Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
HelpimaWorm
Nu Wa
Level 142
God Stats
2W - 1L
1,486 SR
Queue Stats
32W - 40L
1,429 Elo+
Party 1
Medusa
Medusa
RkkGhoulish
Medusa
Level 147
God Stats
1W - 0L
1,543 SR
Queue Stats
212W - 275L
1,350 Elo+
Party 3
Amaterasu
Amaterasu
cnoma
Amaterasu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,429 Elo+
Party 1
Agni
Agni
maxx1966
Agni
Level 160
God Stats
52W - 57L
1,480 SR
Queue Stats
540W - 585L
1,511 Elo+
Solo
Team Averages
Level 131
1,502 SR
1,444 Elo+

VS

Team Averages
Level 77
1,546 SR
1,405 Elo+
Mulan
Mulan
GrandThief_Nova
Mulan
Level 100
God Stats
12W - 7L
1,618 SR
Queue Stats
181W - 213L
1,466 Elo+
Solo
Neith
Neith
PoppaMac4368
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,245 Elo+
Party 2
Anubis
Anubis
Savoury2396
Anubis
Level 67
God Stats
18W - 23L
1,457 SR
Queue Stats
48W - 59L
1,377 Elo+
Party 2
Cerberus
Cerberus
TheYettiekiller
Cerberus
Level 68
God Stats
48W - 52L
1,453 SR
Queue Stats
49W - 57L
1,422 Elo+
Party 2
Thanatos
Thanatos
kWix69
Thanatos
Level 125
God Stats
1W - 1L
1,703 SR
Queue Stats
135W - 136L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 1 / 8
7,021
702
3,618
7,139
8,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 12
8,250
825
12,971
4,280
1,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
15
5 / 1 / 6
8,146
815
6,267
3,934
1,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
cnoma
Amaterasu
15
10 / 1 / 9
8,894
889
11,946
11,645
8,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
15
4 / 0 / 5
8,475
848
6,196
5,598
2,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,935
594
3,210
8,687
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 0
6,285
629
6,439
9,504
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
13
1 / 3 / 1
7,057
706
4,039
6,968
3,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
14
2 / 4 / 1
8,048
805
4,671
14,076
9,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
kWix69
Thanatos
13
1 / 5 / 1
7,091
709
4,456
9,011
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
23
Kills
4
4
Deaths
23
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
8
4
L
0
5
0
0
W
4
1
12
10
L
0
6
0
0
W
Medusa
5
1
6
8
L
Anubis
1
3
1
0.5
L
Cerberus
2
4
1
0.63
W
Amaterasu
cnoma
Amaterasu
10
1
9
14.5
L
Thanatos
kWix69
Thanatos
1
5
1
0.3
W
Agni
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,998
Damage
22,815
32,596
Taken
48,246
21,054
Mitigated
26,272
5,668
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,618
678
0
488
7,139
8,037
220
1,893
5,216
12,135
0
L
3,210
583
0
908
8,687
4,756
0
3,542
5,145
0
7,713
W
12,971
5,075
0
0
4,280
1,498
1,453
1,710
2,570
32,042
0
L
6,439
2,226
0
801
9,504
3,486
69
5,001
4,503
0
20,249
W
Medusa
6,267
3,550
0
436
3,934
1,085
4,001
2,393
1,512
0
26,399
L
Anubis
4,039
104
0
1,258
6,968
3,664
0
2,736
4,232
21,402
0
L
Cerberus
4,671
517
1,291
3,002
14,076
9,917
0
7,322
6,754
25,877
0
W
Amaterasu
cnoma
Amaterasu
11,946
5,367
0
2,724
11,645
8,330
454
1,951
9,581
0
18,550
L
Thanatos
kWix69
Thanatos
4,456
877
0
3,884
9,011
4,449
0
4,184
4,827
0
12,536
W
Agni
6,196
324
0
2,020
5,598
2,104
635
763
4,780
28,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,786
Gold Earned
34,416
184
Minions Killed
139
0
Camps Cleared
0
1,042,145
Distance Traveled
825,028
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,021
702
9
1
0
204,287
2
L
Mulan
5,935
594
15
2
0
99,773
0
W
Nu Wa
8,250
825
46
5
0
192,135
0
L
Neith
6,285
629
25
3
0
166,105
0
W
Medusa
8,146
815
49
5
0
218,527
1
L
Anubis
7,057
706
37
4
0
172,151
1
L
Cerberus
8,048
805
39
4
0
187,518
2
W
Amaterasu
8,894
889
21
2
0
220,533
0
L
Thanatos
7,091
709
23
2
0
199,481
0
W
Agni
8,475
848
59
6
0
206,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role