Player Matchup

Chiron
Chiron
Diamond IV
QuaronToCrazy15
Chiron
Diamond IV
Level 156
God Stats
9W - 6L
1,577 SR
Queue Stats
703W - 764L
1,898 MMR
Party 1
Bellona
Bellona
Platinum IV
celle24
Bellona
Platinum IV
Level 158
God Stats
25W - 18L
1,724 SR
Queue Stats
89W - 102L
1,853 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
xTonTon773x
Baron Samedi
Diamond I
Level 143
God Stats
27W - 13L
1,725 SR
Queue Stats
609W - 644L
2,211 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,675 SR
1,987 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,626 SR
2,007 MMR
Kukulkan
Kukulkan
Platinum III
Ace Chadwick
Kukulkan
Platinum III
Level 149
God Stats
2W - 1L
1,750 SR
Queue Stats
53W - 32L
2,086 MMR
Party 2
Tyr
Tyr
Platinum III
Colpekker
Tyr
Platinum III
Level 128
God Stats
1W - 3L
1,454 SR
Queue Stats
53W - 30L
2,093 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
smurf_on_dez_hos
Sun Wukong
Gold IV
Level 37
God Stats
4W - 4L
1,674 SR
Queue Stats
9W - 4L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 7
14,035
668
21,634
26,422
14,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
celle24
Bellona
20
9 / 1 / 5
15,338
730
19,057
27,295
40,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
xTonTon773x
Baron Samedi
19
1 / 3 / 12
13,526
644
23,443
19,918
12,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresAtlasAh Muzen CabBaba YagaBastet

VS

Bans
AnhurAchillesKumbhakarnaSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ace Chadwick
Kukulkan
18
2 / 6 / 3
13,240
630
16,553
19,915
13,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 5 / 5
14,005
667
26,395
31,606
35,934
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
smurf_on_dez_hos
Sun Wukong
17
3 / 4 / 5
12,711
605
16,478
27,817
33,037
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
15
Kills
9
9
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Ace Chadwick
Kukulkan
2
6
3
0.58
L
4
5
5
1.3
W
5
5
7
1.7
W
Bellona
celle24
Bellona
9
1
5
11.5
L
Sun Wukong
smurf_on_dez_hos
Sun Wukong
3
4
5
1.38
W
Baron Samedi
xTonTon773x
Baron Samedi
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,134
Damage
59,426
73,635
Taken
79,338
67,529
Mitigated
82,606
28,436
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Ace Chadwick
Kukulkan
16,553
939
0
3,686
19,915
13,635
1,103
6,818
12,326
79,853
0
L
26,395
2,559
0
9,898
31,606
35,934
71
7,732
22,242
0
52,468
W
21,634
9,464
2,324
6,997
26,422
14,590
2,259
3,133
23,289
0
60,544
W
Bellona
celle24
Bellona
19,057
7,697
442
5,815
27,295
40,261
808
8,213
19,082
0
54,799
L
Sun Wukong
smurf_on_dez_hos
Sun Wukong
16,478
1,686
0
2,277
27,817
33,037
78
7,426
19,357
0
46,108
W
Baron Samedi
xTonTon773x
Baron Samedi
23,443
1,593
4,522
8,336
19,918
12,678
521
5,709
14,209
63,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,899
Gold Earned
39,956
242
Minions Killed
234
11
Camps Cleared
6
1,143,472
Distance Traveled
1,206,230
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,240
630
148
7
4
360,973
4
L
Tyr
14,005
667
50
2
2
424,527
4
W
Chiron
14,035
668
96
5
1
361,546
2
W
Bellona
15,338
730
66
3
6
409,900
2
L
Sun Wukong
12,711
605
36
2
0
420,730
5
W
Baron Samedi
13,526
644
80
4
4
372,026
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role