Player Matchup

Terra
Terra
Br0ckTheRock
Terra
Level 7
God Stats
3W - 1L
1,823 SR
Queue Stats
7W - 4L
1,525 Elo+
Party 2
Hades
Hades
Dutchness1001
Hades
Level 108
God Stats
1W - 0L
1,267 SR
Queue Stats
28W - 21L
1,517 Elo+
Party 2
Neith
Neith
Eye3atA55
Neith
Level 68
God Stats
8W - 1L
1,868 SR
Queue Stats
39W - 28L
1,465 Elo+
Party 2
Arachne
Arachne
NardNectar
Arachne
Level 43
God Stats
6W - 4L
1,600 SR
Queue Stats
13W - 9L
1,489 Elo+
Party 2
Artemis
Artemis
epiccooldudeguy
Artemis
Level 27
God Stats
8W - 2L
1,686 SR
Queue Stats
14W - 9L
1,415 Elo+
Party 2
Team Averages
Level 51
1,649 SR
1,482 Elo+

VS

Team Averages
Level 84
1,519 SR
1,428 Elo+
Hel
Hel
ArozeBeat45
Hel
Level 108
God Stats
5W - 3L
1,533 SR
Queue Stats
538W - 558L
1,430 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BastingBunion10
Kumbhakarna
Level 65
God Stats
1W - 2L
1,520 SR
Queue Stats
105W - 122L
1,370 Elo+
Party 3
Mercury
Mercury
GingerDesert142
Mercury
Level 67
God Stats
3W - 3L
1,514 SR
Queue Stats
69W - 82L
1,362 Elo+
Party 3
Hades
Hades
XGhost-DeltaX
Hades
Level 155
God Stats
11W - 9L
1,528 SR
Queue Stats
248W - 235L
1,535 Elo+
Party 1
Charybdis
Charybdis
Yiaze
Charybdis
Level 26
God Stats
10W - 8L
1,501 SR
Queue Stats
40W - 35L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,514
470
2,101
12,706
9,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 0 / 7
10,113
632
19,990
18,750
10,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Eye3atA55
Neith
14
2 / 1 / 4
8,962
560
7,433
7,940
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
NardNectar
Arachne
14
5 / 0 / 6
8,700
544
8,436
10,835
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 4
6,780
424
5,463
7,096
2,643
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,951
434
4,777
12,926
5,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
BastingBunion10
Kumbhakarna
10
0 / 5 / 2
6,819
426
6,754
17,247
14,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 4 / 1
6,088
381
4,523
11,443
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 1
7,750
484
6,110
11,144
6,896
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Yiaze
Charybdis
14
4 / 1 / 0
8,633
540
11,456
10,769
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
19
Kills
4
4
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Kumbhakarna
BastingBunion10
Kumbhakarna
0
5
2
0.2
W
1
2
4
1.5
W
9
0
7
12.5
W
Neith
Eye3atA55
Neith
2
1
4
4
L
0
4
1
0.13
W
Arachne
NardNectar
Arachne
5
0
6
8
L
0
2
1
0.25
L
Charybdis
Yiaze
Charybdis
4
1
0
4
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,423
Damage
33,620
57,327
Taken
63,529
31,902
Mitigated
34,561
27,353
Healing
19,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,777
425
506
3,587
12,926
5,247
0
6,719
6,207
50,707
0
L
Kumbhakarna
BastingBunion10
Kumbhakarna
6,754
1,021
93
2,868
17,247
14,132
267
7,387
9,860
25,266
0
W
2,101
668
2,230
2,478
12,706
9,953
116
2,904
9,768
13,854
0
W
19,990
3,310
305
13,374
18,750
10,640
1,336
7,042
11,454
93,436
0
W
Neith
Eye3atA55
Neith
7,433
2,629
0
3,491
7,940
4,080
3,478
3,973
3,967
0
65,984
L
4,523
2,040
0
3,260
11,443
4,278
0
4,685
6,758
0
30,875
W
Arachne
NardNectar
Arachne
8,436
5,729
0
3,065
10,835
4,586
593
1,857
8,914
0
61,235
L
6,110
798
368
4,609
11,144
6,896
0
870
10,274
56,731
0
L
Charybdis
Yiaze
Charybdis
11,456
5,229
0
3,835
10,769
4,008
100
2,430
8,339
0
73,914
W
5,463
2,752
0
2,410
7,096
2,643
579
1,513
5,583
0
30,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,069
Gold Earned
36,241
403
Minions Killed
437
0
Camps Cleared
0
1,460,411
Distance Traveled
1,371,211
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,951
434
103
6
0
275,960
2
L
Kumbhakarna
6,819
426
22
1
0
301,741
0
W
Terra
7,514
470
15
1
0
300,392
0
W
Hades
10,113
632
151
9
0
292,513
1
W
Neith
8,962
560
107
7
0
247,968
3
L
Mercury
6,088
381
57
4
0
322,674
5
W
Arachne
8,700
544
89
6
0
354,258
0
L
Hades
7,750
484
110
7
0
204,088
3
L
Charybdis
8,633
540
145
9
0
266,748
5
W
Artemis
6,780
424
41
3
0
265,280
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role