Player Matchup

Shiva
Shiva
Bronze II
FnO Natsu
Shiva
Bronze II
Level 48
God Stats
6W - 4L
1,172 SR
Queue Stats
75W - 110L
313 MMR
Party 1
Yu Huang
Yu Huang
Silver V
Not_Metor
Yu Huang
Silver V
Level 60
God Stats
2W - 4L
1,065 SR
Queue Stats
89W - 110L
580 MMR
Solo
Ares
Ares
Silver V
brief-mercy
Ares
Silver V
Level 98
God Stats
11W - 10L
1,480 SR
Queue Stats
285W - 322L
576 MMR
Solo
Mercury
Mercury
Silver V
iFq-Vlezd
Mercury
Silver V
Level 89
God Stats
6W - 4L
1,557 SR
Queue Stats
62W - 81L
586 MMR
Solo
Danzaburou
Danzaburou
Bronze III
xHesUnstable
Danzaburou
Bronze III
Level 62
God Stats
11W - 4L
1,292 SR
Queue Stats
104W - 147L
107 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 71
1,313 SR
433 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,525 SR
425 MMR
Kali
Kali
Silver V
Mayhemxxxx
Kali
Silver V
Level 157
God Stats
18W - 14L
1,545 SR
Queue Stats
698W - 738L
591 MMR
Solo
Merlin
Merlin
Bronze I
NovahOEA
Merlin
Bronze I
Level 62
God Stats
10W - 14L
1,503 SR
Queue Stats
189W - 202L
382 MMR
Solo
Tiamat
Tiamat
Silver V
Thuggoz-
Tiamat
Silver V
Level 63
God Stats
1W - 7L
1,500 SR
Queue Stats
507W - 516L
641 MMR
Solo
Sylvanus
Sylvanus
Bronze III
ninjask_99
Sylvanus
Bronze III
Level 129
God Stats
12W - 10L
1,545 SR
Queue Stats
129W - 172L
51 MMR
Solo
Izanami
Izanami
Silver V
thejokersweapon
Izanami
Silver V
Level 150
God Stats
47W - 36L
1,534 SR
Queue Stats
449W - 470L
460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FnO Natsu
Shiva
14
1 / 0 / 3
8,316
554
5,443
11,445
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
Not_Metor
Yu Huang
14
4 / 0 / 3
9,245
616
9,595
6,760
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 2
7,854
524
4,089
12,200
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
iFq-Vlezd
Mercury
16
8 / 0 / 4
9,402
627
6,089
11,445
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
xHesUnstable
Danzaburou
13
0 / 1 / 3
7,862
524
6,113
7,004
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaChaacLancelotMorgan Le Fay

VS

Bans
Ah Muzen CabChironArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,894
460
1,635
9,801
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
NovahOEA
Merlin
12
0 / 5 / 0
6,890
459
4,618
8,639
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
Thuggoz-
Tiamat
12
0 / 4 / 0
7,261
484
6,715
10,316
11,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
ninjask_99
Sylvanus
9
0 / 3 / 0
6,264
418
3,732
11,125
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
7,113
474
6,149
8,223
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
15
Kills
1
1
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
FnO Natsu
Shiva
1
0
3
2.5
L
0
1
0
0
W
Yu Huang
Not_Metor
Yu Huang
4
0
3
5.5
L
Merlin
NovahOEA
Merlin
0
5
0
0
L
Tiamat
Thuggoz-
Tiamat
0
4
0
0
W
2
0
2
3
W
Mercury
iFq-Vlezd
Mercury
8
0
4
10
L
Sylvanus
ninjask_99
Sylvanus
0
3
0
0
L
1
2
0
0.5
W
Danzaburou
xHesUnstable
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
22,849
48,854
Taken
48,104
30,917
Mitigated
30,302
15,161
Healing
14,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
FnO Natsu
Shiva
5,443
1,242
84
5,914
11,445
7,883
421
5,075
5,692
0
49,674
L
1,635
523
0
2,401
9,801
4,898
0
1,018
8,727
0
57,304
W
Yu Huang
Not_Metor
Yu Huang
9,595
1,926
91
2,740
6,760
3,431
0
3,259
3,501
76,898
0
L
Merlin
NovahOEA
Merlin
4,618
264
0
1,000
8,639
3,508
0
4,746
3,642
48,592
0
L
Tiamat
Thuggoz-
Tiamat
6,715
434
0
3,046
10,316
11,139
0
0
9,604
39,353
0
W
4,089
671
0
2,641
12,200
11,215
0
3,236
8,964
22,279
0
W
Mercury
iFq-Vlezd
Mercury
6,089
3,007
0
705
11,445
5,323
45
2,290
9,093
0
85,835
L
Sylvanus
ninjask_99
Sylvanus
3,732
792
2,379
3,548
11,125
7,942
0
6,431
4,536
11,858
0
L
6,149
3,966
351
1,995
8,223
2,815
1,602
1,048
7,135
0
58,567
W
Danzaburou
xHesUnstable
Danzaburou
6,113
2,786
0
2,986
7,004
3,065
1,308
1,368
5,636
0
58,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,679
Gold Earned
34,422
474
Minions Killed
404
0
Camps Cleared
0
1,528,258
Distance Traveled
1,169,319
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,316
554
80
5
0
289,091
1
L
Kali
6,894
460
98
7
0
235,017
4
W
Yu Huang
9,245
616
132
9
0
288,472
5
L
Merlin
6,890
459
95
6
0
249,425
7
L
Tiamat
7,261
484
83
6
0
217,837
3
W
Ares
7,854
524
15
1
0
313,091
8
W
Mercury
9,402
627
134
9
0
387,102
8
L
Sylvanus
6,264
418
19
1
0
257,774
4
L
Izanami
7,113
474
109
7
0
209,266
1
W
Danzaburou
7,862
524
113
8
0
250,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role