Player Matchup

Cabrakan
Cabrakan
Cleyber
Cabrakan
Level 160
God Stats
1W - 2L
1,712 SR
Queue Stats
28W - 40L
1,495 Elo+
Party 2
King Arthur
King Arthur
II Luis DKC II
King Arthur
Level 131
God Stats
0W - 1L
1,191 SR
Queue Stats
48W - 40L
1,599 Elo+
Party 2
Nox
Nox
LuciaLinden
Nox
Level 129
God Stats
5W - 5L
1,396 SR
Queue Stats
88W - 89L
1,546 Elo+
Party 2
Thor
Thor
Mancygamer4412
Thor
Level 20
God Stats
1W - 3L
1,376 SR
Queue Stats
10W - 20L
1,351 Elo+
Party 2
Ullr
Ullr
angelp08
Ullr
Level 160
God Stats
0W - 2L
1,656 SR
Queue Stats
58W - 61L
1,511 Elo+
Party 2
Team Averages
Level 120
1,466 SR
1,500 Elo+

VS

Team Averages
Level 102
1,529 SR
1,715 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Ariandelz
Ullr
Level 107
God Stats
2W - 2L
1,727 SR
Queue Stats
30W - 20L
1,649 Elo+
Party 1
Lancelot
Lancelot
NutellaNoWin
Lancelot
Level 29
God Stats
3W - 0L
1,738 SR
Queue Stats
72W - 9L
2,106 Elo+
Party 1
Terra
Terra
RelverJC
Terra
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 23L
1,729 Elo+
Party 1
Gilgamesh
Gilgamesh
xdvck
Gilgamesh
Level 59
God Stats
3W - 5L
1,181 SR
Queue Stats
141W - 154L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cleyber
Cabrakan
16
6 / 13 / 3
10,476
698
10,980
28,354
19,614
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
II Luis DKC II
King Arthur
17
1 / 3 / 6
10,242
683
21,850
24,713
25,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 6 / 3
10,091
673
10,120
15,590
7,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 15 / 3
9,311
621
7,887
22,238
9,807
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
16
2 / 6 / 8
10,360
691
12,731
20,115
9,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
5 / 3 / 22
11,493
766
11,312
9,537
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ullr
20
10 / 1 / 17
12,579
839
23,981
19,452
11,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
NutellaNoWin
Lancelot
20
15 / 2 / 11
13,592
906
32,338
21,900
13,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
RelverJC
Terra
19
6 / 3 / 27
12,957
864
12,444
21,412
29,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
xdvck
Gilgamesh
18
7 / 4 / 18
12,249
817
17,443
23,751
23,263
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
138
13
Kills
43
43
Deaths
13
23
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
3
22
5.33
W
Ullr
10
1
17
18.5
L
Cabrakan
Cleyber
Cabrakan
6
13
3
0.58
L
King Arthur
II Luis DKC II
King Arthur
1
3
6
1.33
L
3
6
3
0.75
L
1
15
3
0.17
W
Lancelot
NutellaNoWin
Lancelot
15
2
11
10.25
W
Terra
RelverJC
Terra
6
3
27
6.5
L
Ullr
2
6
8
1
W
Gilgamesh
xdvck
Gilgamesh
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,568
Damage
97,518
111,010
Taken
96,052
71,539
Mitigated
83,276
6,810
Healing
35,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,312
879
0
1,094
9,537
4,358
3,011
3,588
4,921
33,651
0
W
Ullr
23,981
11,624
0
3,551
19,452
11,826
2,762
3,896
15,556
0
65,817
L
Cabrakan
Cleyber
Cabrakan
10,980
1,019
0
2,791
28,354
19,614
0
5,073
22,478
23,230
0
L
King Arthur
II Luis DKC II
King Arthur
21,850
3,144
0
1,143
24,713
25,337
0
4,152
19,773
0
50,255
L
10,120
1,296
327
997
15,590
7,614
0
4,633
10,662
25,171
0
L
7,887
3,515
0
0
22,238
9,807
0
5,784
16,164
0
17,970
W
Lancelot
NutellaNoWin
Lancelot
32,338
6,521
0
10,668
21,900
13,890
820
2,411
19,489
0
76,489
W
Terra
RelverJC
Terra
12,444
1,935
9,281
8,157
21,412
29,939
945
4,506
15,706
28,564
0
L
Ullr
12,731
6,135
0
1,552
20,115
9,167
49
2,975
16,861
0
29,041
W
Gilgamesh
xdvck
Gilgamesh
17,443
4,180
606
2,461
23,751
23,263
412
6,699
14,749
0
37,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,480
Gold Earned
62,870
195
Minions Killed
271
0
Camps Cleared
0
1,343,892
Distance Traveled
1,662,367
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,493
766
41
3
0
313,550
0
W
Ullr
12,579
839
73
5
0
325,958
0
L
Cabrakan
10,476
698
18
1
0
241,761
0
L
King Arthur
10,242
683
70
5
0
334,973
1
L
Nox
10,091
673
40
3
0
259,269
3
L
Thor
9,311
621
24
2
0
230,829
0
W
Lancelot
13,592
906
81
5
0
403,243
4
W
Terra
12,957
864
36
2
0
331,823
1
L
Ullr
10,360
691
43
3
0
277,060
0
W
Gilgamesh
12,249
817
40
3
0
287,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role