Player Matchup

Medusa
Medusa
AngelxOnxEarth
Medusa
Level 124
God Stats
3W - 5L
1,680 SR
Queue Stats
201W - 235L
1,448 Elo+
Solo
Ra
Ra
Greggrules
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,380 Elo+
Solo
Loki
Loki
SMILEY_1321
Loki
Level 156
God Stats
0W - 1L
1,734 SR
Queue Stats
31W - 28L
1,472 Elo+
Party 1
Ymir
Ymir
SummerTime_03
Ymir
Level 119
God Stats
1W - 3L
1,889 SR
Queue Stats
61W - 63L
1,493 Elo+
Party 1
Da Ji
Da Ji
ZodiacX2
Da Ji
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,497 Elo+
Solo
Team Averages
Level 116
1,660 SR
1,458 Elo+

VS

Team Averages
Level 115
1,536 SR
1,520 Elo+
Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BabyChan2290
Skadi
Level 115
God Stats
1W - 0L
1,648 SR
Queue Stats
30W - 17L
1,578 Elo+
Party 2
Ra
Ra
Eric3000gt
Ra
Level 116
God Stats
1W - 3L
1,290 SR
Queue Stats
365W - 399L
1,423 Elo+
Solo
Hera
Hera
TheKenpachi1
Hera
Level 86
God Stats
1W - 0L
1,800 SR
Queue Stats
3W - 2L
1,698 Elo+
Party 2
Zhong Kui
Zhong Kui
Zephowrath
Zhong Kui
Level 133
God Stats
5W - 4L
1,443 SR
Queue Stats
382W - 383L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 6
8,434
703
6,447
17,284
8,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 8 / 9
7,801
650
8,544
14,240
7,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
10 / 5 / 4
10,336
861
14,935
12,291
6,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 11
9,600
800
6,502
21,120
26,576
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
ZodiacX2
Da Ji
14
0 / 7 / 8
7,686
641
4,662
13,590
7,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
4 / 3 / 13
9,722
810
9,033
8,148
4,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
8 / 2 / 15
11,334
945
23,221
12,329
6,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 3 / 17
11,179
932
11,583
10,348
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 15
10,358
863
15,107
8,527
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Zephowrath
Zhong Kui
17
6 / 5 / 20
10,826
902
15,088
11,891
7,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
112
16
Kills
32
32
Deaths
17
38
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
3
13
3.5
L
4
7
6
1
W
8
2
15
7.75
W
8
3
17
5.5
L
0
8
9
0.56
L
10
5
4
2.4
L
2
5
11
1.5
W
6
4
15
3.38
W
Zhong Kui
Zephowrath
Zhong Kui
6
5
20
3.2
L
Da Ji
ZodiacX2
Da Ji
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,090
Damage
74,032
78,525
Taken
51,243
56,150
Mitigated
28,004
21,891
Healing
19,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,033
4,361
611
928
8,148
4,280
678
2,318
5,830
0
18,603
L
6,447
2,563
1,834
3,778
17,284
8,584
0
8,277
9,007
0
17,478
W
23,221
6,659
724
1,880
12,329
6,456
1,995
3,697
8,632
0
41,976
W
11,583
415
4,319
3,934
10,348
5,633
1,702
2,481
7,867
30,161
0
L
8,544
709
3,179
3,007
14,240
7,556
0
8,202
6,038
25,118
0
L
14,935
3,254
540
1,578
12,291
6,416
0
4,598
7,693
0
27,750
L
6,502
815
1,237
3,358
21,120
26,576
0
12,268
8,852
15,331
0
W
15,107
3,909
780
840
8,527
3,964
1,998
2,964
5,563
27,265
0
W
Zhong Kui
Zephowrath
Zhong Kui
15,088
175
1,570
3,944
11,891
7,671
1,771
3,586
8,305
27,349
0
L
Da Ji
ZodiacX2
Da Ji
4,662
373
1,542
1,838
13,590
7,018
0
8,433
5,157
0
7,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,857
Gold Earned
53,419
95
Minions Killed
147
0
Camps Cleared
0
1,049,857
Distance Traveled
1,127,945
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,722
810
20
2
0
208,259
3
L
Medusa
8,434
703
18
2
0
213,638
0
W
Skadi
11,334
945
33
3
0
247,316
0
W
Ra
11,179
932
47
4
0
232,122
1
L
Ra
7,801
650
37
3
0
186,135
0
L
Loki
10,336
861
18
2
0
238,183
0
L
Ymir
9,600
800
15
1
0
204,286
0
W
Hera
10,358
863
23
2
0
204,166
0
W
Zhong Kui
10,826
902
24
2
0
236,082
0
L
Da Ji
7,686
641
7
1
0
207,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role