Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Containedx
Skadi
Level 121
God Stats
1W - 0L
1,313 SR
Queue Stats
6W - 7L
1,396 Elo+
Party 3
Hera
Hera
DavyVonderhaar30
Hera
Level 48
God Stats
4W - 1L
1,826 SR
Queue Stats
36W - 31L
1,567 Elo+
Party 3
Thor
Thor
PattySwitch
Thor
Level 86
God Stats
5W - 8L
1,329 SR
Queue Stats
163W - 174L
1,587 Elo+
Party 3
Atlas
Atlas
SeriousStpuidity
Atlas
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,500 Elo+
Party 3
Team Averages
Level 87
1,494 SR
1,510 Elo+

VS

Team Averages
Level 50
1,500 SR
1,479 Elo+
Freya
Freya
DarthNymz
Freya
Level 32
God Stats
19W - 17L
1,557 SR
Queue Stats
112W - 138L
1,508 Elo+
Party 1
Thor
Thor
Disciplinarian
Thor
Level 36
God Stats
0W - 3L
1,529 SR
Queue Stats
33W - 54L
1,460 Elo+
Solo
Ymir
Ymir
LandDune
Ymir
Level 86
God Stats
0W - 1L
1,312 SR
Queue Stats
19W - 17L
1,428 Elo+
Party 2
Sol
Sol
MrGucciLoafers
Sol
Level 29
God Stats
0W - 2L
1,590 SR
Queue Stats
70W - 70L
1,435 Elo+
Party 2
Skadi
Skadi
V4Valhalla
Skadi
Level 68
God Stats
6W - 11L
1,508 SR
Queue Stats
300W - 282L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 0 / 9
8,960
747
9,062
6,271
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
17
5 / 1 / 7
9,383
782
8,999
9,187
4,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 6
9,116
760
11,423
6,795
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 1 / 7
10,405
867
12,813
10,807
5,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 10
9,120
760
7,102
8,423
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DarthNymz
Freya
13
0 / 5 / 2
7,620
635
5,255
12,427
5,055
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 1 / 0
8,091
674
4,363
6,817
3,736
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
1 / 4 / 1
8,561
713
4,822
14,083
16,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 5 / 1
7,918
660
6,748
11,630
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
15
2 / 5 / 2
8,659
722
11,280
12,580
5,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
20
Kills
5
5
Deaths
20
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
9
5.5
W
Skadi
5
1
7
8.5
L
Freya
DarthNymz
Freya
0
5
2
0.2
W
5
3
6
2.67
L
1
1
0
1
L
Ymir
1
4
1
0.38
L
1
5
1
0.3
W
8
1
7
11.5
W
1
0
10
6
L
Skadi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,399
Damage
32,468
41,483
Taken
57,537
24,821
Mitigated
36,427
9,242
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,062
259
0
2,456
6,271
2,799
602
2,358
3,913
45,814
0
W
Skadi
8,999
4,126
0
750
9,187
4,589
467
3,134
6,053
0
30,935
L
Freya
DarthNymz
Freya
5,255
1,870
0
1,274
12,427
5,055
0
5,904
6,273
18,006
0
W
11,423
1,227
0
510
6,795
2,901
0
1,985
4,810
21,501
0
L
4,363
254
0
1,126
6,817
3,736
0
1,730
5,087
0
23,602
L
Ymir
4,822
305
422
1,340
14,083
16,792
0
7,910
5,953
15,077
0
L
6,748
2,518
0
3,198
11,630
5,062
0
6,193
5,241
27,203
3,687
W
12,813
1,833
0
2,326
10,807
5,462
1,786
3,089
7,718
0
45,829
W
7,102
2,506
197
3,003
8,423
9,070
80
5,524
2,899
13,368
0
L
Skadi
11,280
4,631
0
590
12,580
5,782
0
5,030
7,396
0
31,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,984
Gold Earned
40,849
253
Minions Killed
205
0
Camps Cleared
0
1,154,579
Distance Traveled
1,043,297
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,960
747
73
6
0
236,328
3
W
Skadi
9,383
782
58
5
0
238,849
0
L
Freya
7,620
635
47
4
0
205,158
3
W
Hera
9,116
760
33
3
0
215,104
0
L
Thor
8,091
674
57
5
0
207,212
0
L
Ymir
8,561
713
13
1
0
206,784
0
L
Sol
7,918
660
41
3
0
211,133
1
W
Thor
10,405
867
73
6
0
239,824
1
W
Atlas
9,120
760
16
1
0
224,474
4
L
Skadi
8,659
722
47
4
0
213,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role