Player Matchup

Yu Huang
Yu Huang
Diamond II
 
Yu Huang
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Masters
 
Apollo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
 
Baron Samedi
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond I
DrauzioVrauNelas
Bastet
Diamond I
Level 146
God Stats
22W - 7L
1,820 SR
Queue Stats
47W - 23L
2,592 MMR
Party 1
Nemesis
Nemesis
Diamond IV
IIIvictorIII85
Nemesis
Diamond IV
Level 155
God Stats
8W - 5L
1,625 SR
Queue Stats
79W - 66L
2,232 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,589 SR
1,865 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,568 SR
2,095 MMR
Hachiman
Hachiman
Diamond II
 
Hachiman
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond IV
DonaDenizeSafada
Awilix
Diamond IV
Level 96
God Stats
7W - 6L
1,733 SR
Queue Stats
211W - 212L
2,245 MMR
Solo
Hercules
Hercules
Diamond I
francociccale
Hercules
Diamond I
Level 131
God Stats
45W - 72L
1,505 SR
Queue Stats
521W - 510L
2,424 MMR
Solo
Baba Yaga
Baba Yaga
Masters
Ópalo
Baba Yaga
Masters
Level 158
God Stats
66W - 55L
1,604 SR
Queue Stats
877W - 798L
2,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
2 / 0 / 4
5,692
632
4,597
4,093
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
10
0 / 1 / 3
5,365
596
4,954
5,764
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
 
Baron Samedi
8
0 / 2 / 6
4,997
555
3,707
8,201
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 2
6,568
730
5,083
7,323
2,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 1 / 3
5,616
624
3,817
6,954
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AchillesSolAthenaLancelot

VS

Bans
GebUllrKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 1 / 1
5,198
578
4,511
5,692
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
7
1 / 2 / 2
4,734
526
3,077
7,921
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 3 / 0
4,609
512
2,038
6,807
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
francociccale
Hercules
8
0 / 4 / 0
4,951
550
3,577
8,996
4,082
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Ópalo
Baba Yaga
10
1 / 1 / 2
5,607
623
3,928
4,371
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
5
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
4
4
W
Apollo
 
Apollo
0
1
3
1.5
W
Baron Samedi
 
Baron Samedi
0
2
6
1.5
L
Hachiman
 
Hachiman
1
1
1
1.5
L
Bacchus
 
Bacchus
1
2
2
1
L
1
3
0
0.33
W
6
1
2
7
W
3
1
3
4.5
L
Hercules
francociccale
Hercules
0
4
0
0
L
Baba Yaga
Ópalo
Baba Yaga
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,158
Damage
17,131
32,335
Taken
33,787
13,961
Mitigated
15,968
11,659
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,597
830
0
949
4,093
1,620
487
1,519
2,574
43,415
0
W
Apollo
 
Apollo
4,954
3,484
0
2,890
5,764
1,978
0
854
4,910
0
42,447
W
Baron Samedi
 
Baron Samedi
3,707
1,059
721
2,836
8,201
4,893
167
2,551
5,650
16,913
0
L
Hachiman
 
Hachiman
4,511
2,432
0
2,405
5,692
1,592
490
707
4,985
0
35,529
L
Bacchus
 
Bacchus
3,077
528
0
1,898
7,921
6,172
0
3,632
4,289
9,378
0
L
2,038
657
0
2,104
6,807
2,250
0
1,506
5,301
0
21,772
W
5,083
1,311
0
2,484
7,323
2,463
0
536
6,787
0
40,051
W
3,817
1,608
0
1,779
6,954
3,007
0
1,545
5,409
0
33,480
L
Hercules
francociccale
Hercules
3,577
997
0
2,168
8,996
4,082
0
440
8,556
0
32,092
L
Baba Yaga
Ópalo
Baba Yaga
3,928
192
0
1,346
4,371
1,872
0
2,019
2,352
42,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,238
Gold Earned
25,099
341
Minions Killed
282
0
Camps Cleared
0
932,111
Distance Traveled
893,880
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,692
632
89
10
0
175,196
2
W
Apollo
5,365
596
87
10
0
175,259
2
W
Baron Samedi
4,997
555
22
2
0
172,497
4
L
Hachiman
5,198
578
65
7
0
157,974
3
L
Bacchus
4,734
526
15
2
0
186,979
4
L
Awilix
4,609
512
48
5
0
170,424
1
W
Bastet
6,568
730
76
8
0
196,617
1
W
Nemesis
5,616
624
67
7
0
212,542
1
L
Hercules
4,951
550
71
8
0
192,574
1
L
Baba Yaga
5,607
623
83
9
0
185,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role