Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Mattzilla42
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,346 Elo+
Solo
Bacchus
Bacchus
Midas_Touch156
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,338 Elo+
Solo
Sol
Sol
airway3555
Sol
Level 160
God Stats
15W - 23L
1,343 SR
Queue Stats
1,039W - 1,075L
1,456 Elo+
Party 2
Chernobog
Chernobog
robenlockzley
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,446 Elo+
Party 2
Team Averages
Level 71
1,469 SR
1,417 Elo+

VS

Team Averages
Level 112
1,623 SR
1,457 Elo+
Izanami
Izanami
AnaDeArmas
Izanami
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 84L
1,384 Elo+
Solo
Geb
Geb
Don VinnyV
Geb
Level 152
God Stats
1W - 0L
1,497 SR
Queue Stats
25W - 21L
1,540 Elo+
Party 1
Arachne
Arachne
Inject Two Weed
Arachne
Level 27
God Stats
1W - 0L
1,909 SR
Queue Stats
1W - 1L
1,244 Elo+
Party 1
Ra
Ra
McEldridge
Ra
Level 158
God Stats
1W - 0L
1,708 SR
Queue Stats
42W - 39L
1,596 Elo+
Party 1
He Bo
He Bo
godlikedeath10
He Bo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 6 / 7
9,240
770
10,388
15,800
11,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 3
8,368
697
5,790
11,860
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 8
8,982
749
3,955
14,093
8,361
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 7 / 7
8,911
743
10,597
14,825
6,117
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
robenlockzley
Chernobog
14
3 / 9 / 7
8,387
699
5,350
14,412
6,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnaDeArmas
Izanami
17
10 / 3 / 12
10,637
886
9,955
11,289
5,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 4 / 26
10,525
877
10,226
16,347
18,852
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 4 / 20
9,634
803
11,210
16,796
14,807
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
14 / 3 / 12
11,654
971
21,557
11,115
5,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 24
9,512
793
9,701
10,990
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
128
13
Kills
34
34
Deaths
18
32
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
6
7
1.25
W
Izanami
AnaDeArmas
Izanami
10
3
12
5.33
W
3
4
26
4
W
4
4
20
3.5
L
2
6
3
0.58
W
14
3
12
6.67
L
2
6
8
1
L
2
7
7
0.79
W
3
4
24
3.75
L
Chernobog
robenlockzley
Chernobog
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,080
Damage
62,649
70,990
Taken
66,537
37,854
Mitigated
51,042
16,279
Healing
28,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,388
1,190
699
2,979
15,800
11,468
0
8,984
6,816
22,690
0
W
Izanami
AnaDeArmas
Izanami
9,955
5,731
2,024
1,554
11,289
5,477
2,327
4,545
5,549
0
35,330
W
10,226
865
2,012
1,405
16,347
18,852
958
8,536
7,720
17,695
0
W
11,210
8,174
991
4,003
16,796
14,807
1,907
7,808
8,988
0
15,552
L
5,790
730
3,017
2,404
11,860
5,622
0
7,825
4,035
20,896
0
W
21,557
1,984
9,833
4,132
11,115
5,922
2,108
4,539
5,229
44,989
0
L
3,955
302
0
482
14,093
8,361
0
8,172
5,921
10,574
0
L
10,597
2,677
1,869
4,274
14,825
6,117
0
8,268
6,557
28,585
0
W
9,701
747
1,002
1,796
10,990
5,984
1,253
5,302
5,688
16,614
0
L
Chernobog
robenlockzley
Chernobog
5,350
3,554
0
555
14,412
6,286
0
8,235
6,177
0
10,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,888
Gold Earned
51,962
144
Minions Killed
125
0
Camps Cleared
0
835,778
Distance Traveled
1,135,447
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,240
770
39
3
0
179,100
0
W
Izanami
10,637
886
42
4
0
207,461
1
W
Geb
10,525
877
14
1
0
238,909
0
W
Arachne
9,634
803
11
1
0
232,827
1
L
Ra
8,368
697
32
3
0
164,327
0
W
Ra
11,654
971
47
4
0
232,660
0
L
Bacchus
8,982
749
23
2
0
183,744
0
L
Sol
8,911
743
36
3
0
169,675
0
W
He Bo
9,512
793
11
1
0
223,590
0
L
Chernobog
8,387
699
14
1
0
138,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role