Player Matchup

Neith
Neith
Bubblegamer8698
Neith
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 16L
1,049 Elo+
Party 2
Nike
Nike
Deon205682
Nike
Level 29
God Stats
2W - 2L
1,356 SR
Queue Stats
4W - 26L
992 Elo+
Party 2
Nu Wa
Nu Wa
Lomiful
Nu Wa
Level 98
God Stats
19W - 24L
1,376 SR
Queue Stats
252W - 327L
1,309 Elo+
Party 2
Nox
Nox
Lxminous4391
Nox
Level 47
God Stats
1W - 0L
1,181 SR
Queue Stats
9W - 15L
1,249 Elo+
Party 2
Awilix
Awilix
Zeiija
Awilix
Level 63
God Stats
4W - 4L
1,435 SR
Queue Stats
11W - 27L
1,162 Elo+
Party 2
Team Averages
Level 53
1,370 SR
1,152 Elo+

VS

Team Averages
Level 99
1,498 SR
1,337 Elo+
Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Eazithedancer
Mercury
Level 67
God Stats
23W - 16L
1,529 SR
Queue Stats
118W - 103L
1,339 Elo+
Solo
Xing Tian
Xing Tian
Emorald_Warrior
Xing Tian
Level 89
God Stats
2W - 1L
1,448 SR
Queue Stats
216W - 250L
1,315 Elo+
Party 1
Charybdis
Charybdis
Nightfire893
Charybdis
Level 87
God Stats
12W - 11L
1,575 SR
Queue Stats
158W - 194L
1,253 Elo+
Party 1
Vulcan
Vulcan
Punk_Esponja
Vulcan
Level 126
God Stats
11W - 12L
1,439 SR
Queue Stats
443W - 457L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 3
11,117
445
10,138
14,167
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
3 / 1 / 7
11,874
475
15,820
16,459
20,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Lomiful
Nu Wa
19
6 / 1 / 8
12,660
506
25,455
16,573
9,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 2 / 12
11,459
458
12,172
16,825
21,913
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
Zeiija
Awilix
18
8 / 2 / 5
12,289
492
18,903
17,482
8,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
2 / 5 / 1
10,962
438
15,546
31,965
36,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
2
0 / 1 / 0
6,268
251
104
3,077
819
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Emorald_Warrior
Xing Tian
15
2 / 3 / 2
10,403
416
9,259
29,331
36,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Nightfire893
Charybdis
15
0 / 7 / 3
9,087
363
9,716
20,992
7,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
15
2 / 8 / 1
9,852
394
18,331
16,525
6,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
24
Kills
6
7
Deaths
24
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
5
1
0.5
W
4
1
3
5.5
W
3
1
7
6.5
L
Mercury
0
1
0
0
L
Xing Tian
Emorald_Warrior
Xing Tian
2
3
2
1
W
Nu Wa
Lomiful
Nu Wa
6
1
8
10
W
3
2
12
4.5
L
Charybdis
Nightfire893
Charybdis
0
7
3
0.21
L
Vulcan
2
8
1
0.31
W
Awilix
Zeiija
Awilix
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,488
Damage
52,956
81,506
Taken
101,890
67,233
Mitigated
88,586
13,439
Healing
23,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
15,546
3,873
0
8,239
31,965
36,927
540
6,869
24,835
0
87,459
W
10,138
3,212
626
3,228
14,167
7,246
2,454
5,219
8,810
0
80,852
W
15,820
2,898
0
228
16,459
20,243
1,728
1,793
14,588
0
82,010
L
Mercury
104
0
0
19
3,077
819
0
2,386
455
0
1,248
L
Xing Tian
Emorald_Warrior
Xing Tian
9,259
777
811
4,603
29,331
36,898
312
9,830
19,030
35,467
0
W
Nu Wa
Lomiful
Nu Wa
25,455
6,363
0
4,450
16,573
9,104
3,658
9,299
6,790
98,268
0
W
12,172
1,981
705
1,886
16,825
21,913
1,300
5,534
11,031
30,272
0
L
Charybdis
Nightfire893
Charybdis
9,716
6,837
0
7,170
20,992
7,255
720
9,118
11,676
0
64,338
L
Vulcan
18,331
5,378
64
2,559
16,525
6,687
0
7,783
8,267
76,080
0
W
Awilix
Zeiija
Awilix
18,903
9,429
1,106
1,210
17,482
8,727
2,319
4,691
12,697
0
90,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,399
Gold Earned
46,572
540
Minions Killed
376
0
Camps Cleared
0
2,319,994
Distance Traveled
1,747,377
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,962
438
122
5
0
441,050
5
W
Neith
11,117
445
127
5
0
463,331
3
W
Nike
11,874
475
131
5
0
449,222
0
L
Mercury
6,268
251
5
0
0
19,747
0
L
Xing Tian
10,403
416
47
2
0
460,998
1
W
Nu Wa
12,660
506
143
6
0
441,203
0
W
Nox
11,459
458
40
2
0
435,558
1
L
Charybdis
9,087
363
110
4
0
404,041
1
L
Vulcan
9,852
394
92
4
0
421,541
0
W
Awilix
12,289
492
99
4
0
530,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role