Player Matchup

Sun Wukong
Sun Wukong
aaQ-Q_
Sun Wukong
Level 109
God Stats
43W - 47L
1,364 SR
Queue Stats
544W - 843L
1,320 Elo+
Party 1
Chernobog
Chernobog
liftedeye
Chernobog
Level 119
God Stats
41W - 49L
1,486 SR
Queue Stats
465W - 711L
1,331 Elo+
Party 1
Janus
Janus
uwant2belikemike
Janus
Level 88
God Stats
3W - 8L
1,375 SR
Queue Stats
4W - 12L
1,353 Elo+
Solo
Team Averages
Level 105
1,408 SR
1,335 Elo+

VS

Team Averages
Level 86
1,486 SR
1,320 Elo+
He Bo
He Bo
MenyFatChildren
He Bo
Level 75
God Stats
2W - 4L
1,509 SR
Queue Stats
79W - 121L
1,345 Elo+
Party 2
Bacchus
Bacchus
RogerBeBlack
Bacchus
Level 86
God Stats
3W - 8L
1,481 SR
Queue Stats
107W - 153L
1,348 Elo+
Party 2
Cernunnos
Cernunnos
sbbhkk22
Cernunnos
Level 98
God Stats
76W - 101L
1,469 SR
Queue Stats
171W - 309L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
aaQ-Q_
Sun Wukong
14
2 / 1 / 2
10,535
702
7,205
19,823
21,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
liftedeye
Chernobog
14
3 / 1 / 3
10,053
670
19,309
11,259
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

16
2 / 0 / 3
10,903
727
18,048
3,693
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
9,211
614
5,270
13,824
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
RogerBeBlack
Bacchus
12
0 / 1 / 2
8,363
558
8,546
23,229
28,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
sbbhkk22
Cernunnos
13
1 / 1 / 1
8,981
599
7,334
16,431
7,980
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
2
2
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Bacchus
RogerBeBlack
Bacchus
0
1
2
1
W
Sun Wukong
aaQ-Q_
Sun Wukong
2
1
2
3
W
Chernobog
liftedeye
Chernobog
3
1
3
4.5
L
Cernunnos
sbbhkk22
Cernunnos
1
1
1
1.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,562
Damage
21,150
34,775
Taken
53,484
28,914
Mitigated
42,200
11,726
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,270
321
0
250
13,824
5,523
0
3,508
10,178
24,969
0
L
Bacchus
RogerBeBlack
Bacchus
8,546
1,201
713
5,373
23,229
28,697
0
7,614
15,041
23,575
0
W
Sun Wukong
aaQ-Q_
Sun Wukong
7,205
803
98
6,038
19,823
21,484
549
6,829
12,994
0
25,084
W
Chernobog
liftedeye
Chernobog
19,309
8,029
164
4,363
11,259
5,800
1,042
5,621
5,638
0
65,382
L
Cernunnos
sbbhkk22
Cernunnos
7,334
3,516
111
3,501
16,431
7,980
0
6,035
10,130
0
34,837
W
18,048
937
0
1,063
3,693
1,630
644
2,095
1,598
50,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
26,555
180
Minions Killed
122
12
Camps Cleared
1
844,216
Distance Traveled
794,840
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,211
614
36
2
1
261,711
2
L
Bacchus
8,363
558
29
2
0
293,292
0
W
Sun Wukong
10,535
702
24
2
2
283,370
1
W
Chernobog
10,053
670
64
4
8
258,433
0
L
Cernunnos
8,981
599
57
4
0
239,837
1
W
Janus
10,903
727
92
6
2
302,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role