Player Matchup

Horus
Horus
Diamond IV
 
Horus
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
PePe-Tasty
Hou Yi
Masters
Level 155
God Stats
119W - 151L
1,632 SR
Queue Stats
317W - 374L
2,737 MMR
Solo
Baba Yaga
Baba Yaga
Diamond III
bull3472
Baba Yaga
Diamond III
Level 156
God Stats
1W - 3L
1,369 SR
Queue Stats
228W - 252L
2,484 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,500 SR
2,240 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 146
1,623 SR
2,540 MMR
Agni
Agni
Diamond I
Midagni
Agni
Diamond I
Level 148
God Stats
3W - 2L
1,527 SR
Queue Stats
85W - 85L
2,454 MMR
Solo
Ymir
Ymir
Masters
VnzlBlackLotus
Ymir
Masters
Level 150
God Stats
533W - 514L
1,613 SR
Queue Stats
570W - 561L
2,136 MMR
Solo
Shiva
Shiva
Masters
temp-438205
Shiva
Masters
Level 139
God Stats
25W - 15L
1,730 SR
Queue Stats
173W - 156L
3,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
1 / 4 / 0
11,656
583
16,069
24,387
26,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
PePe-Tasty
Hou Yi
16
0 / 7 / 1
11,133
557
13,797
22,172
11,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
bull3472
Baba Yaga
16
0 / 5 / 1
11,178
559
14,515
19,230
10,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasAh Muzen CabGebBaron SamediThoth

VS

Bans
AchillesCabrakanSobekAresXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Midagni
Agni
19
6 / 1 / 6
13,296
665
20,243
11,849
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 0 / 11
14,000
700
10,029
22,664
27,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 0 / 7
15,282
764
27,113
28,415
34,033
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
16
16
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
0
0.25
W
Agni
Midagni
Agni
6
1
6
9
L
Hou Yi
PePe-Tasty
Hou Yi
0
7
1
0.07
W
2
0
11
7.5
L
Baba Yaga
bull3472
Baba Yaga
0
5
1
0.1
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,381
Damage
57,385
65,789
Taken
62,928
48,219
Mitigated
65,766
15,712
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
16,069
6,700
2,069
6,105
24,387
26,279
0
12,661
11,726
0
27,861
W
Agni
Midagni
Agni
20,243
401
0
610
11,849
4,312
2,079
2,900
8,607
62,824
0
L
Hou Yi
PePe-Tasty
Hou Yi
13,797
5,513
0
4,539
22,172
11,616
92
10,540
11,632
0
48,146
W
10,029
1,658
1,271
5,227
22,664
27,421
285
6,035
16,085
50,928
0
L
Baba Yaga
bull3472
Baba Yaga
14,515
602
0
2,999
19,230
10,324
0
7,544
11,686
59,191
0
W
27,113
3,294
913
10,146
28,415
34,033
614
6,269
21,644
0
62,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
42,578
205
Minions Killed
201
7
Camps Cleared
8
1,036,563
Distance Traveled
1,153,162
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,656
583
35
2
0
340,372
2
W
Agni
13,296
665
95
5
3
370,837
2
L
Hou Yi
11,133
557
72
4
2
304,780
0
W
Ymir
14,000
700
54
3
2
373,212
4
L
Baba Yaga
11,178
559
98
5
5
391,411
3
W
Shiva
15,282
764
52
3
3
409,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role