Player Matchup

Nu Wa
Nu Wa
BasetCatz
Nu Wa
Level 97
God Stats
2W - 1L
1,754 SR
Queue Stats
92W - 55L
1,715 Elo+
Party 1
Horus
Horus
Charuzu Uzzu
Horus
Level 147
God Stats
0W - 1L
1,544 SR
Queue Stats
9W - 1L
2,027 Elo+
Party 1
Loki
Loki
DuckyTrash1234
Loki
Level 112
God Stats
33W - 27L
1,561 SR
Queue Stats
234W - 230L
1,536 Elo+
Party 1
Chronos
Chronos
Sweaty Charms
Chronos
Level 128
God Stats
5W - 5L
1,999 SR
Queue Stats
97W - 69L
1,625 Elo+
Party 1
Kali
Kali
okay plz
Kali
Level 149
God Stats
0W - 3L
1,289 SR
Queue Stats
441W - 402L
1,614 Elo+
Party 1
Team Averages
Level 127
1,629 SR
1,704 Elo+

VS

Team Averages
Level 131
1,606 SR
1,612 Elo+
Da Ji
Da Ji
JerLdoua
Da Ji
Level 128
God Stats
5W - 6L
1,536 SR
Queue Stats
246W - 204L
1,614 Elo+
Party 2
Hou Yi
Hou Yi
TYL Cabrakan
Hou Yi
Level 160
God Stats
2W - 1L
1,667 SR
Queue Stats
387W - 307L
1,656 Elo+
Party 2
Ra
Ra
TYL Merlin
Ra
Level 160
God Stats
11W - 7L
1,547 SR
Queue Stats
258W - 231L
1,621 Elo+
Party 2
Aphrodite
Aphrodite
UNCLEPION
Aphrodite
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 27L
1,615 Elo+
Party 2
Bellona
Bellona
karnagestudio
Bellona
Level 106
God Stats
7W - 2L
1,782 SR
Queue Stats
12W - 13L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BasetCatz
Nu Wa
6
2 / 4 / 0
4,563
507
1,655
6,429
1,642
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

7
0 / 0 / 1
4,715
524
4,760
6,772
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 0
4,976
553
956
3,754
1,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
7
0 / 3 / 1
4,400
489
3,955
6,465
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
7
1 / 1 / 1
4,505
501
903
5,079
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JerLdoua
Da Ji
8
2 / 1 / 1
5,018
558
2,955
5,895
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
9
2 / 1 / 0
5,078
564
7,392
7,686
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 2
5,710
634
3,187
3,474
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
UNCLEPION
Aphrodite
7
0 / 0 / 2
4,942
549
1,949
5,033
1,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
10
0 / 0 / 1
5,686
632
2,411
3,955
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
5
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BasetCatz
Nu Wa
2
4
0
0.5
L
0
0
1
0.5
L
0
0
0
0
W
Da Ji
JerLdoua
Da Ji
2
1
1
2.5
L
Chronos
0
3
1
0.17
W
Hou Yi
2
1
0
2
W
1
1
2
2
W
Aphrodite
UNCLEPION
Aphrodite
0
0
2
1
W
Bellona
0
0
1
0.5
L
Kali
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,229
Damage
17,894
28,499
Taken
26,043
10,188
Mitigated
9,840
8,589
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BasetCatz
Nu Wa
1,655
464
0
700
6,429
1,642
0
1,577
4,662
7,698
0
L
4,760
2,311
420
2,975
6,772
3,119
0
1,466
5,306
0
12,590
L
956
210
0
1,434
3,754
1,259
0
0
3,754
0
28,920
W
Da Ji
JerLdoua
Da Ji
2,955
952
0
2,644
5,895
2,034
0
620
5,185
0
23,265
L
Chronos
3,955
1,586
0
1,977
6,465
2,352
0
455
6,010
25,300
7,050
W
Hou Yi
7,392
3,024
0
2,984
7,686
2,268
0
2,007
5,679
0
36,102
W
3,187
671
496
987
3,474
1,230
0
392
3,018
38,591
0
W
Aphrodite
UNCLEPION
Aphrodite
1,949
652
2,122
2,870
5,033
1,656
0
1,350
3,683
11,706
0
W
Bellona
2,411
897
0
2,414
3,955
2,652
0
359
3,596
0
38,870
L
Kali
903
268
0
1,083
5,079
1,816
0
1,326
3,631
0
16,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,159
Gold Earned
26,434
182
Minions Killed
282
0
Camps Cleared
0
864,476
Distance Traveled
857,636
138
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,563
507
7
1
0
146,282
134
L
Horus
4,715
524
14
2
0
196,412
2
L
Loki
4,976
553
74
8
0
200,286
1
W
Da Ji
5,018
558
40
4
0
191,694
2
L
Chronos
4,400
489
55
6
0
162,218
1
W
Hou Yi
5,078
564
73
8
0
149,535
2
W
Ra
5,710
634
74
8
0
177,492
4
W
Aphrodite
4,942
549
13
1
0
173,179
3
W
Bellona
5,686
632
82
9
0
165,736
0
L
Kali
4,505
501
32
4
0
159,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role