Player Matchup

Ullr
Ullr
Ruandore
Ullr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 163L
1,469 Elo+
Party 1
Cupid
Cupid
WiiIliie
Cupid
Level 72
God Stats
12W - 12L
1,563 SR
Queue Stats
50W - 43L
1,541 Elo+
Party 2
Thanatos
Thanatos
isaa_hh
Thanatos
Level 47
God Stats
6W - 4L
1,704 SR
Queue Stats
151W - 172L
1,441 Elo+
Party 1
Chronos
Chronos
xFROZEN_KNIGHTx
Chronos
Level 125
God Stats
1W - 3L
1,766 SR
Queue Stats
216W - 222L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
xXLUCIFERXxop
Baron Samedi
Level 17
God Stats
1W - 2L
1,714 SR
Queue Stats
11W - 18L
1,459 Elo+
Party 2
Team Averages
Level 73
1,650 SR
1,487 Elo+

VS

Team Averages
Level 94
1,559 SR
1,442 Elo+
Danzaburou
Danzaburou
CapitateEarth5
Danzaburou
Level 26
God Stats
7W - 2L
1,629 SR
Queue Stats
76W - 51L
1,433 Elo+
Party 3
Guan Yu
Guan Yu
Madjoker640
Guan Yu
Level 126
God Stats
5W - 3L
1,701 SR
Queue Stats
110W - 91L
1,432 Elo+
Party 3
Ra
Ra
XP Blazing
Ra
Level 67
God Stats
1W - 0L
1,355 SR
Queue Stats
127W - 131L
1,438 Elo+
Solo
Hun Batz
Hun Batz
j_lemus1
Hun Batz
Level 128
God Stats
3W - 1L
1,846 SR
Queue Stats
86W - 72L
1,472 Elo+
Party 3
Ares
Ares
manuel122998
Ares
Level 123
God Stats
4W - 2L
1,262 SR
Queue Stats
101W - 81L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 5 / 0
7,763
370
4,327
10,851
3,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cupid
WiiIliie
Cupid
14
1 / 8 / 6
8,666
413
8,291
14,962
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
isaa_hh
Thanatos
17
5 / 6 / 1
10,229
487
8,362
18,102
9,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 7 / 3
9,832
468
12,718
22,898
8,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
xXLUCIFERXxop
Baron Samedi
14
6 / 10 / 2
9,594
457
15,178
22,387
10,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CapitateEarth5
Danzaburou
17
9 / 8 / 6
11,697
557
13,035
16,841
8,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Madjoker640
Guan Yu
19
5 / 0 / 7
11,850
564
16,149
15,525
22,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 6 / 6
10,743
512
7,581
14,121
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
j_lemus1
Hun Batz
19
14 / 3 / 6
12,123
577
19,610
19,349
8,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 1 / 11
10,108
481
7,982
15,180
15,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
18
Kills
36
36
Deaths
18
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CapitateEarth5
Danzaburou
9
8
6
1.5
W
Guan Yu
Madjoker640
Guan Yu
5
0
7
8.5
L
Ullr
0
5
0
0
L
Cupid
WiiIliie
Cupid
1
8
6
0.5
W
5
6
6
1.33
L
Thanatos
isaa_hh
Thanatos
5
6
1
0.92
W
Hun Batz
j_lemus1
Hun Batz
14
3
6
5.67
W
3
1
11
8.5
L
6
7
3
1.07
L
Baron Samedi
xXLUCIFERXxop
Baron Samedi
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,876
Damage
64,357
89,200
Taken
81,016
37,689
Mitigated
61,434
24,060
Healing
26,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CapitateEarth5
Danzaburou
13,035
4,805
0
2,703
16,841
8,631
3,133
6,121
10,720
0
75,563
W
Guan Yu
Madjoker640
Guan Yu
16,149
1,302
1,185
5,219
15,525
22,391
1,256
3,470
12,055
0
88,242
L
Ullr
4,327
1,853
0
1,014
10,851
3,397
0
0
10,851
0
41,272
L
Cupid
WiiIliie
Cupid
8,291
5,560
315
3,027
14,962
5,843
150
4,732
10,230
0
45,394
W
7,581
997
3,008
3,370
14,121
6,178
1,149
9,377
4,744
72,562
0
L
Thanatos
isaa_hh
Thanatos
8,362
1,972
0
11,484
18,102
9,510
0
1,396
16,706
0
72,481
W
Hun Batz
j_lemus1
Hun Batz
19,610
9,417
0
4,733
19,349
8,938
188
4,414
14,935
0
86,913
W
7,982
662
722
5,636
15,180
15,296
592
4,514
10,449
42,125
0
L
12,718
5,780
0
4,861
22,898
8,694
0
4,418
18,480
62,449
0
L
Baron Samedi
xXLUCIFERXxop
Baron Samedi
15,178
2,081
758
2,601
22,387
10,245
651
5,017
17,370
54,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,084
Gold Earned
56,521
410
Minions Killed
545
0
Camps Cleared
0
1,681,540
Distance Traveled
1,952,719
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,697
557
106
5
0
314,999
0
W
Guan Yu
11,850
564
152
7
0
434,180
1
L
Ullr
7,763
370
72
3
0
227,842
1
L
Cupid
8,666
413
71
3
0
332,278
3
W
Ra
10,743
512
118
6
0
370,112
0
L
Thanatos
10,229
487
116
6
0
431,201
2
W
Hun Batz
12,123
577
106
5
0
429,216
0
W
Ares
10,108
481
63
3
0
404,212
0
L
Chronos
9,832
468
72
3
0
367,314
1
L
Baron Samedi
9,594
457
79
4
0
322,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role