Player Matchup

Medusa
Medusa
HydroFragged
Medusa
Level 156
God Stats
1W - 4L
1,501 SR
Queue Stats
252W - 222L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
Jaquitta
Jormungandr
Level 158
God Stats
2W - 3L
1,603 SR
Queue Stats
205W - 181L
1,550 Elo+
Party 1
Odin
Odin
WOPP A LOPP
Odin
Level 160
God Stats
6W - 7L
1,430 SR
Queue Stats
766W - 757L
1,448 Elo+
Party 1
Hera
Hera
Witzilo
Hera
Level 150
God Stats
8W - 7L
1,576 SR
Queue Stats
285W - 283L
1,478 Elo+
Solo
Nike
Nike
siddique
Nike
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,296 Elo+
Solo
Team Averages
Level 155
1,522 SR
1,456 Elo+

VS

Team Averages
Level 121
1,493 SR
1,523 Elo+
Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Itsscience12
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 133L
1,485 Elo+
Solo
Thanatos
Thanatos
KILLASIN515
Thanatos
Level 160
God Stats
13W - 10L
1,188 SR
Queue Stats
531W - 578L
1,491 Elo+
Party 2
Achilles
Achilles
YurtTheWanderer
Achilles
Level 81
God Stats
1W - 0L
1,775 SR
Queue Stats
35W - 35L
1,544 Elo+
Solo
Thoth
Thoth
theflash1105
Thoth
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 5 / 5
7,348
735
5,160
8,025
3,743
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Jaquitta
Jormungandr
16
3 / 3 / 9
8,544
854
10,297
10,808
10,189
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
7 / 3 / 7
8,919
892
10,297
10,747
8,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
Witzilo
Hera
14
2 / 4 / 5
7,864
786
9,550
7,521
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
13
3 / 3 / 9
7,600
760
3,942
7,296
6,995
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 5 / 5
8,160
816
6,185
8,516
3,624
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Itsscience12
Bacchus
14
0 / 3 / 8
7,764
776
3,574
9,618
14,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
KILLASIN515
Thanatos
14
4 / 6 / 8
8,812
881
7,508
13,835
9,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
16
8 / 3 / 4
9,008
901
8,347
16,476
14,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 2 / 9
9,346
935
10,634
9,559
4,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
16
Kills
17
18
Deaths
19
35
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
5
5
0.9
L
Medusa
1
5
5
0.7
W
Bacchus
Itsscience12
Bacchus
0
3
8
1.33
L
Jormungandr
Jaquitta
Jormungandr
3
3
9
2.5
W
Thanatos
KILLASIN515
Thanatos
4
6
8
1.33
L
7
3
7
3.5
L
Hera
Witzilo
Hera
2
4
5
1.13
W
Achilles
8
3
4
3.33
L
Nike
3
3
9
2.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,246
Damage
36,248
44,397
Taken
58,004
32,700
Mitigated
46,801
10,247
Healing
22,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,185
227
719
536
8,516
3,624
521
2,845
5,671
14,909
0
L
Medusa
5,160
1,627
560
578
8,025
3,743
446
4,443
3,582
0
9,368
W
Bacchus
Itsscience12
Bacchus
3,574
421
858
886
9,618
14,135
502
3,701
5,917
8,884
0
L
Jormungandr
Jaquitta
Jormungandr
10,297
1,635
1,098
1,413
10,808
10,189
163
5,106
5,382
24,232
0
W
Thanatos
KILLASIN515
Thanatos
7,508
1,197
2,340
7,863
13,835
9,952
500
4,173
9,662
0
11,345
L
10,297
646
616
1,637
10,747
8,778
165
4,854
5,893
0
19,412
L
Hera
Witzilo
Hera
9,550
3,212
444
1,235
7,521
2,995
214
3,422
4,099
19,432
0
W
Achilles
8,347
1,703
0
3,436
16,476
14,462
387
5,536
10,940
0
11,989
L
Nike
3,942
313
599
2,067
7,296
6,995
40
2,568
4,728
0
8,212
W
10,634
266
1,336
4,274
9,559
4,628
407
3,592
5,967
38,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,275
Gold Earned
43,090
86
Minions Killed
102
0
Camps Cleared
0
871,833
Distance Traveled
1,031,587
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,160
816
19
2
0
175,852
1
L
Medusa
7,348
735
14
1
0
152,718
0
W
Bacchus
7,764
776
6
1
0
210,306
0
L
Jormungandr
8,544
854
23
2
0
187,618
0
W
Thanatos
8,812
881
5
1
0
195,949
4
L
Odin
8,919
892
22
2
0
187,837
0
L
Hera
7,864
786
21
2
0
200,602
0
W
Achilles
9,008
901
6
1
0
218,056
1
L
Nike
7,600
760
6
1
0
143,058
2
W
Thoth
9,346
935
66
7
0
231,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role