Player Matchup

Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
B00MSTiX75
Ravana
Level 138
God Stats
10W - 11L
1,640 SR
Queue Stats
355W - 401L
1,372 Elo+
Party 1
Khepri
Khepri
LostInThought08
Khepri
Level 67
God Stats
20W - 24L
1,478 SR
Queue Stats
190W - 197L
1,352 Elo+
Solo
Hercules
Hercules
Razgorok
Hercules
Level 57
God Stats
2W - 3L
1,284 SR
Queue Stats
22W - 15L
1,460 Elo+
Solo
Artemis
Artemis
SpreaderOfCheeks
Artemis
Level 123
God Stats
9W - 8L
1,932 SR
Queue Stats
135W - 142L
1,373 Elo+
Solo
Team Averages
Level 99
1,567 SR
1,412 Elo+

VS

Team Averages
Level 99
1,608 SR
1,463 Elo+
Achilles
Achilles
FallenOphan
Achilles
Level 143
God Stats
3W - 6L
1,387 SR
Queue Stats
169W - 160L
1,407 Elo+
Party 2
Skadi
Skadi
FearSpiderCrawl
Skadi
Level 122
God Stats
1W - 1L
1,458 SR
Queue Stats
14W - 16L
1,514 Elo+
Party 2
Ah Puch
Ah Puch
GodlikeMit
Ah Puch
Level 83
God Stats
3W - 2L
1,909 SR
Queue Stats
485W - 509L
1,426 Elo+
Solo
Ganesha
Ganesha
Ooplagloo
Ganesha
Level 66
God Stats
7W - 7L
1,785 SR
Queue Stats
166W - 195L
1,492 Elo+
Solo
Nemesis
Nemesis
Zurtra
Nemesis
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
117W - 108L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 1 / 0
5,546
555
2,052
2,718
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
B00MSTiX75
Ravana
9
0 / 0 / 1
5,193
519
2,400
4,838
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 4
5,797
580
3,076
5,266
2,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Razgorok
Hercules
9
3 / 2 / 0
5,500
550
5,350
7,927
5,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 0 / 2
5,539
554
7,150
2,953
1,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FallenOphan
Achilles
8
0 / 3 / 1
4,875
488
4,011
10,105
4,244
8
1 / 3 / 0
4,673
467
4,467
5,890
1,570
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
GodlikeMit
Ah Puch
9
0 / 1 / 0
5,217
522
1,304
3,052
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Ooplagloo
Ganesha
7
0 / 3 / 0
4,832
483
1,015
8,777
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Zurtra
Nemesis
10
2 / 0 / 1
5,670
567
2,442
5,638
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
0
1
W
Ravana
B00MSTiX75
Ravana
0
0
1
0.5
L
Achilles
FallenOphan
Achilles
0
3
1
0.17
L
1
3
0
0.33
L
Ah Puch
GodlikeMit
Ah Puch
0
1
0
0
W
2
0
4
4
L
Ganesha
Ooplagloo
Ganesha
0
3
0
0
W
Hercules
Razgorok
Hercules
3
2
0
1.5
W
4
0
2
5
L
Nemesis
Zurtra
Nemesis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,028
Damage
13,239
23,702
Taken
33,462
12,936
Mitigated
14,336
8,371
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,052
322
0
125
2,718
1,027
0
838
1,880
27,288
0
W
Ravana
B00MSTiX75
Ravana
2,400
519
0
962
4,838
1,922
0
466
4,372
0
36,278
L
Achilles
FallenOphan
Achilles
4,011
970
0
3,597
10,105
4,244
0
459
9,646
0
22,632
L
4,467
2,324
350
1,566
5,890
1,570
0
1,408
4,470
0
23,144
L
Ah Puch
GodlikeMit
Ah Puch
1,304
142
0
963
3,052
1,213
0
1,167
1,799
32,521
0
W
3,076
641
101
2,575
5,266
2,770
82
747
4,519
19,685
0
L
Ganesha
Ooplagloo
Ganesha
1,015
226
0
1,981
8,777
5,404
0
1,841
6,936
15,270
0
W
Hercules
Razgorok
Hercules
5,350
1,787
0
2,673
7,927
5,984
291
0
7,927
2,972
20,403
W
7,150
5,160
0
1,935
2,953
1,233
63
268
2,685
0
36,053
L
Nemesis
Zurtra
Nemesis
2,442
1,237
0
1,159
5,638
1,905
0
655
4,899
0
32,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,575
Gold Earned
25,267
313
Minions Killed
233
0
Camps Cleared
0
930,759
Distance Traveled
919,809
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,546
555
98
10
0
172,129
3
W
Ravana
5,193
519
83
8
0
213,225
4
L
Achilles
4,875
488
37
4
0
181,113
1
L
Skadi
4,673
467
57
6
0
150,021
2
L
Ah Puch
5,217
522
72
7
0
164,884
4
W
Khepri
5,797
580
27
3
0
176,937
4
L
Ganesha
4,832
483
1
0
0
178,667
4
W
Hercules
5,500
550
32
3
0
199,394
3
W
Artemis
5,539
554
73
7
0
169,074
1
L
Nemesis
5,670
567
66
7
0
245,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role