Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
DaKingOfSinz
Hera
Level 144
God Stats
4W - 3L
1,308 SR
Queue Stats
85W - 67L
1,498 Elo+
Party 2
Bastet
Bastet
Pride-Asafum
Bastet
Level 22
God Stats
1W - 0L
1,697 SR
Queue Stats
3W - 7L
1,169 Elo+
Party 2
Sun Wukong
Sun Wukong
tDEICIDE
Sun Wukong
Level 107
God Stats
1W - 1L
1,541 SR
Queue Stats
37W - 23L
1,557 Elo+
Party 2
Team Averages
Level 100
1,509 SR
1,445 Elo+

VS

Team Averages
Level 96
1,441 SR
1,491 Elo+
Thor
Thor
COffe VII
Thor
Level 88
God Stats
0W - 1L
1,295 SR
Queue Stats
16W - 11L
1,536 Elo+
Party 1
Ra
Ra
GILOSAN
Ra
Level 160
God Stats
5W - 7L
1,156 SR
Queue Stats
178W - 202L
1,394 Elo+
Solo
Mulan
Mulan
King2930
Mulan
Level 86
God Stats
1W - 3L
1,594 SR
Queue Stats
29W - 30L
1,557 Elo+
Party 1
Skadi
Skadi
MaabeeRick
Skadi
Level 45
God Stats
4W - 4L
1,514 SR
Queue Stats
26W - 37L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
Toxic 7w7
Baron Samedi
Level 102
God Stats
4W - 5L
1,645 SR
Queue Stats
56W - 55L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 2 / 9
8,880
493
6,363
18,973
22,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
 
Skadi
14
6 / 3 / 5
8,719
484
10,269
10,396
4,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 4 / 7
10,231
568
13,719
10,926
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
13
3 / 5 / 7
8,393
466
4,961
13,997
4,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
tDEICIDE
Sun Wukong
17
9 / 0 / 5
11,210
623
14,147
18,751
16,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 6 / 4
8,373
465
7,162
17,054
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 5
9,164
509
5,767
9,258
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
King2930
Mulan
14
2 / 5 / 1
9,353
520
11,977
17,571
12,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
11
1 / 7 / 2
7,328
407
8,052
13,269
5,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Toxic 7w7
Baron Samedi
14
5 / 5 / 2
9,129
507
8,565
11,676
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
26
Kills
13
14
Deaths
26
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
9
3.25
W
Skadi
 
Skadi
6
3
5
2.83
L
Thor
3
6
4
0.83
W
6
4
7
2.38
L
2
3
5
1.5
L
Mulan
King2930
Mulan
2
5
1
0.5
L
Skadi
1
7
2
0.29
W
Bastet
3
5
7
1.3
L
Baron Samedi
Toxic 7w7
Baron Samedi
5
5
2
1.2
W
Sun Wukong
tDEICIDE
Sun Wukong
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,459
Damage
41,523
73,043
Taken
68,828
52,994
Mitigated
39,313
23,591
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,363
2,938
327
7,550
18,973
22,735
39
3,875
15,098
24,012
0
W
Skadi
 
Skadi
10,269
4,243
0
1,000
10,396
4,309
1,351
2,278
8,118
0
59,549
L
Thor
7,162
3,029
0
5,362
17,054
7,428
0
2,349
14,529
0
56,094
W
13,719
4,508
18
918
10,926
4,517
969
3,277
7,649
82,629
0
L
5,767
752
802
3,140
9,258
7,596
228
3,648
5,610
54,461
0
L
Mulan
King2930
Mulan
11,977
3,597
0
6,522
17,571
12,783
0
3,918
13,571
0
76,675
L
Skadi
8,052
3,988
0
0
13,269
5,161
48
5,004
8,265
0
47,273
W
Bastet
4,961
1,348
0
2,795
13,997
4,747
0
2,622
11,375
0
37,834
L
Baron Samedi
Toxic 7w7
Baron Samedi
8,565
671
505
2,596
11,676
6,345
0
4,646
6,771
58,838
0
W
Sun Wukong
tDEICIDE
Sun Wukong
14,147
4,255
0
10,983
18,751
16,686
0
2,280
16,471
0
89,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
43,347
470
Minions Killed
484
0
Camps Cleared
0
1,693,607
Distance Traveled
1,541,431
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,880
493
42
2
0
352,042
1
W
Skadi
8,719
484
83
5
0
312,330
3
L
Thor
8,373
465
87
5
0
362,655
1
W
Hera
10,231
568
145
8
0
320,024
5
L
Ra
9,164
509
80
4
0
277,200
2
L
Mulan
9,353
520
151
8
0
292,518
2
L
Skadi
7,328
407
72
4
0
302,835
0
W
Bastet
8,393
466
54
3
0
349,969
1
L
Baron Samedi
9,129
507
94
5
0
306,223
2
W
Sun Wukong
11,210
623
146
8
0
359,242
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role