Player Matchup

Olorun
Olorun
Catol53l
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,295 Elo+
Party 1
Hercules
Hercules
OneShotDown96
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 1
Guan Yu
Guan Yu
ShadowGodX94
Guan Yu
Level 49
God Stats
0W - 2L
1,479 SR
Queue Stats
3W - 10L
1,302 Elo+
Party 1
Team Averages
Level 25
1,493 SR
1,297 Elo+

VS

Team Averages
Level 83
1,451 SR
1,430 Elo+
Lancelot
Lancelot
Geilewurst4894
Lancelot
Level 28
God Stats
1W - 0L
1,122 SR
Queue Stats
36W - 47L
1,390 Elo+
Party 2
Olorun
Olorun
Lobster25
Olorun
Level 76
God Stats
7W - 4L
1,653 SR
Queue Stats
467W - 619L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
Megai
Gilgamesh
Level 145
God Stats
9W - 5L
1,576 SR
Queue Stats
122W - 126L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Catol53l
Olorun
10
1 / 5 / 1
6,420
642
2,593
9,287
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
OneShotDown96
Hercules
9
0 / 3 / 4
6,461
646
5,668
10,753
10,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
ShadowGodX94
Guan Yu
10
3 / 3 / 1
6,890
689
9,045
10,631
8,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
2 / 2 / 8
6,980
698
7,807
7,622
4,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Lobster25
Olorun
12
3 / 2 / 6
7,166
717
7,060
6,567
2,254
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Megai
Gilgamesh
12
6 / 0 / 4
7,901
790
11,636
10,130
9,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
11
11
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
Catol53l
Olorun
1
5
1
0.3
W
Lancelot
2
2
8
3
W
Olorun
Lobster25
Olorun
3
2
6
3
W
Gilgamesh
Megai
Gilgamesh
6
0
4
8
L
Hercules
OneShotDown96
Hercules
0
3
4
0.67
L
Guan Yu
ShadowGodX94
Guan Yu
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,306
Damage
26,503
30,671
Taken
24,319
23,280
Mitigated
16,438
6,525
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Catol53l
Olorun
2,593
1,054
308
1,198
9,287
4,732
155
1,969
7,318
10,483
863
W
Lancelot
7,807
1,874
0
1,564
7,622
4,807
0
1,087
6,345
0
13,846
W
Olorun
Lobster25
Olorun
7,060
3,097
1,479
2,633
6,567
2,254
0
1,008
5,507
24,255
0
W
Gilgamesh
Megai
Gilgamesh
11,636
4,919
0
1,285
10,130
9,377
195
852
8,966
0
23,274
L
Hercules
OneShotDown96
Hercules
5,668
2,625
201
1,702
10,753
10,462
95
2,270
8,483
0
10,122
L
Guan Yu
ShadowGodX94
Guan Yu
9,045
1,142
440
2,676
10,631
8,086
206
3,268
7,363
0
19,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,771
Gold Earned
22,047
53
Minions Killed
74
3
Camps Cleared
6
573,045
Distance Traveled
600,251
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,420
642
14
1
0
174,224
0
W
Lancelot
6,980
698
12
1
2
226,972
3
W
Olorun
7,166
717
36
4
4
162,779
2
W
Gilgamesh
7,901
790
26
3
0
210,500
3
L
Hercules
6,461
646
12
1
1
190,154
1
L
Guan Yu
6,890
689
27
3
2
208,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role