Player Matchup

Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
CourierSixx
Skadi
Level 19
God Stats
2W - 1L
1,241 SR
Queue Stats
31W - 30L
1,436 Elo+
Party 3
Lancelot
Lancelot
GoblinCacciatore
Lancelot
Level 40
God Stats
13W - 15L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 4
Neith
Neith
PeavesGhost
Neith
Level 24
God Stats
12W - 14L
1,305 SR
Queue Stats
43W - 53L
1,368 Elo+
Party 3
Yu Huang
Yu Huang
TheXpectations
Yu Huang
Level 49
God Stats
3W - 4L
1,373 SR
Queue Stats
64W - 77L
1,378 Elo+
Party 3
Team Averages
Level 55
1,384 SR
1,436 Elo+

VS

Team Averages
Level 71
1,464 SR
1,384 Elo+
Olorun
Olorun
 
Olorun
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Na7ako
The Morrigan
Level 84
God Stats
5W - 11L
1,382 SR
Queue Stats
250W - 295L
1,481 Elo+
Party 2
Ares
Ares
Sirjesteez
Ares
Level 141
God Stats
8W - 9L
1,484 SR
Queue Stats
429W - 483L
1,493 Elo+
Party 2
Izanami
Izanami
SweetNPyscho
Izanami
Level 49
God Stats
39W - 54L
1,452 SR
Queue Stats
251W - 296L
1,469 Elo+
Party 2
Vulcan
Vulcan
pimpdadyplaya11
Vulcan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
974 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
5 / 0 / 9
9,646
1,378
11,012
13,747
14,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 10
8,058
1,151
9,541
7,274
3,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 1 / 9
9,234
1,319
13,046
7,248
5,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 10
7,435
1,062
8,236
3,674
1,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
13
3 / 0 / 12
8,011
1,144
7,095
3,333
1,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

372

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 1 / 3
6,819
974
4,116
7,108
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
Na7ako
The Morrigan
12
1 / 5 / 1
7,095
1,014
6,091
8,635
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 5 / 2
8,069
1,153
6,423
16,172
17,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
SweetNPyscho
Izanami
12
0 / 6 / 3
7,089
1,013
7,867
12,959
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 1
7,366
1,052
7,388
8,496
4,368
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
19
Kills
3
3
Deaths
19
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
0
9
9.5
L
Olorun
 
Olorun
0
1
3
1.5
W
3
1
10
8
W
7
1
9
11.5
L
The Morrigan
Na7ako
The Morrigan
1
5
1
0.3
W
1
1
10
6
L
1
5
2
0.4
L
Izanami
SweetNPyscho
Izanami
0
6
3
0.25
W
Yu Huang
3
0
12
9
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,930
Damage
31,885
35,276
Taken
53,370
26,601
Mitigated
37,509
8,216
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,012
3,592
516
4,697
13,747
14,790
0
9,378
4,369
23,594
0
L
Olorun
 
Olorun
4,116
2,580
89
370
7,108
4,626
0
2,299
4,809
9,479
0
W
9,541
5,581
0
1,665
7,274
3,350
0
5,891
1,383
0
23,329
W
13,046
3,033
0
250
7,248
5,057
0
3,536
3,712
0
25,475
L
The Morrigan
Na7ako
The Morrigan
6,091
1,496
0
0
8,635
4,148
0
2,261
6,358
15,218
0
W
8,236
3,604
0
1,088
3,674
1,820
0
2,921
753
0
16,040
L
6,423
272
0
2,291
16,172
17,421
0
6,452
9,720
11,983
0
L
Izanami
SweetNPyscho
Izanami
7,867
5,657
0
1,569
12,959
6,946
0
5,057
7,902
0
23,141
W
Yu Huang
7,095
557
0
0
3,333
1,584
0
2,292
1,041
19,129
0
L
7,388
3,515
0
376
8,496
4,368
0
2,038
6,458
18,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,384
Gold Earned
36,438
144
Minions Killed
100
3
Camps Cleared
3
685,090
Distance Traveled
523,420
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,646
1,378
28
4
0
154,723
0
L
Olorun
6,819
974
10
1
0
59,637
0
W
Skadi
8,058
1,151
36
5
3
140,528
0
W
Lancelot
9,234
1,319
36
5
0
141,369
0
L
The Morrigan
7,095
1,014
17
2
0
92,615
0
W
Neith
7,435
1,062
17
2
0
127,496
0
L
Ares
8,069
1,153
10
1
0
120,883
1
L
Izanami
7,089
1,013
31
4
3
123,039
1
W
Yu Huang
8,011
1,144
27
4
0
120,974
0
L
Vulcan
7,366
1,052
32
5
0
127,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role