Player Matchup

Raijin
Raijin
Catoiderr
Raijin
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
139W - 215L
1,366 Elo+
Solo
Loki
Loki
I-Chaos1-l
Loki
Level 64
God Stats
9W - 11L
1,446 SR
Queue Stats
434W - 498L
1,407 Elo+
Solo
Lancelot
Lancelot
JVH_GOD
Lancelot
Level 88
God Stats
5W - 7L
1,489 SR
Queue Stats
152W - 176L
1,446 Elo+
Party 2
Chiron
Chiron
Suerte_-16
Chiron
Level 107
God Stats
5W - 7L
1,442 SR
Queue Stats
117W - 150L
1,409 Elo+
Solo
Horus
Horus
correathiago536
Horus
Level 67
God Stats
17W - 23L
1,556 SR
Queue Stats
91W - 115L
1,430 Elo+
Party 2
Team Averages
Level 75
1,487 SR
1,412 Elo+

VS

Team Averages
Level 66
1,472 SR
1,419 Elo+
Sol
Sol
AKTS_Marcal
Sol
Level 69
God Stats
9W - 14L
1,255 SR
Queue Stats
136W - 180L
1,429 Elo+
Party 1
Chaac
Chaac
BLACKMG
Chaac
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,327 Elo+
Solo
Loki
Loki
PanchiByte
Loki
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
brihanYT
Ares
Level 48
God Stats
6W - 6L
1,472 SR
Queue Stats
142W - 166L
1,427 Elo+
Solo
Skadi
Skadi
gomesreis
Skadi
Level 122
God Stats
18W - 9L
1,633 SR
Queue Stats
124W - 176L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Catoiderr
Raijin
14
2 / 5 / 3
9,152
458
12,681
13,782
6,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 1
8,063
403
6,009
17,608
6,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
JVH_GOD
Lancelot
15
5 / 5 / 1
9,122
456
8,133
18,310
8,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
Suerte_-16
Chiron
15
1 / 4 / 3
9,183
459
11,835
15,690
6,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 3
7,063
353
6,895
22,166
19,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
10,272
514
12,122
20,203
9,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
BLACKMG
Chaac
20
13 / 1 / 1
13,602
680
24,258
24,599
23,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 4 / 5
9,756
488
4,209
15,376
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
14
3 / 3 / 8
10,213
511
10,753
20,593
23,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
gomesreis
Skadi
17
3 / 2 / 6
11,211
561
15,246
14,359
6,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
10
Kills
24
24
Deaths
12
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Chaac
BLACKMG
Chaac
13
1
1
13.5
L
Raijin
Catoiderr
Raijin
2
5
3
0.7
L
1
6
1
0.25
L
Lancelot
JVH_GOD
Lancelot
5
5
1
1.1
W
3
4
5
1.38
L
Chiron
Suerte_-16
Chiron
1
4
3
0.63
W
Ares
3
3
8
2.33
L
1
4
3
0.63
W
Skadi
gomesreis
Skadi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,553
Damage
66,588
87,556
Taken
95,130
46,985
Mitigated
68,817
18,271
Healing
29,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,122
4,923
231
9,192
20,203
9,182
2,095
6,571
13,423
88,343
0
W
Chaac
BLACKMG
Chaac
24,258
3,527
0
10,103
24,599
23,565
1,870
351
24,248
0
110,266
L
Raijin
Catoiderr
Raijin
12,681
1,416
0
380
13,782
6,042
0
6,512
7,270
77,012
0
L
6,009
756
0
3,370
17,608
6,848
0
602
17,006
0
49,622
L
Lancelot
JVH_GOD
Lancelot
8,133
1,867
0
4,458
18,310
8,898
0
3,059
15,251
0
80,243
W
4,209
1,326
0
4,887
15,376
5,967
0
2,377
12,999
0
44,493
L
Chiron
Suerte_-16
Chiron
11,835
2,816
420
4,569
15,690
6,093
0
3,175
12,454
0
84,539
W
Ares
10,753
1,240
0
2,616
20,593
23,835
15
2,449
18,144
39,847
0
L
6,895
3,818
1,482
3,592
22,166
19,104
0
9,527
12,639
0
24,956
W
Skadi
gomesreis
Skadi
15,246
7,303
0
2,503
14,359
6,268
4,264
1,907
12,280
0
111,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,583
Gold Earned
55,054
501
Minions Killed
581
0
Camps Cleared
0
1,928,766
Distance Traveled
1,905,447
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,272
514
128
6
0
361,629
2
W
Chaac
13,602
680
181
9
0
421,884
4
L
Raijin
9,152
458
133
7
0
330,020
1
L
Loki
8,063
403
88
4
0
411,546
6
L
Lancelot
9,122
456
120
6
0
438,153
1
W
Loki
9,756
488
65
3
0
368,081
2
L
Chiron
9,183
459
132
7
0
358,701
4
W
Ares
10,213
511
40
2
0
381,831
4
L
Horus
7,063
353
28
1
0
390,346
1
W
Skadi
11,211
561
167
8
0
372,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role