Player Matchup

Chang'e
Chang'e
Platinum II
IslaSummer
Chang'e
Platinum II
Level 158
God Stats
43W - 27L
1,678 SR
Queue Stats
481W - 440L
1,641 MMR
Party 1
Medusa
Medusa
Platinum II
Parasidic Death
Medusa
Platinum II
Level 155
God Stats
9W - 9L
1,702 SR
Queue Stats
31W - 21L
1,980 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
Parasidic Flame
Xing Tian
Platinum III
Level 156
God Stats
1W - 1L
1,354 SR
Queue Stats
31W - 22L
1,955 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,578 SR
1,859 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,628 SR
1,697 MMR
Horus
Horus
Silver I
Bernalisaac15
Horus
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,660 MMR
Party 2
Xbalanque
Xbalanque
Silver I
LyClose
Xbalanque
Silver I
Level 109
God Stats
0W - 1L
1,852 SR
Queue Stats
31W - 27L
1,660 MMR
Party 2
Scylla
Scylla
Gold IV
iRoniiin
Scylla
Gold IV
Level 121
God Stats
1W - 5L
1,534 SR
Queue Stats
8W - 8L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IslaSummer
Chang'e
18
3 / 3 / 13
13,187
694
19,444
18,276
9,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 0 / 5
15,520
817
27,628
18,742
10,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Parasidic Flame
Xing Tian
18
2 / 1 / 17
14,341
755
10,059
25,295
34,783
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AresAh Muzen CabAchillesHeraAtlas

VS

Bans
HeimdallrHou YiBaron SamediNeithAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
11,348
597
10,166
27,164
31,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
LyClose
Xbalanque
15
1 / 9 / 3
11,253
592
22,950
21,577
10,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
iRoniiin
Scylla
17
2 / 6 / 2
11,981
631
15,039
16,260
8,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
21
Kills
4
4
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Chang'e
IslaSummer
Chang'e
3
3
13
3.17
L
Xbalanque
LyClose
Xbalanque
1
9
3
0.28
W
16
0
5
18.5
W
Xing Tian
Parasidic Flame
Xing Tian
2
1
17
10.5
L
Scylla
iRoniiin
Scylla
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,131
Damage
48,155
62,313
Taken
65,001
54,811
Mitigated
50,478
26,990
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,166
4,299
1,215
4,055
27,164
31,984
0
13,845
13,319
0
26,881
W
Chang'e
IslaSummer
Chang'e
19,444
866
6,856
6,859
18,276
9,099
582
3,807
14,332
69,995
0
L
Xbalanque
LyClose
Xbalanque
22,950
12,446
0
2,664
21,577
10,295
0
8,133
13,444
0
65,522
W
27,628
13,061
0
7,881
18,742
10,929
2,119
4,377
14,160
0
89,092
W
Xing Tian
Parasidic Flame
Xing Tian
10,059
844
0
5,394
25,295
34,783
379
6,739
18,064
21,633
0
L
Scylla
iRoniiin
Scylla
15,039
1,479
0
121
16,260
8,199
0
7,856
8,404
70,023
2,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
34,582
226
Minions Killed
206
11
Camps Cleared
4
1,061,181
Distance Traveled
901,385
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,348
597
34
2
0
332,401
4
W
Chang'e
13,187
694
122
6
7
330,956
0
L
Xbalanque
11,253
592
71
4
0
268,833
5
W
Medusa
15,520
817
90
5
3
380,171
14
W
Xing Tian
14,341
755
14
1
1
350,054
0
L
Scylla
11,981
631
101
5
4
300,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role