Player Matchup

Achilles
Achilles
WHITEDEVIL54839
Achilles
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,188 Elo+
Party 2
Nemesis
Nemesis
Zionasis
Nemesis
Level 49
God Stats
0W - 1L
1,269 SR
Queue Stats
53W - 77L
1,275 Elo+
Party 2
Aphrodite
Aphrodite
chrisway2010
Aphrodite
Level 49
God Stats
2W - 4L
1,267 SR
Queue Stats
22W - 25L
1,130 Elo+
Solo
Team Averages
Level 42
1,345 SR
1,198 Elo+

VS

Team Averages
Level 76
1,455 SR
1,357 Elo+
Izanami
Izanami
Jean Carlo0084
Izanami
Level 116
God Stats
5W - 7L
1,342 SR
Queue Stats
78W - 109L
1,319 Elo+
Solo
Freya
Freya
PulsatingTurkey
Freya
Level 43
God Stats
25W - 19L
1,500 SR
Queue Stats
74W - 86L
1,364 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Unknown_kyboy500
Kumbhakarna
Level 68
God Stats
2W - 0L
1,525 SR
Queue Stats
4W - 4L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
6 / 3 / 7
13,228
778
20,601
26,183
41,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Zionasis
Nemesis
15
4 / 3 / 7
11,754
691
11,277
22,615
16,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
chrisway2010
Aphrodite
15
4 / 8 / 7
11,284
664
13,692
21,402
11,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 6
12,387
729
25,076
17,242
7,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 4 / 8
12,679
746
17,709
19,654
9,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Unknown_kyboy500
Kumbhakarna
15
3 / 4 / 8
12,289
723
12,061
21,579
19,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
14
Kills
14
14
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
W
6
4
8
2.5
W
Kumbhakarna
Unknown_kyboy500
Kumbhakarna
3
4
8
1.75
L
Achilles
6
3
7
3.17
L
Nemesis
Zionasis
Nemesis
4
3
7
2.5
L
Aphrodite
chrisway2010
Aphrodite
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,570
Damage
54,846
70,200
Taken
58,475
69,164
Mitigated
36,489
20,622
Healing
16,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,076
18,860
460
3,288
17,242
7,501
2,610
3,610
13,632
0
68,041
W
17,709
5,753
37
8,094
19,654
9,138
0
6,526
13,128
52,631
0
W
Kumbhakarna
Unknown_kyboy500
Kumbhakarna
12,061
2,157
501
4,440
21,579
19,850
380
5,499
16,080
30,595
0
L
Achilles
20,601
4,875
537
2,980
26,183
41,189
432
11,301
14,882
0
54,068
L
Nemesis
Zionasis
Nemesis
11,277
3,717
405
4,872
22,615
16,854
255
10,203
12,412
0
24,574
L
Aphrodite
chrisway2010
Aphrodite
13,692
2,187
3,907
7,921
21,402
11,121
562
8,609
12,793
52,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,266
Gold Earned
37,355
157
Minions Killed
172
4
Camps Cleared
9
897,002
Distance Traveled
855,633
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,387
729
83
5
3
267,226
1
W
Freya
12,679
746
47
3
5
284,977
2
W
Kumbhakarna
12,289
723
42
2
1
303,430
1
L
Achilles
13,228
778
54
3
1
331,572
0
L
Nemesis
11,754
691
32
2
1
333,599
0
L
Aphrodite
11,284
664
71
4
2
231,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role