Player Matchup

Khepri
Khepri
AlaskanFrost420
Khepri
Level 125
God Stats
6W - 1L
1,588 SR
Queue Stats
121W - 92L
1,496 Elo+
Party 1
King Arthur
King Arthur
JokinVirus89
King Arthur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 188L
1,414 Elo+
Solo
Fenrir
Fenrir
PPfayse
Fenrir
Level 100
God Stats
2W - 2L
1,518 SR
Queue Stats
148W - 125L
1,484 Elo+
Party 1
Vulcan
Vulcan
SypherOrion
Vulcan
Level 116
God Stats
3W - 4L
1,419 SR
Queue Stats
18W - 29L
1,337 Elo+
Party 1
Medusa
Medusa
WarHoundYoda
Medusa
Level 150
God Stats
2W - 0L
1,624 SR
Queue Stats
40W - 23L
1,549 Elo+
Party 1
Team Averages
Level 116
1,530 SR
1,456 Elo+

VS

Team Averages
Level 52
1,435 SR
1,437 Elo+
Bakasura
Bakasura
Baji ba Baji
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,474 Elo+
Solo
Agni
Agni
Griff45
Agni
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 251L
1,445 Elo+
Solo
Artemis
Artemis
LordFU2
Artemis
Level 50
God Stats
118W - 112L
1,489 SR
Queue Stats
120W - 113L
1,433 Elo+
Solo
Mulan
Mulan
VastoLawzy
Mulan
Level 45
God Stats
34W - 39L
1,207 SR
Queue Stats
127W - 161L
1,359 Elo+
Solo
Ymir
Ymir
teh_pwnerer613
Ymir
Level 56
God Stats
124W - 123L
1,482 SR
Queue Stats
748W - 768L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 18
10,485
1,049
9,526
8,555
10,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
JokinVirus89
King Arthur
17
3 / 2 / 10
10,540
1,054
7,650
17,086
17,182
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
PPfayse
Fenrir
17
2 / 1 / 10
10,938
1,094
4,493
11,217
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
18
2 / 0 / 19
11,484
1,148
30,813
6,346
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
19
20 / 1 / 7
14,918
1,492
29,753
9,841
5,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

267

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Baji ba Baji
Bakasura
16
2 / 6 / 3
10,407
1,041
8,836
18,333
11,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Griff45
Agni
15
2 / 8 / 1
9,727
973
12,246
16,831
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LordFU2
Artemis
15
1 / 7 / 4
9,802
980
13,322
19,051
8,465
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
15
0 / 5 / 5
9,673
967
7,097
16,863
12,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
1 / 1 / 5
9,832
983
6,824
17,510
22,086
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
27
Kills
6
6
Deaths
27
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
18
4.5
L
Bakasura
Baji ba Baji
Bakasura
2
6
3
0.58
L
Agni
Griff45
Agni
2
8
1
0.31
W
King Arthur
JokinVirus89
King Arthur
3
2
10
4
L
Artemis
LordFU2
Artemis
1
7
4
0.43
W
Fenrir
PPfayse
Fenrir
2
1
10
7
W
Vulcan
2
0
19
11.5
L
Mulan
0
5
5
0.5
W
Medusa
20
1
7
23.5
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,235
Damage
48,325
53,045
Taken
88,588
48,845
Mitigated
61,035
4,422
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,526
230
935
482
8,555
10,374
0
4,375
4,119
20,046
0
L
Bakasura
Baji ba Baji
Bakasura
8,836
5,079
0
1,165
18,333
11,913
0
6,592
11,741
0
24,777
L
Agni
Griff45
Agni
12,246
1,504
0
0
16,831
6,076
0
6,425
10,406
34,264
0
W
King Arthur
JokinVirus89
King Arthur
7,650
806
104
143
17,086
17,182
0
5,726
10,410
0
18,608
L
Artemis
LordFU2
Artemis
13,322
7,589
0
0
19,051
8,465
0
10,683
8,368
0
31,553
W
Fenrir
PPfayse
Fenrir
4,493
1,221
0
1,212
11,217
12,485
0
3,291
7,620
0
10,117
W
Vulcan
30,813
9,887
146
1,400
6,346
3,433
0
1,295
4,958
62,534
0
L
Mulan
7,097
1,218
0
2,766
16,863
12,495
0
7,956
8,907
0
22,195
W
Medusa
29,753
13,176
0
0
9,841
5,371
0
4,383
5,347
0
61,434
L
6,824
1,155
650
634
17,510
22,086
0
8,683
8,827
16,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,365
Gold Earned
49,441
217
Minions Killed
200
12
Camps Cleared
3
966,289
Distance Traveled
877,520
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,485
1,049
24
2
0
174,307
0
L
Bakasura
10,407
1,041
55
6
0
214,133
0
L
Agni
9,727
973
57
6
2
143,193
0
W
King Arthur
10,540
1,054
14
1
3
196,439
0
L
Artemis
9,802
980
30
3
1
159,248
1
W
Fenrir
10,938
1,094
13
1
1
171,502
0
W
Vulcan
11,484
1,148
77
8
1
225,048
1
L
Mulan
9,673
967
37
4
0
180,927
1
W
Medusa
14,918
1,492
89
9
7
198,993
1
L
Ymir
9,832
983
21
2
0
180,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role