369
18,683
0
W
Sylvanus
anghellx
Sylvanus
9,957
2,306
4,595
6,077
15,570
20,406
0
6,356
9,214
16,204
0
W
12,766
8,395
1,312
893
4,154
2,296
0
1,169
2,985
0
26,773
L
5,434
2,214
0
1,072
21,853
20,468
0
13,350
8,503
27,346
0
L
Hou Yi
xTonyMax
Hou Yi
4,013
887
0
127
5,668
3,066
0
3,458
2,210
0
13,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,889
Gold Earned
45,734
164
Minions Killed
170
9
Camps Cleared
5
962,118
Distance Traveled
861,940
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,800
1,080
17
2
0
188,779
0
L
Chiron
9,064
906
60
6
1
173,705
0
L
Cliodhna
8,659
866
19
2
0
166,402
0
W
Baron Samedi
10,908
1,091
64
6
3
204,009
3
W
Gilgamesh
11,064
1,106
24
2
2
209,280
1
L
Ao Kuang
9,333
933
29
3
1
175,452
0
W
Sylvanus
10,825
1,083
13
1
1
177,217
0
W
Cupid
10,292
1,029
46
5
3
182,833
0
L
Atlas
9,905
991
38
4
2
181,166
0
L
Hou Yi
8,773
877
24
2
1
165,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role