Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Africa4Ever500
Ne Zha
Level 143
God Stats
5W - 0L
1,595 SR
Queue Stats
114W - 113L
1,565 Elo+
Party 2
Hera
Hera
zeflayer
Hera
Level 28
God Stats
5W - 2L
1,692 SR
Queue Stats
57W - 56L
1,540 Elo+
Party 2
Team Averages
Level 91
1,596 SR
1,535 Elo+

VS

Team Averages
Level 34
1,415 SR
1,239 Elo+
Neith
Neith
SithLordJoey
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,176 Elo+
Party 1
Bacchus
Bacchus
Slimybrown
Bacchus
Level 68
God Stats
1W - 4L
1,244 SR
Queue Stats
203W - 302L
1,366 Elo+
Solo
Ra
Ra
biglongnuts
Ra
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
10 / 0 / 7
9,590
872
7,128
7,713
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 2 / 12
8,769
797
9,365
10,496
4,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
13
3 / 3 / 11
8,625
784
8,826
7,413
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,189
654
5,450
9,263
2,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Slimybrown
Bacchus
11
3 / 4 / 1
7,595
690
7,052
11,841
8,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 8 / 3
6,734
612
4,612
9,064
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
5
5
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
0
7
13.5
W
5
2
12
5.5
L
1
6
3
0.42
L
Bacchus
Slimybrown
Bacchus
3
4
1
0.88
L
1
8
3
0.31
W
Hera
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,319
Damage
17,114
25,622
Taken
30,168
13,114
Mitigated
13,669
4,244
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,128
4,329
0
2,594
7,713
5,208
468
3,445
4,268
0
13,414
W
9,365
2,312
0
1,150
10,496
4,599
329
4,486
6,010
0
22,793
L
5,450
1,796
0
726
9,263
2,873
0
3,610
5,425
0
18,263
L
Bacchus
Slimybrown
Bacchus
7,052
1,054
0
2,209
11,841
8,199
0
3,258
8,096
29,391
0
L
4,612
822
239
232
9,064
2,597
0
2,392
6,210
11,357
0
W
Hera
8,826
2,249
0
500
7,413
3,307
979
4,117
3,296
36,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,984
Gold Earned
21,518
119
Minions Killed
90
5
Camps Cleared
4
619,861
Distance Traveled
521,247
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,590
872
29
3
3
245,969
0
W
Ne Zha
8,769
797
26
2
1
200,183
0
L
Neith
7,189
654
37
3
0
176,569
2
L
Bacchus
7,595
690
39
4
3
196,454
0
L
Ra
6,734
612
14
1
1
148,224
0
W
Hera
8,625
784
64
6
1
173,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role