Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SimAcelabQc
Baron Samedi
Level 126
God Stats
9W - 5L
1,638 SR
Queue Stats
239W - 263L
1,506 Elo+
Solo
Artemis
Artemis
TurdSlayer420
Artemis
Level 48
God Stats
33W - 45L
1,287 SR
Queue Stats
122W - 159L
1,231 Elo+
Solo
Team Averages
Level 105
1,475 SR
1,413 Elo+

VS

Team Averages
Level 88
1,588 SR
1,414 Elo+
Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Tiburon03215
Atlas
Level 59
God Stats
17W - 7L
1,763 SR
Queue Stats
116W - 84L
1,626 Elo+
Solo
Ah Puch
Ah Puch
Vipeconic
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 6 / 3
6,806
681
8,651
13,113
4,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
SimAcelabQc
Baron Samedi
11
4 / 5 / 1
7,101
710
10,333
12,241
5,009
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
10
0 / 4 / 4
6,519
652
6,177
8,330
3,335
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
8 / 1 / 5
8,560
856
15,606
10,077
8,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 7
9,062
906
10,191
15,068
15,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Vipeconic
Ah Puch
11
1 / 4 / 5
6,851
685
4,190
8,165
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
15
15
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
6
3
0.58
W
Bakasura
 
Bakasura
8
1
5
10.5
L
Baron Samedi
SimAcelabQc
Baron Samedi
4
5
1
0.9
W
6
1
7
9.5
L
Artemis
0
4
4
0.5
W
Ah Puch
Vipeconic
Ah Puch
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,161
Damage
29,987
33,684
Taken
33,310
13,288
Mitigated
26,584
11,063
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,651
2,046
0
5,359
13,113
4,944
0
5,665
6,180
0
19,963
W
Bakasura
 
Bakasura
15,606
9,919
0
3,845
10,077
8,080
1,033
3,591
6,486
0
28,736
L
Baron Samedi
SimAcelabQc
Baron Samedi
10,333
1,255
1,097
3,583
12,241
5,009
0
5,002
5,797
27,571
0
W
10,191
3,717
889
4,417
15,068
15,600
224
4,055
11,013
19,015
0
L
Artemis
6,177
3,852
120
904
8,330
3,335
280
4,080
3,635
0
18,975
W
Ah Puch
Vipeconic
Ah Puch
4,190
487
0
902
8,165
2,904
292
3,079
5,086
14,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,426
Gold Earned
24,473
119
Minions Killed
89
2
Camps Cleared
7
490,244
Distance Traveled
576,165
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,806
681
30
3
1
176,683
3
W
Bakasura
8,560
856
58
6
7
222,022
0
L
Baron Samedi
7,101
710
35
4
1
155,819
3
W
Atlas
9,062
906
13
1
0
190,925
2
L
Artemis
6,519
652
54
5
0
157,742
3
W
Ah Puch
6,851
685
18
2
0
163,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role