Player Matchup

Susano
Susano
HeadChief
Susano
Level 64
God Stats
1W - 0L
1,771 SR
Queue Stats
20W - 20L
1,382 Elo+
Party 2
Nike
Nike
Marcovt12
Nike
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
Marouk
Baron Samedi
Level 29
God Stats
4W - 4L
1,569 SR
Queue Stats
20W - 20L
1,382 Elo+
Party 2
Team Averages
Level 47
1,614 SR
1,382 Elo+

VS

Team Averages
Level 37
1,487 SR
1,440 Elo+
Danzaburou
Danzaburou
RentedProduct7
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
Stuubbs
Jormungandr
Level 13
God Stats
1W - 2L
1,461 SR
Queue Stats
11W - 13L
1,472 Elo+
Party 1
Chang'e
Chang'e
WWWWWVVWW
Chang'e
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HeadChief
Susano
11
1 / 3 / 10
7,554
687
8,936
13,026
5,522
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
12
1 / 1 / 11
7,867
715
3,839
10,430
11,074
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Marouk
Baron Samedi
15
12 / 0 / 2
9,678
880
18,639
9,532
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RentedProduct7
Danzaburou
11
2 / 6 / 1
7,733
703
9,196
12,239
5,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Stuubbs
Jormungandr
11
2 / 2 / 2
7,597
691
10,632
12,497
8,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
WWWWWVVWW
Chang'e
11
0 / 6 / 3
7,035
640
6,610
12,789
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
HeadChief
Susano
1
3
10
2
W
Nike
1
1
11
6.5
W
Baron Samedi
Marouk
Baron Samedi
12
0
2
13
L
Danzaburou
RentedProduct7
Danzaburou
2
6
1
0.42
L
Jormungandr
Stuubbs
Jormungandr
2
2
2
1.5
L
Chang'e
WWWWWVVWW
Chang'e
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,414
Damage
26,438
32,988
Taken
37,525
22,185
Mitigated
19,097
8,448
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
HeadChief
Susano
8,936
1,871
0
612
13,026
5,522
240
6,962
5,740
0
18,762
W
Nike
3,839
597
0
0
10,430
11,074
0
5,352
4,820
0
13,932
W
Baron Samedi
Marouk
Baron Samedi
18,639
1,268
2,021
5,815
9,532
5,589
0
4,615
4,826
44,758
0
L
Danzaburou
RentedProduct7
Danzaburou
9,196
3,583
0
2,167
12,239
5,059
35
5,657
6,582
0
26,729
L
Jormungandr
Stuubbs
Jormungandr
10,632
3,202
0
1,522
12,497
8,999
0
6,844
5,653
26,671
0
L
Chang'e
WWWWWVVWW
Chang'e
6,610
967
509
2,816
12,789
5,039
0
6,276
6,513
17,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,099
Gold Earned
22,365
101
Minions Killed
117
2
Camps Cleared
4
659,095
Distance Traveled
544,920
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,554
687
19
2
0
233,705
2
W
Nike
7,867
715
27
2
1
221,533
3
W
Baron Samedi
9,678
880
55
5
1
203,857
4
L
Danzaburou
7,733
703
49
4
0
171,917
2
L
Jormungandr
7,597
691
31
3
3
196,399
3
L
Chang'e
7,035
640
37
3
1
176,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role